Creating an Ubuntu Snap package to make noVNC easier to deploy.
Checks for the websockify binary in both the PATH (using which) and in the location where the Snap package places the binary. This is necessary for noVNC to be usable in a Snap. It doesn't affect the original functionality of git cloning websockify if it's not found in PATH or the Snap location.
Previously launch.sh would check both for the existence of a local
websockify file and /websockify/run file.
This initial check should really be for a local websockify directory
as in packaged environments a file could very well be the actual
executable leading to launch.sh incorrectly attempting to use a local
version of websockify.
* Change copyright header
This updates the copyright header to say "The noVNC Authors". People
who previously had copyright listings are now under the AUTHORS file.
Rather than trying to pick a utility, we should be able to just use bash to check if a port is available or not.
We can probably assume bash is available due to the shebang declaring it.
Several of the major browsers now natively support modules, so we
only need the converted modules to handle older browsers. Make sure
it's only used when necessary.
A previous commit started (quasi-correctly) rewriting vendor import
paths on built files. The gist of it was correct, but it incorrectly
rewrote paths in vendor itself.
The babel plugin in use operated on canonical absolute paths. This mean
that it saw no difference between the import
`../vendor/pako/lib/utils/foo` and `../utils/foo`, where the later was
actually in the `vendor/pako/lib/bar` directory. This rewrote imports
in files in the vendor directory itself. However, since those files
were *already* in the correct relative location, the new import was
incorrect by a degree of `..`.
Now, we only rewrite vendor paths on things in the `core` directory.
This adds an option to `utils/use_require.js` which cleans the lib
and build directories before regenerating them. This will enable us
to make sure we always have a fresh copy of the lib dir before
publishing.
This commit moves the global error handler into a separate file,
so that it can catch module loading errors.
This also adds support for properly displaying error messages with
newlines in them (since the module loader may throw those)
This commit makes the ES6 module loader polyfill use Web Workers,
so that Babel doesn't block the browser from animating. It also
uses localStorage to cache the compiled results, only recompiling
on source changes, so it makes loading faster while developing noVNC.
This includes a vendored copy of the ES6 module loader, modified as
described above.
This changes around `utils/use_require.js` to be able to generate any
of AMD (RequireJS), CommonJS, SystemJS, or UMD modules. The three
former also include support for translating `vnc.html`, producing a full
"app" version of noVNC.
This commit moves all the input-related files from `core/`
to `core/input/`, and renames a couple as relevant
(input.js --> input/devices.js, keyboard.js --> input/util.js).
This commit restructures noVNC, splitting it into the core directory
and the app directory, with the former containing core noVNC parts,
and the latter containing parts specific to the application.
Just a correction of port in use test algoritm.
This way we will not have problems when using port X and having some other service using zyX or any *X port
Also, note in the top-level license file that the default noVNC
license for files that are not explicitly marked or mentioned in
the LICENSE.txt file are by default MPL-2.0 licensed.
This commit updates vnc_perf.html so that it works with the current
version of noVNC. It also introduces a utility to convert noVNC session
recordings recorded in base64-mode to binary-mode recordings, since noVNC
no longer supports base64-mode.
Fixes#479.
Previously, we used a fixed chunkSize of 100KiB for Pako's output
buffer. Using a hardcoded size caused issues, since Pako would assume
we wanted to use multiple chunks, and we didn't deal with this. Now,
`Inflator#inflate()` takes a new `expected` argument, which indicates
the expected output size. If this is bigger than the current chunkSize,
Inflator allocates a new output buffer that's big enough to hold the
output.
Fixes#531
Previously, in launch.sh, `$HERE` was the directory of `$0`.
However, if `$0` was actually a symlink, `$HERE` would be
wherever the symlink was, which could cause issues (for
example, the script wouldn't be able to local `$WEB` or
`$WEBSOCKIFY` properly).
Now, `$HERE` looks at whatever `$0` points at instead.
Closes#447.