This commit converts the send queue to use typed arrays, and converts
message creation functions in 'rfb.js' to create messages directly into
the socket's send queue. This commit also removes the separate mouse array,
which is no longer needed.
**This commit removes Base64 (and Flash) support**
This commit converts websock.js to used Typed Arrays for the
receive queue (and tweaks rfb.js to ensure that it continues
to function, since only Firefox implements
`%TypedArray%.prototype.slice`). Base64 support was removed
to simplify code paths, and pave the way for using Typed Arrays
for the send queue as well.
This provides two advantages: first, we allocate a buffer ahead
of time, meaning the browser doesn't have to do any work dynamically
increasing the receive queue size. Secondly, we are now able to pass
around Typed Array Views (e.g. `Uint8Array`), which are lightweight, and
don't involve copying.
The downside is that we initially allocate more memory -- we currently
start out with 4 MiB, and then automatically double when it looks like
the amount unused is getting to small.
The commit also explicitly adds a check to the compacting logic that
avoids calling the copy functions if `_rQlen === _rQi`.
* Added better error handling in ExtendedDesktopSize
* Added helper function to share code with DesktopSize
* Update test.rfb.js to only check for error handling if we were the
ones requesting the resize
* Split viewportChange into two functions, one for changing size and the other for changing position.
* Modified viewport code to be capable of changing to a bigger size in the context of a
client-initiated resize.
* Made clearer distinctions between when viewport-clipping or not.
* Added public function for telling when viewport-clipping.
* Updated tests that were using viewportChange.
The HEXTILE test which tested for a background tile followed
by an empty tile was only wide enough to actually test for one
tile, thus not actually testing the functionality. It now actually
uses two tiles, thus actually testing the functionality.
Previously, if a HEXTILE tiles was received with a subencoding
of 0x00, it would draw a rectangle using data from the render
queue, which would result in random colored blocks when using
the HEXTILE encoding. This is the result of a miscopy during
the refactoring. It now has the correct functionality according
to the RFB protocol specification, which is to draw a rectangle
with the last set background color.
Closes#411
Commit 795fca23dc changed the default
size from 640 to 240. This broke a couple tests which depended on
the default size being 640. Those tests have now been fixed.
Because we use the XOR (`^`) operator, the button mask must be
set before a MouseUp event happens, otherwise we'll send a pointer
event like it was a MouseDown event. The button mask was not set
in one of the tests, so the test was failing.
There was a typo in one of the instances of the _buttonMask field
(it was written as _buttonMaks), causing MouseUp to never be sent.
This has been rectified, and the unit tests for the mouse handler
have been changed to check for explicitly sending mouseup and
mousedown.
Fixes#393
When run via karma, all the tests are loaded into the same page.
This was causing a collision in the 'displayed' assertion dealing
with using viewportLoc.
The assertions are now in their own file, pulled in by tests that
need them. Additionally, several tests which only set fb_width
and fb_height were correct to set viewportLoc as well.
Closes#392
Also-Authored-By: Martin André (github: mandre)