// Copyright: Hiroshi Ichikawa // Lincense: New BSD Lincense // Reference: http://dev.w3.org/html5/websockets/ // Reference: http://tools.ietf.org/html/draft-hixie-thewebsocketprotocol-31 package { import flash.display.*; import flash.events.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.utils.*; import mx.core.*; import mx.controls.*; import mx.events.*; import mx.utils.*; import com.adobe.net.proxies.RFC2817Socket; import com.hurlant.crypto.tls.TLSSocket; import com.hurlant.crypto.tls.TLSConfig; import com.hurlant.crypto.tls.TLSEngine; import com.hurlant.crypto.tls.TLSSecurityParameters; [Event(name="message", type="WebSocketMessageEvent")] [Event(name="open", type="flash.events.Event")] [Event(name="close", type="flash.events.Event")] [Event(name="stateChange", type="WebSocketStateEvent")] public class WebSocket extends EventDispatcher { private static var CONNECTING:int = 0; private static var OPEN:int = 1; private static var CLOSED:int = 2; //private var rawSocket:RFC2817Socket; private var rawSocket:Socket; private var tlsSocket:TLSSocket; private var tlsConfig:TLSConfig; private var socket:Socket; private var main:WebSocketMain; private var scheme:String; private var host:String; private var port:uint; private var path:String; private var origin:String; private var protocol:String; private var buffer:ByteArray = new ByteArray(); private var headerState:int = 0; private var readyState:int = CONNECTING; private var bufferedAmount:int = 0; private var headers:String; public function WebSocket( main:WebSocketMain, url:String, protocol:String, proxyHost:String = null, proxyPort:int = 0, headers:String = null) { this.main = main; var m:Array = url.match(/^(\w+):\/\/([^\/:]+)(:(\d+))?(\/.*)?$/); if (!m) main.fatal("invalid url: " + url); this.scheme = m[1]; this.host = m[2]; this.port = parseInt(m[4] || "80"); this.path = m[5] || "/"; this.origin = main.getOrigin(); this.protocol = protocol; // if present and not the empty string, headers MUST end with \r\n // headers should be zero or more complete lines, for example // "Header1: xxx\r\nHeader2: yyyy\r\n" this.headers = headers; /* socket = new RFC2817Socket(); // if no proxy information is supplied, it acts like a normal Socket // @see RFC2817Socket::connect if (proxyHost != null && proxyPort != 0){ socket.setProxyInfo(proxyHost, proxyPort); } */ ExternalInterface.call("console.log", "[WebSocket] scheme: " + scheme); rawSocket = new Socket(); rawSocket.addEventListener(Event.CLOSE, onSocketClose); rawSocket.addEventListener(Event.CONNECT, onSocketConnect); rawSocket.addEventListener(IOErrorEvent.IO_ERROR, onSocketIoError); rawSocket.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onSocketSecurityError); if (scheme == "wss") { tlsConfig= new TLSConfig(TLSEngine.CLIENT, null, null, null, null, null, TLSSecurityParameters.PROTOCOL_VERSION); tlsConfig.trustSelfSignedCertificates = true; tlsConfig.ignoreCommonNameMismatch = true; tlsSocket = new TLSSocket(); tlsSocket.addEventListener(ProgressEvent.SOCKET_DATA, onSocketData); socket = (tlsSocket as Socket); } else { rawSocket.addEventListener(ProgressEvent.SOCKET_DATA, onSocketData); socket = (rawSocket as Socket); } rawSocket.connect(host, port); } public function send(data:String):int { if (readyState == OPEN) { socket.writeByte(0x00); socket.writeUTFBytes(data); socket.writeByte(0xff); socket.flush(); main.log("sent: " + data); return -1; } else if (readyState == CLOSED) { var bytes:ByteArray = new ByteArray(); bytes.writeUTFBytes(data); bufferedAmount += bytes.length; // not sure whether it should include \x00 and \xff // We use return value to let caller know bufferedAmount because we cannot fire // stateChange event here which causes weird error: // > You are trying to call recursively into the Flash Player which is not allowed. return bufferedAmount; } else { main.fatal("invalid state"); return 0; } } public function close():void { main.log("close"); try { socket.close(); } catch (ex:Error) { } readyState = CLOSED; // We don't fire any events here because it causes weird error: // > You are trying to call recursively into the Flash Player which is not allowed. // We do something equivalent in JavaScript WebSocket#close instead. } public function getReadyState():int { return readyState; } public function getBufferedAmount():int { return bufferedAmount; } private function onSocketConnect(event:Event):void { main.log("connected"); if (scheme == "wss") { ExternalInterface.call("console.log", "[WebSocket] starting SSL/TLS"); tlsSocket.startTLS(rawSocket, host, tlsConfig); } var hostValue:String = host + (port == 80 ? "" : ":" + port); var cookie:String = ""; if (main.getCallerHost() == host) { cookie = ExternalInterface.call("function(){return document.cookie}"); } var opt:String = ""; if (protocol) opt += "WebSocket-Protocol: " + protocol + "\r\n"; // if caller passes additional headers they must end with "\r\n" if (headers) opt += headers; var req:String = StringUtil.substitute( "GET {0} HTTP/1.1\r\n" + "Upgrade: WebSocket\r\n" + "Connection: Upgrade\r\n" + "Host: {1}\r\n" + "Origin: {2}\r\n" + "Cookie: {4}\r\n" + "{3}" + "\r\n", path, hostValue, origin, opt, cookie); main.log("request header:\n" + req); socket.writeUTFBytes(req); socket.flush(); } private function onSocketClose(event:Event):void { main.log("closed"); readyState = CLOSED; notifyStateChange(); dispatchEvent(new Event("close")); } private function onSocketIoError(event:IOErrorEvent):void { close(); main.fatal("failed to connect Web Socket server (IoError)"); } private function onSocketSecurityError(event:SecurityErrorEvent):void { close(); main.fatal( "failed to connect Web Socket server (SecurityError)\n" + "make sure the server is running and Flash socket policy file is correctly placed"); } private function onSocketData(event:ProgressEvent):void { var pos:int = buffer.length; socket.readBytes(buffer, pos); for (; pos < buffer.length; ++pos) { if (headerState != 4) { // try to find "\r\n\r\n" if ((headerState == 0 || headerState == 2) && buffer[pos] == 0x0d) { ++headerState; } else if ((headerState == 1 || headerState == 3) && buffer[pos] == 0x0a) { ++headerState; } else { headerState = 0; } if (headerState == 4) { var headerStr:String = buffer.readUTFBytes(pos + 1); main.log("response header:\n" + headerStr); validateHeader(headerStr); makeBufferCompact(); pos = -1; readyState = OPEN; notifyStateChange(); dispatchEvent(new Event("open")); } } else { if (buffer[pos] == 0xff) { if (buffer.readByte() != 0x00) { close(); main.fatal("data must start with \\x00"); } var data:String = buffer.readUTFBytes(pos - 1); main.log("received: " + data); dispatchEvent(new WebSocketMessageEvent("message", encodeURIComponent(data))); buffer.readByte(); makeBufferCompact(); pos = -1; } } } } private function validateHeader(headerStr:String):void { var lines:Array = headerStr.split(/\r\n/); if (!lines[0].match(/^HTTP\/1.1 101 /)) { close(); main.fatal("bad response: " + lines[0]); } var header:Object = {}; for (var i:int = 1; i < lines.length; ++i) { if (lines[i].length == 0) continue; var m:Array = lines[i].match(/^(\S+): (.*)$/); if (!m) { close(); main.fatal("failed to parse response header line: " + lines[i]); } header[m[1]] = m[2]; } if (header["Upgrade"] != "WebSocket") { close(); main.fatal("invalid Upgrade: " + header["Upgrade"]); } if (header["Connection"] != "Upgrade") { close(); main.fatal("invalid Connection: " + header["Connection"]); } var resOrigin:String = header["WebSocket-Origin"].toLowerCase(); if (resOrigin != origin) { close(); main.fatal("origin doesn't match: '" + resOrigin + "' != '" + origin + "'"); } if (protocol && header["WebSocket-Protocol"] != protocol) { close(); main.fatal("protocol doesn't match: '" + header["WebSocket-Protocol"] + "' != '" + protocol + "'"); } } private function makeBufferCompact():void { if (buffer.position == 0) return; var nextBuffer:ByteArray = new ByteArray(); buffer.readBytes(nextBuffer); buffer = nextBuffer; } private function notifyStateChange():void { dispatchEvent(new WebSocketStateEvent("stateChange", readyState, bufferedAmount)); } } }