Move keyboard handling in to Keyboard class
Replace the multi stage pipeline system with something simpler. That level of abstraction is not needed.
This commit is contained in:
parent
9e6f71cb75
commit
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@ -22,18 +22,13 @@ const Keyboard = function (defaults) {
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this._keyDownList = []; // List of depressed keys
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// (even if they are happy)
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this._modifierState = KeyboardUtil.ModifierSync();
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set_defaults(this, defaults, {
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'target': document,
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'focused': true
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});
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// create the keyboard handler
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this._handler = new KeyboardUtil.KeyEventDecoder(KeyboardUtil.ModifierSync(),
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KeyboardUtil.TrackKeyState(
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KeyboardUtil.EscapeModifiers(this._handleRfbEvent.bind(this))
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)
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);
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// keep these here so we can refer to them later
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this._eventHandlers = {
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'keyup': this._handleKeyUp.bind(this),
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@ -46,47 +41,220 @@ const Keyboard = function (defaults) {
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Keyboard.prototype = {
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// private methods
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_handleRfbEvent: function (e) {
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if (this._onKeyEvent) {
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Log.Debug("onKeyEvent " + (e.type == 'keydown' ? "down" : "up") +
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", keysym: " + e.keysym);
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this._onKeyEvent(e.keysym, e.code, e.type == 'keydown');
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_sendKeyEvent: function (keysym, code, down) {
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if (!this._onKeyEvent) {
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return;
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}
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Log.Debug("onKeyEvent " + (down ? "down" : "up") +
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", keysym: " + keysym, ", code: " + code);
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this._onKeyEvent(keysym, code, down);
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},
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_getKeyCode: function (e) {
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var code = KeyboardUtil.getKeycode(e);
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if (code === 'Unidentified') {
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// Unstable, but we don't have anything else to go on
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// (don't use it for 'keypress' events thought since
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// WebKit sets it to the same as charCode)
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if (e.keyCode && (e.type !== 'keypress')) {
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code = 'Platform' + e.keyCode;
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}
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}
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return code;
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},
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_handleKeyDown: function (e) {
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if (!this._focused) { return; }
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if (this._handler.keydown(e)) {
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// Suppress bubbling/default actions
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this._modifierState.keydown(e);
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var code = this._getKeyCode(e);
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var keysym = KeyboardUtil.getKeysym(e);
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// If this is a legacy browser then we'll need to wait for
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// a keypress event as well. Otherwise we supress the
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// browser's handling at this point
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if (keysym) {
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stopEvent(e);
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}
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// if a char modifier is pressed, get the keys it consists
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// of (on Windows, AltGr is equivalent to Ctrl+Alt)
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var active = this._modifierState.activeCharModifier();
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// If we have a char modifier down, and we're able to
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// determine a keysym reliably then (a) we know to treat
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// the modifier as a char modifier, and (b) we'll have to
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// "escape" the modifier to undo the modifier when sending
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// the char.
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if (active && keysym) {
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var isCharModifier = false;
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for (var i = 0; i < active.length; ++i) {
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if (active[i] === keysym) {
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isCharModifier = true;
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}
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}
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if (!isCharModifier) {
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var escape = this._modifierState.activeCharModifier();
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}
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}
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var last;
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if (this._keyDownList.length === 0) {
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last = null;
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} else {
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// Allow the event to bubble and become a keyPress event which
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// will have the character code translated
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last = this._keyDownList[this._keyDownList.length-1];
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}
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// insert a new entry if last seen key was different.
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if (!last || code === 'Unidentified' || last.code !== code) {
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last = {code: code, keysyms: {}};
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this._keyDownList.push(last);
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}
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// Wait for keypress?
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if (!keysym) {
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return;
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}
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// make sure last event contains this keysym (a single "logical" keyevent
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// can cause multiple key events to be sent to the VNC server)
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last.keysyms[keysym] = keysym;
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last.ignoreKeyPress = true;
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// undo modifiers
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if (escape) {
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for (var i = 0; i < escape.length; ++i) {
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this._sendKeyEvent(escape[i], 'Unidentified', false);
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}
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}
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// send the character event
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this._sendKeyEvent(keysym, code, true);
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// redo modifiers
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if (escape) {
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for (i = 0; i < escape.length; ++i) {
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this._sendKeyEvent(escape[i], 'Unidentified', true);
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}
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}
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},
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// Legacy event for browsers without code/key
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_handleKeyPress: function (e) {
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if (!this._focused) { return; }
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if (this._handler.keypress(e)) {
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// Suppress bubbling/default actions
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stopEvent(e);
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stopEvent(e);
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var code = this._getKeyCode(e);
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var keysym = KeyboardUtil.getKeysym(e);
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// if a char modifier is pressed, get the keys it consists
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// of (on Windows, AltGr is equivalent to Ctrl+Alt)
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var active = this._modifierState.activeCharModifier();
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// If we have a char modifier down, and we're able to
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// determine a keysym reliably then (a) we know to treat
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// the modifier as a char modifier, and (b) we'll have to
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// "escape" the modifier to undo the modifier when sending
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// the char.
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if (active && keysym) {
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var isCharModifier = false;
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for (var i = 0; i < active.length; ++i) {
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if (active[i] === keysym) {
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isCharModifier = true;
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}
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}
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if (!isCharModifier) {
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var escape = this._modifierState.activeCharModifier();
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}
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}
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var last;
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if (this._keyDownList.length === 0) {
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last = null;
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} else {
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last = this._keyDownList[this._keyDownList.length-1];
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}
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if (!last) {
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last = {code: code, keysyms: {}};
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this._keyDownList.push(last);
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}
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if (!keysym) {
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console.log('keypress with no keysym:', e);
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return;
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}
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// If we didn't expect a keypress, and already sent a keydown to the VNC server
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// based on the keydown, make sure to skip this event.
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if (last.ignoreKeyPress) {
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return;
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}
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last.keysyms[keysym] = keysym;
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// undo modifiers
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if (escape) {
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for (var i = 0; i < escape.length; ++i) {
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this._sendKeyEvent(escape[i], 'Unidentified', false);
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}
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}
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// send the character event
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this._sendKeyEvent(keysym, code, true);
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// redo modifiers
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if (escape) {
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for (i = 0; i < escape.length; ++i) {
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this._sendKeyEvent(escape[i], 'Unidentified', true);
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}
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}
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},
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_handleKeyUp: function (e) {
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if (!this._focused) { return; }
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if (this._handler.keyup(e)) {
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// Suppress bubbling/default actions
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stopEvent(e);
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stopEvent(e);
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this._modifierState.keyup(e);
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var code = this._getKeyCode(e);
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if (this._keyDownList.length === 0) {
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return;
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}
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var idx = null;
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// do we have a matching key tracked as being down?
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for (var i = 0; i !== this._keyDownList.length; ++i) {
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if (this._keyDownList[i].code === code) {
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idx = i;
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break;
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}
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}
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// if we couldn't find a match (it happens), assume it was the last key pressed
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if (idx === null) {
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idx = this._keyDownList.length - 1;
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}
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var item = this._keyDownList.splice(idx, 1)[0];
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for (var key in item.keysyms) {
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this._sendKeyEvent(item.keysyms[key], code, false);
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}
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},
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_allKeysUp: function () {
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Log.Debug(">> Keyboard.allKeysUp");
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this._handler.releaseAll();
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for (var i = 0; i < this._keyDownList.length; i++) {
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var item = this._keyDownList[i];
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for (var key in item.keysyms) {
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this._sendKeyEvent(item.keysyms[key], 'Unidentified', false);
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}
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};
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this._keyDownList = [];
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Log.Debug("<< Keyboard.allKeysUp");
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},
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@ -254,187 +254,3 @@ export function getKeysym(evt){
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return null;
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}
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// Takes a DOM keyboard event and:
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// - determines which keysym it represents
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// - determines a code identifying the key that was pressed (corresponding to the code/keyCode properties on the DOM event)
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// - marks each event with an 'escape' property if a modifier was down which should be "escaped"
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// This information is collected into an object which is passed to the next() function. (one call per event)
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export function KeyEventDecoder (modifierState, next) {
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"use strict";
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function process(evt, type) {
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var result = {type: type};
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var code = getKeycode(evt);
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if (code === 'Unidentified') {
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// Unstable, but we don't have anything else to go on
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// (don't use it for 'keypress' events thought since
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// WebKit sets it to the same as charCode)
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if (evt.keyCode && (evt.type !== 'keypress')) {
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code = 'Platform' + evt.keyCode;
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}
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}
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result.code = code;
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var keysym = getKeysym(evt);
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// Is this a case where we have to decide on the keysym right away, rather than waiting for the keypress?
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// "special" keys like enter, tab or backspace don't send keypress events,
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// and some browsers don't send keypresses at all if a modifier is down
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if (keysym) {
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result.keysym = keysym;
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}
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// Should we prevent the browser from handling the event?
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// Doing so on a keydown (in most browsers) prevents keypress from being generated
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// so only do that if we have to.
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var suppress = type !== 'keydown' || !!keysym;
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// if a char modifier is pressed, get the keys it consists of (on Windows, AltGr is equivalent to Ctrl+Alt)
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var active = modifierState.activeCharModifier();
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// If we have a char modifier down, and we're able to determine a keysym reliably
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// then (a) we know to treat the modifier as a char modifier,
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// and (b) we'll have to "escape" the modifier to undo the modifier when sending the char.
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if (active && keysym) {
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var isCharModifier = false;
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for (var i = 0; i < active.length; ++i) {
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if (active[i] === keysym) {
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isCharModifier = true;
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}
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}
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if (type === 'keypress' && !isCharModifier) {
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result.escape = modifierState.activeCharModifier();
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}
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}
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next(result);
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return suppress;
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}
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return {
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keydown: function(evt) {
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modifierState.keydown(evt);
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return process(evt, 'keydown');
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},
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keypress: function(evt) {
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return process(evt, 'keypress');
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},
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keyup: function(evt) {
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modifierState.keyup(evt);
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return process(evt, 'keyup');
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},
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releaseAll: function() { next({type: 'releaseall'}); }
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};
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};
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// Keeps track of which keys we (and the server) believe are down
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// When a keyup is received, match it against this list, to determine the corresponding keysym(s)
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// in some cases, a single key may produce multiple keysyms, so the corresponding keyup event must release all of these chars
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// key repeat events should be merged into a single entry.
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// Because we can't always identify which entry a keydown or keyup event corresponds to, we sometimes have to guess
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export function TrackKeyState (next) {
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"use strict";
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var state = [];
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return function (evt) {
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var last = state.length !== 0 ? state[state.length-1] : null;
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switch (evt.type) {
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case 'keydown':
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// insert a new entry if last seen key was different.
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if (!last || evt.code === 'Unidentified' || last.code !== evt.code) {
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last = {code: evt.code, keysyms: {}};
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state.push(last);
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}
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if (evt.keysym) {
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// make sure last event contains this keysym (a single "logical" keyevent
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// can cause multiple key events to be sent to the VNC server)
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last.keysyms[evt.keysym] = evt.keysym;
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last.ignoreKeyPress = true;
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next(evt);
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}
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break;
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case 'keypress':
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if (!last) {
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last = {code: evt.code, keysyms: {}};
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state.push(last);
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}
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if (!evt.keysym) {
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console.log('keypress with no keysym:', evt);
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}
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// If we didn't expect a keypress, and already sent a keydown to the VNC server
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// based on the keydown, make sure to skip this event.
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if (evt.keysym && !last.ignoreKeyPress) {
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last.keysyms[evt.keysym] = evt.keysym;
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evt.type = 'keydown';
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next(evt);
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}
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break;
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case 'keyup':
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if (state.length === 0) {
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return;
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}
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var idx = null;
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// do we have a matching key tracked as being down?
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for (var i = 0; i !== state.length; ++i) {
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if (state[i].code === evt.code) {
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idx = i;
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break;
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}
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}
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// if we couldn't find a match (it happens), assume it was the last key pressed
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if (idx === null) {
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idx = state.length - 1;
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}
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var item = state.splice(idx, 1)[0];
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// for each keysym tracked by this key entry, clone the current event and override the keysym
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var clone = (function(){
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function Clone(){}
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return function (obj) { Clone.prototype=obj; return new Clone(); };
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}());
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for (var key in item.keysyms) {
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var out = clone(evt);
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out.keysym = item.keysyms[key];
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next(out);
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}
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break;
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case 'releaseall':
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/* jshint shadow: true */
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for (var i = 0; i < state.length; ++i) {
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for (var key in state[i].keysyms) {
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var keysym = state[i].keysyms[key];
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next({code: 'Unidentified', keysym: keysym, type: 'keyup'});
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}
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}
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/* jshint shadow: false */
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state = [];
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}
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};
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};
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// Handles "escaping" of modifiers: if a char modifier is used to produce a keysym (such as AltGr-2 to generate an @),
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// then the modifier must be "undone" before sending the @, and "redone" afterwards.
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export function EscapeModifiers (next) {
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"use strict";
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return function(evt) {
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if (evt.type !== 'keydown' || evt.escape === undefined) {
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next(evt);
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return;
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}
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// undo modifiers
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for (var i = 0; i < evt.escape.length; ++i) {
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next({type: 'keyup', code: 'Unidentified', keysym: evt.escape[i]});
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}
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// send the character event
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next(evt);
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// redo modifiers
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/* jshint shadow: true */
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for (var i = 0; i < evt.escape.length; ++i) {
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next({type: 'keydown', code: 'Unidentified', keysym: evt.escape[i]});
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}
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/* jshint shadow: false */
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};
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};
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@ -1,612 +1,251 @@
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var assert = chai.assert;
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var expect = chai.expect;
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import { Keyboard } from '../core/input/devices.js';
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import keysyms from '../core/input/keysymdef.js';
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import * as KeyboardUtil from '../core/input/util.js';
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/* jshint newcap: false, expr: true */
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describe('Key Event Pipeline Stages', function() {
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describe('Key Event Handling', function() {
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"use strict";
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// The real KeyboardEvent constructor might not work everywhere we
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// want to run these tests
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function keyevent(typeArg, KeyboardEventInit) {
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var e = { type: typeArg };
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for (var key in KeyboardEventInit) {
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e[key] = KeyboardEventInit[key];
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}
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e.stopPropagation = sinon.spy();
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e.preventDefault = sinon.spy();
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return e;
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};
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describe('Decode Keyboard Events', function() {
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it('should pass events to the next stage', function(done) {
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KeyboardUtil.KeyEventDecoder(KeyboardUtil.ModifierSync(), function(evt) {
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expect(evt).to.be.an.object;
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it('should decode keydown events', function(done) {
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var kbd = new Keyboard({
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onKeyEvent: function(keysym, code, down) {
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expect(keysym).to.be.equal(0x61);
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expect(code).to.be.equal('KeyA');
|
||||
expect(down).to.be.equal(true);
|
||||
done();
|
||||
}).keydown({code: 'KeyA', key: 'a'});
|
||||
}});
|
||||
kbd._handleKeyDown(keyevent('keydown', {code: 'KeyA', key: 'a'}));
|
||||
});
|
||||
it('should pass the right keysym through', function(done) {
|
||||
KeyboardUtil.KeyEventDecoder(KeyboardUtil.ModifierSync(), function(evt) {
|
||||
expect(evt.keysym).to.be.deep.equal(0x61);
|
||||
done();
|
||||
}).keypress({code: 'KeyA', key: 'a'});
|
||||
it('should decode keyup events', function(done) {
|
||||
var calls = 0;
|
||||
var kbd = new Keyboard({
|
||||
onKeyEvent: function(keysym, code, down) {
|
||||
expect(keysym).to.be.equal(0x61);
|
||||
expect(code).to.be.equal('KeyA');
|
||||
if (calls++ === 1) {
|
||||
expect(down).to.be.equal(false);
|
||||
done();
|
||||
}
|
||||
}});
|
||||
kbd._handleKeyDown(keyevent('keydown', {code: 'KeyA', key: 'a'}));
|
||||
kbd._handleKeyUp(keyevent('keyup', {code: 'KeyA', key: 'a'}));
|
||||
});
|
||||
it('should pass the right keyid through', function(done) {
|
||||
KeyboardUtil.KeyEventDecoder(KeyboardUtil.ModifierSync(), function(evt) {
|
||||
expect(evt).to.have.property('code', 'KeyA');
|
||||
done();
|
||||
}).keydown({code: 'KeyA', key: 'a'});
|
||||
});
|
||||
it('should forward keydown events with the right type', function(done) {
|
||||
KeyboardUtil.KeyEventDecoder(KeyboardUtil.ModifierSync(), function(evt) {
|
||||
expect(evt).to.be.deep.equal({code: 'KeyA', keysym: 0x61, type: 'keydown'});
|
||||
done();
|
||||
}).keydown({code: 'KeyA', key: 'a'});
|
||||
});
|
||||
it('should forward keyup events with the right type', function(done) {
|
||||
KeyboardUtil.KeyEventDecoder(KeyboardUtil.ModifierSync(), function(evt) {
|
||||
expect(evt).to.be.deep.equal({code: 'KeyA', keysym: 0x61, type: 'keyup'});
|
||||
done();
|
||||
}).keyup({code: 'KeyA', key: 'a'});
|
||||
});
|
||||
it('should forward keypress events with the right type', function(done) {
|
||||
KeyboardUtil.KeyEventDecoder(KeyboardUtil.ModifierSync(), function(evt) {
|
||||
expect(evt).to.be.deep.equal({code: 'KeyA', keysym: 0x61, type: 'keypress'});
|
||||
done();
|
||||
}).keypress({code: 'KeyA', key: 'a'});
|
||||
|
||||
describe('Legacy keypress Events', function() {
|
||||
it('should wait for keypress when needed', function() {
|
||||
var callback = sinon.spy();
|
||||
var kbd = new Keyboard({onKeyEvent: callback});
|
||||
kbd._handleKeyDown(keyevent('keydown', {code: 'KeyA', keyCode: 0x41}));
|
||||
expect(callback).to.not.have.been.called;
|
||||
});
|
||||
it('should decode keypress events', function(done) {
|
||||
var kbd = new Keyboard({
|
||||
onKeyEvent: function(keysym, code, down) {
|
||||
expect(keysym).to.be.equal(0x61);
|
||||
expect(code).to.be.equal('KeyA');
|
||||
expect(down).to.be.equal(true);
|
||||
done();
|
||||
}});
|
||||
kbd._handleKeyDown(keyevent('keydown', {code: 'KeyA', keyCode: 0x41}));
|
||||
kbd._handleKeyPress(keyevent('keypress', {code: 'KeyA', charCode: 0x61}));
|
||||
});
|
||||
});
|
||||
|
||||
describe('suppress the right events at the right time', function() {
|
||||
it('should suppress anything while a shortcut modifier is down', function() {
|
||||
var obj = KeyboardUtil.KeyEventDecoder(KeyboardUtil.ModifierSync(), function(evt) {});
|
||||
|
||||
obj.keydown({code: 'ControlLeft'});
|
||||
expect(obj.keydown({code: 'KeyA', key: 'a'})).to.be.true;
|
||||
expect(obj.keydown({code: 'Space', key: ' '})).to.be.true;
|
||||
expect(obj.keydown({code: 'Digit1', key: '1'})).to.be.true;
|
||||
expect(obj.keydown({code: 'IntlBackslash', key: '<'})).to.be.true;
|
||||
expect(obj.keydown({code: 'Semicolon', key: 'ø'})).to.be.true;
|
||||
it('should suppress anything with a valid key', function() {
|
||||
var kbd = new Keyboard({});
|
||||
var evt = keyevent('keydown', {code: 'KeyA', key: 'a'});
|
||||
kbd._handleKeyDown(evt);
|
||||
expect(evt.preventDefault).to.have.been.called;
|
||||
evt = keyevent('keyup', {code: 'KeyA', key: 'a'});
|
||||
kbd._handleKeyUp(evt);
|
||||
expect(evt.preventDefault).to.have.been.called;
|
||||
});
|
||||
it('should suppress non-character keys', function() {
|
||||
var obj = KeyboardUtil.KeyEventDecoder(KeyboardUtil.ModifierSync(), function(evt) {});
|
||||
|
||||
expect(obj.keydown({code: 'Backspace'}), 'a').to.be.true;
|
||||
expect(obj.keydown({code: 'Tab'}), 'b').to.be.true;
|
||||
expect(obj.keydown({code: 'ControlLeft'}), 'd').to.be.true;
|
||||
expect(obj.keydown({code: 'AltLeft'}), 'e').to.be.true;
|
||||
it('should not suppress keys without key', function() {
|
||||
var kbd = new Keyboard({});
|
||||
var evt = keyevent('keydown', {code: 'KeyA', keyCode: 0x41});
|
||||
kbd._handleKeyDown(evt);
|
||||
expect(evt.preventDefault).to.not.have.been.called;
|
||||
});
|
||||
it('should generate event for shift keydown', function() {
|
||||
var called = false;
|
||||
var obj = KeyboardUtil.KeyEventDecoder(KeyboardUtil.ModifierSync(), function(evt) {
|
||||
expect(evt).to.have.property('keysym');
|
||||
called = true;
|
||||
}).keydown({code: 'ShiftLeft'});
|
||||
expect(called).to.be.true;
|
||||
});
|
||||
it('should suppress character keys with key', function() {
|
||||
var obj = KeyboardUtil.KeyEventDecoder(KeyboardUtil.ModifierSync(), function(evt) {});
|
||||
|
||||
expect(obj.keydown({code: 'KeyA', key: 'a'})).to.be.true;
|
||||
expect(obj.keydown({code: 'Digit1', key: '1'})).to.be.true;
|
||||
expect(obj.keydown({code: 'IntlBackslash', key: '<'})).to.be.true;
|
||||
expect(obj.keydown({code: 'Semicolon', key: 'ø'})).to.be.true;
|
||||
});
|
||||
it('should not suppress character keys without key', function() {
|
||||
var obj = KeyboardUtil.KeyEventDecoder(KeyboardUtil.ModifierSync(), function(evt) {});
|
||||
|
||||
expect(obj.keydown({code: 'KeyA'})).to.be.false;
|
||||
expect(obj.keydown({code: 'Digit1'})).to.be.false;
|
||||
expect(obj.keydown({code: 'IntlBackslash'})).to.be.false;
|
||||
expect(obj.keydown({code: 'Semicolon'})).to.be.false;
|
||||
});
|
||||
});
|
||||
describe('Keypress and keyup events', function() {
|
||||
it('should always suppress event propagation', function() {
|
||||
var obj = KeyboardUtil.KeyEventDecoder(KeyboardUtil.ModifierSync(), function(evt) {});
|
||||
|
||||
expect(obj.keypress({code: 'KeyA', key: 'a'})).to.be.true;
|
||||
expect(obj.keypress({code: 'IntlBackslash', key: '<'})).to.be.true;
|
||||
expect(obj.keypress({code: 'ControlLeft', key: 'Control'})).to.be.true;
|
||||
|
||||
expect(obj.keyup({code: 'KeyA', key: 'a'})).to.be.true;
|
||||
expect(obj.keyup({code: 'IntlBackslash', key: '<'})).to.be.true;
|
||||
expect(obj.keyup({code: 'ControlLeft', key: 'Control'})).to.be.true;
|
||||
});
|
||||
});
|
||||
describe('mark events if a char modifier is down', function() {
|
||||
it('should not mark modifiers on a keydown event', function() {
|
||||
var times_called = 0;
|
||||
var obj = KeyboardUtil.KeyEventDecoder(KeyboardUtil.ModifierSync([0xfe03]), function(evt) {
|
||||
switch (times_called++) {
|
||||
case 0: //altgr
|
||||
break;
|
||||
case 1: // 'a'
|
||||
expect(evt).to.not.have.property('escape');
|
||||
break;
|
||||
}
|
||||
});
|
||||
|
||||
obj.keydown({code: 'AltRight', key: 'AltGraph'})
|
||||
obj.keydown({code: 'KeyA', key: 'a'});
|
||||
});
|
||||
|
||||
it('should indicate on events if a single-key char modifier is down', function(done) {
|
||||
var times_called = 0;
|
||||
var obj = KeyboardUtil.KeyEventDecoder(KeyboardUtil.ModifierSync([0xfe03]), function(evt) {
|
||||
switch (times_called++) {
|
||||
case 0: //altgr
|
||||
break;
|
||||
case 1: // 'a'
|
||||
expect(evt).to.be.deep.equal({
|
||||
type: 'keypress',
|
||||
code: 'KeyA',
|
||||
keysym: 0x61,
|
||||
escape: [0xfe03]
|
||||
});
|
||||
done();
|
||||
return;
|
||||
}
|
||||
});
|
||||
|
||||
obj.keydown({code: 'AltRight', key: 'AltGraph'})
|
||||
obj.keypress({code: 'KeyA', key: 'a'});
|
||||
});
|
||||
it('should indicate on events if a multi-key char modifier is down', function(done) {
|
||||
var times_called = 0;
|
||||
var obj = KeyboardUtil.KeyEventDecoder(KeyboardUtil.ModifierSync([0xffe9, 0xffe3]), function(evt) {
|
||||
switch (times_called++) {
|
||||
case 0: //ctrl
|
||||
break;
|
||||
case 1: //alt
|
||||
break;
|
||||
case 2: // 'a'
|
||||
expect(evt).to.be.deep.equal({
|
||||
type: 'keypress',
|
||||
code: 'KeyA',
|
||||
keysym: 0x61,
|
||||
escape: [0xffe9, 0xffe3]
|
||||
});
|
||||
done();
|
||||
return;
|
||||
}
|
||||
});
|
||||
|
||||
obj.keydown({code: 'ControlLeft'});
|
||||
obj.keydown({code: 'AltLeft'});
|
||||
obj.keypress({code: 'KeyA', key: 'a'});
|
||||
});
|
||||
it('should not consider a char modifier to be down on the modifier key itself', function() {
|
||||
var obj = KeyboardUtil.KeyEventDecoder(KeyboardUtil.ModifierSync([0xfe03]), function(evt) {
|
||||
expect(evt).to.not.have.property('escape');
|
||||
});
|
||||
|
||||
obj.keydown({code: 'AltRight', key: 'AltGraph'})
|
||||
|
||||
it('should suppress the following keypress event', function() {
|
||||
var kbd = new Keyboard({});
|
||||
var evt = keyevent('keydown', {code: 'KeyA', keyCode: 0x41});
|
||||
kbd._handleKeyDown(evt);
|
||||
var evt = keyevent('keypress', {code: 'KeyA', charCode: 0x41});
|
||||
kbd._handleKeyPress(evt);
|
||||
expect(evt.preventDefault).to.have.been.called;
|
||||
});
|
||||
});
|
||||
});
|
||||
|
||||
describe('Track Key State', function() {
|
||||
it('should send release using the same keysym as the press', function(done) {
|
||||
var kbd = new Keyboard({
|
||||
onKeyEvent: function(keysym, code, down) {
|
||||
expect(keysym).to.be.equal(0x61);
|
||||
expect(code).to.be.equal('KeyA');
|
||||
if (!down) {
|
||||
done();
|
||||
}
|
||||
}});
|
||||
kbd._handleKeyDown(keyevent('keydown', {code: 'KeyA', key: 'a'}));
|
||||
kbd._handleKeyUp(keyevent('keyup', {code: 'KeyA', key: 'b'}));
|
||||
});
|
||||
it('should do nothing on keyup events if no keys are down', function() {
|
||||
var obj = KeyboardUtil.TrackKeyState(function(evt) {
|
||||
expect(true).to.be.false;
|
||||
});
|
||||
obj({type: 'keyup', code: 'KeyA'});
|
||||
var callback = sinon.spy();
|
||||
var kbd = new Keyboard({onKeyEvent: callback});
|
||||
kbd._handleKeyUp(keyevent('keyup', {code: 'KeyA', key: 'a'}));
|
||||
expect(callback).to.not.have.been.called;
|
||||
});
|
||||
it('should insert into the queue on keydown if no keys are down', function() {
|
||||
var times_called = 0;
|
||||
var elem = null;
|
||||
var keysymsdown = {};
|
||||
var obj = KeyboardUtil.TrackKeyState(function(evt) {
|
||||
++times_called;
|
||||
if (elem.type == 'keyup') {
|
||||
expect(evt).to.have.property('keysym');
|
||||
expect (keysymsdown[evt.keysym]).to.not.be.undefined;
|
||||
delete keysymsdown[evt.keysym];
|
||||
}
|
||||
else {
|
||||
expect(evt).to.be.deep.equal(elem);
|
||||
expect (keysymsdown[evt.keysym]).to.not.be.undefined;
|
||||
}
|
||||
elem = null;
|
||||
});
|
||||
|
||||
expect(elem).to.be.null;
|
||||
elem = {type: 'keydown', code: 'KeyA', keysym: 0x42};
|
||||
keysymsdown[0x42] = true;
|
||||
obj(elem);
|
||||
expect(elem).to.be.null;
|
||||
elem = {type: 'keyup', code: 'KeyA'};
|
||||
obj(elem);
|
||||
expect(elem).to.be.null;
|
||||
expect(times_called).to.be.equal(2);
|
||||
it('should send a key release for each key press with the same code', function() {
|
||||
var callback = sinon.spy();
|
||||
var kbd = new Keyboard({onKeyEvent: callback});
|
||||
kbd._handleKeyDown(keyevent('keydown', {code: 'KeyA', key: 'a'}));
|
||||
kbd._handleKeyDown(keyevent('keydown', {code: 'KeyA', key: 'b'}));
|
||||
kbd._handleKeyUp(keyevent('keyup', {code: 'KeyA'}));
|
||||
expect(callback.callCount).to.be.equal(4);
|
||||
});
|
||||
it('should insert into the queue on keypress if no keys are down', function() {
|
||||
var times_called = 0;
|
||||
var elem = null;
|
||||
var keysymsdown = {};
|
||||
var obj = KeyboardUtil.TrackKeyState(function(evt) {
|
||||
++times_called;
|
||||
if (elem.type == 'keyup') {
|
||||
expect(evt).to.have.property('keysym');
|
||||
expect (keysymsdown[evt.keysym]).to.not.be.undefined;
|
||||
delete keysymsdown[evt.keysym];
|
||||
}
|
||||
else {
|
||||
expect(evt).to.be.deep.equal(elem);
|
||||
expect (keysymsdown[evt.keysym]).to.not.be.undefined;
|
||||
}
|
||||
elem = null;
|
||||
});
|
||||
|
||||
expect(elem).to.be.null;
|
||||
elem = {type: 'keypress', code: 'KeyA', keysym: 0x42};
|
||||
keysymsdown[0x42] = true;
|
||||
obj(elem);
|
||||
expect(elem).to.be.null;
|
||||
elem = {type: 'keyup', code: 'KeyA'};
|
||||
obj(elem);
|
||||
expect(elem).to.be.null;
|
||||
expect(times_called).to.be.equal(2);
|
||||
});
|
||||
it('should add keysym to last key entry if code matches', function() {
|
||||
// this implies that a single keyup will release both keysyms
|
||||
var times_called = 0;
|
||||
var elem = null;
|
||||
var keysymsdown = {};
|
||||
var obj = KeyboardUtil.TrackKeyState(function(evt) {
|
||||
++times_called;
|
||||
if (elem.type == 'keyup') {
|
||||
expect(evt).to.have.property('keysym');
|
||||
expect (keysymsdown[evt.keysym]).to.not.be.undefined;
|
||||
delete keysymsdown[evt.keysym];
|
||||
}
|
||||
else {
|
||||
expect(evt).to.be.deep.equal(elem);
|
||||
expect (keysymsdown[evt.keysym]).to.not.be.undefined;
|
||||
elem = null;
|
||||
}
|
||||
});
|
||||
|
||||
expect(elem).to.be.null;
|
||||
elem = {type: 'keypress', code: 'KeyA', keysym: 0x42};
|
||||
keysymsdown[0x42] = true;
|
||||
obj(elem);
|
||||
expect(elem).to.be.null;
|
||||
elem = {type: 'keypress', code: 'KeyA', keysym: 0x43};
|
||||
keysymsdown[0x43] = true;
|
||||
obj(elem);
|
||||
expect(elem).to.be.null;
|
||||
elem = {type: 'keyup', code: 'KeyA'};
|
||||
obj(elem);
|
||||
expect(times_called).to.be.equal(4);
|
||||
});
|
||||
it('should create new key entry if code matches and keysym does not', function() {
|
||||
// this implies that a single keyup will release both keysyms
|
||||
var times_called = 0;
|
||||
var elem = null;
|
||||
var keysymsdown = {};
|
||||
var obj = KeyboardUtil.TrackKeyState(function(evt) {
|
||||
++times_called;
|
||||
if (elem.type == 'keyup') {
|
||||
expect(evt).to.have.property('keysym');
|
||||
expect (keysymsdown[evt.keysym]).to.not.be.undefined;
|
||||
delete keysymsdown[evt.keysym];
|
||||
}
|
||||
else {
|
||||
expect(evt).to.be.deep.equal(elem);
|
||||
expect (keysymsdown[evt.keysym]).to.not.be.undefined;
|
||||
elem = null;
|
||||
}
|
||||
});
|
||||
|
||||
expect(elem).to.be.null;
|
||||
elem = {type: 'keydown', code: 'Unidentified', keysym: 0x42};
|
||||
keysymsdown[0x42] = true;
|
||||
obj(elem);
|
||||
expect(elem).to.be.null;
|
||||
elem = {type: 'keydown', code: 'Unidentified', keysym: 0x43};
|
||||
keysymsdown[0x43] = true;
|
||||
obj(elem);
|
||||
expect(times_called).to.be.equal(2);
|
||||
expect(elem).to.be.null;
|
||||
elem = {type: 'keyup', code: 'Unidentified'};
|
||||
obj(elem);
|
||||
expect(times_called).to.be.equal(3);
|
||||
elem = {type: 'keyup', code: 'Unidentified'};
|
||||
obj(elem);
|
||||
expect(times_called).to.be.equal(4);
|
||||
});
|
||||
it('should merge key entry if codes are zero and keysyms match', function() {
|
||||
// this implies that a single keyup will release both keysyms
|
||||
var times_called = 0;
|
||||
var elem = null;
|
||||
var keysymsdown = {};
|
||||
var obj = KeyboardUtil.TrackKeyState(function(evt) {
|
||||
++times_called;
|
||||
if (elem.type == 'keyup') {
|
||||
expect(evt).to.have.property('keysym');
|
||||
expect (keysymsdown[evt.keysym]).to.not.be.undefined;
|
||||
delete keysymsdown[evt.keysym];
|
||||
}
|
||||
else {
|
||||
expect(evt).to.be.deep.equal(elem);
|
||||
expect (keysymsdown[evt.keysym]).to.not.be.undefined;
|
||||
elem = null;
|
||||
}
|
||||
});
|
||||
|
||||
expect(elem).to.be.null;
|
||||
elem = {type: 'keydown', code: 'Unidentified', keysym: 0x42};
|
||||
keysymsdown[0x42] = true;
|
||||
obj(elem);
|
||||
expect(elem).to.be.null;
|
||||
elem = {type: 'keydown', code: 'Unidentified', keysym: 0x42};
|
||||
keysymsdown[0x42] = true;
|
||||
obj(elem);
|
||||
expect(times_called).to.be.equal(2);
|
||||
expect(elem).to.be.null;
|
||||
elem = {type: 'keyup', code: 'Unidentified'};
|
||||
obj(elem);
|
||||
expect(times_called).to.be.equal(3);
|
||||
});
|
||||
it('should add keysym as separate entry if code does not match last event', function() {
|
||||
// this implies that separate keyups are required
|
||||
var times_called = 0;
|
||||
var elem = null;
|
||||
var keysymsdown = {};
|
||||
var obj = KeyboardUtil.TrackKeyState(function(evt) {
|
||||
++times_called;
|
||||
if (elem.type == 'keyup') {
|
||||
expect(evt).to.have.property('keysym');
|
||||
expect (keysymsdown[evt.keysym]).to.not.be.undefined;
|
||||
delete keysymsdown[evt.keysym];
|
||||
}
|
||||
else {
|
||||
expect(evt).to.be.deep.equal(elem);
|
||||
expect (keysymsdown[evt.keysym]).to.not.be.undefined;
|
||||
elem = null;
|
||||
}
|
||||
});
|
||||
|
||||
expect(elem).to.be.null;
|
||||
elem = {type: 'keypress', code: 'KeyA', keysym: 0x42};
|
||||
keysymsdown[0x42] = true;
|
||||
obj(elem);
|
||||
expect(elem).to.be.null;
|
||||
elem = {type: 'keypress', code: 'KeyB', keysym: 0x43};
|
||||
keysymsdown[0x43] = true;
|
||||
obj(elem);
|
||||
expect(elem).to.be.null;
|
||||
elem = {type: 'keyup', code: 'KeyA'};
|
||||
obj(elem);
|
||||
expect(times_called).to.be.equal(4);
|
||||
elem = {type: 'keyup', code: 'KeyB'};
|
||||
obj(elem);
|
||||
expect(times_called).to.be.equal(4);
|
||||
});
|
||||
it('should add keysym as separate entry if code does not match last event and first is zero', function() {
|
||||
// this implies that separate keyups are required
|
||||
var times_called = 0;
|
||||
var elem = null;
|
||||
var keysymsdown = {};
|
||||
var obj = KeyboardUtil.TrackKeyState(function(evt) {
|
||||
++times_called;
|
||||
if (elem.type == 'keyup') {
|
||||
expect(evt).to.have.property('keysym');
|
||||
expect (keysymsdown[evt.keysym]).to.not.be.undefined;
|
||||
delete keysymsdown[evt.keysym];
|
||||
}
|
||||
else {
|
||||
expect(evt).to.be.deep.equal(elem);
|
||||
expect (keysymsdown[evt.keysym]).to.not.be.undefined;
|
||||
elem = null;
|
||||
}
|
||||
});
|
||||
|
||||
expect(elem).to.be.null;
|
||||
elem = {type: 'keydown', code: 'Unidentified', keysym: 0x42};
|
||||
keysymsdown[0x42] = true;
|
||||
obj(elem);
|
||||
expect(elem).to.be.null;
|
||||
elem = {type: 'keydown', code: 'KeyB', keysym: 0x43};
|
||||
keysymsdown[0x43] = true;
|
||||
obj(elem);
|
||||
expect(elem).to.be.null;
|
||||
expect(times_called).to.be.equal(2);
|
||||
elem = {type: 'keyup', code: 'Unidentified'};
|
||||
obj(elem);
|
||||
expect(times_called).to.be.equal(3);
|
||||
elem = {type: 'keyup', code: 'KeyB'};
|
||||
obj(elem);
|
||||
expect(times_called).to.be.equal(4);
|
||||
});
|
||||
it('should add keysym as separate entry if code does not match last event and second is zero', function() {
|
||||
// this implies that a separate keyups are required
|
||||
var times_called = 0;
|
||||
var elem = null;
|
||||
var keysymsdown = {};
|
||||
var obj = KeyboardUtil.TrackKeyState(function(evt) {
|
||||
++times_called;
|
||||
if (elem.type == 'keyup') {
|
||||
expect(evt).to.have.property('keysym');
|
||||
expect (keysymsdown[evt.keysym]).to.not.be.undefined;
|
||||
delete keysymsdown[evt.keysym];
|
||||
}
|
||||
else {
|
||||
expect(evt).to.be.deep.equal(elem);
|
||||
expect (keysymsdown[evt.keysym]).to.not.be.undefined;
|
||||
elem = null;
|
||||
}
|
||||
});
|
||||
|
||||
expect(elem).to.be.null;
|
||||
elem = {type: 'keydown', code: 'KeyA', keysym: 0x42};
|
||||
keysymsdown[0x42] = true;
|
||||
obj(elem);
|
||||
expect(elem).to.be.null;
|
||||
elem = {type: 'keydown', code: 'Unidentified', keysym: 0x43};
|
||||
keysymsdown[0x43] = true;
|
||||
obj(elem);
|
||||
expect(elem).to.be.null;
|
||||
elem = {type: 'keyup', code: 'KeyA'};
|
||||
obj(elem);
|
||||
expect(times_called).to.be.equal(3);
|
||||
elem = {type: 'keyup', code: 'Unidentified'};
|
||||
obj(elem);
|
||||
expect(times_called).to.be.equal(4);
|
||||
});
|
||||
it('should pop matching key event on keyup', function() {
|
||||
var times_called = 0;
|
||||
var obj = KeyboardUtil.TrackKeyState(function(evt) {
|
||||
switch (times_called++) {
|
||||
case 0:
|
||||
case 1:
|
||||
case 2:
|
||||
expect(evt.type).to.be.equal('keydown');
|
||||
break;
|
||||
case 3:
|
||||
expect(evt).to.be.deep.equal({type: 'keyup', code: 'KeyB', keysym: 0x62});
|
||||
break;
|
||||
}
|
||||
});
|
||||
|
||||
obj({type: 'keydown', code: 'KeyA', keysym: 0x61});
|
||||
obj({type: 'keydown', code: 'KeyB', keysym: 0x62});
|
||||
obj({type: 'keydown', code: 'KeyC', keysym: 0x63});
|
||||
obj({type: 'keyup', code: 'KeyB'});
|
||||
expect(times_called).to.equal(4);
|
||||
});
|
||||
it('should pop the first zero keyevent on keyup with zero code', function() {
|
||||
var times_called = 0;
|
||||
var obj = KeyboardUtil.TrackKeyState(function(evt) {
|
||||
switch (times_called++) {
|
||||
case 0:
|
||||
case 1:
|
||||
case 2:
|
||||
expect(evt.type).to.be.equal('keydown');
|
||||
break;
|
||||
case 3:
|
||||
expect(evt).to.be.deep.equal({type: 'keyup', code: 'Unidentified', keysym: 0x61});
|
||||
break;
|
||||
}
|
||||
});
|
||||
|
||||
obj({type: 'keydown', code: 'Unidentified', keysym: 0x61});
|
||||
obj({type: 'keydown', code: 'Unidentified', keysym: 0x62});
|
||||
obj({type: 'keydown', code: 'KeyA', keysym: 0x63});
|
||||
obj({type: 'keyup', code: 'Unidentified'});
|
||||
expect(times_called).to.equal(4);
|
||||
});
|
||||
it('should pop the last keyevents keysym if no match is found for code', function() {
|
||||
var times_called = 0;
|
||||
var obj = KeyboardUtil.TrackKeyState(function(evt) {
|
||||
switch (times_called++) {
|
||||
case 0:
|
||||
case 1:
|
||||
case 2:
|
||||
expect(evt.type).to.be.equal('keydown');
|
||||
break;
|
||||
case 3:
|
||||
expect(evt).to.be.deep.equal({type: 'keyup', code: 'KeyD', keysym: 0x63});
|
||||
break;
|
||||
}
|
||||
});
|
||||
|
||||
obj({type: 'keydown', code: 'KeyA', keysym: 0x61});
|
||||
obj({type: 'keydown', code: 'KeyB', keysym: 0x62});
|
||||
obj({type: 'keydown', code: 'KeyC', keysym: 0x63});
|
||||
obj({type: 'keyup', code: 'KeyD'});
|
||||
expect(times_called).to.equal(4);
|
||||
});
|
||||
describe('Firefox sends keypress even when keydown is suppressed', function() {
|
||||
it('should discard the keypress', function() {
|
||||
var times_called = 0;
|
||||
var obj = KeyboardUtil.TrackKeyState(function(evt) {
|
||||
expect(times_called).to.be.equal(0);
|
||||
++times_called;
|
||||
});
|
||||
|
||||
obj({type: 'keydown', code: 'KeyA', keysym: 0x42});
|
||||
expect(times_called).to.be.equal(1);
|
||||
obj({type: 'keypress', code: 'KeyA', keysym: 0x43});
|
||||
});
|
||||
});
|
||||
describe('releaseAll', function() {
|
||||
it('should do nothing if no keys have been pressed', function() {
|
||||
var times_called = 0;
|
||||
var obj = KeyboardUtil.TrackKeyState(function(evt) {
|
||||
++times_called;
|
||||
});
|
||||
obj({type: 'releaseall'});
|
||||
expect(times_called).to.be.equal(0);
|
||||
});
|
||||
it('should release the keys that have been pressed', function() {
|
||||
var times_called = 0;
|
||||
var obj = KeyboardUtil.TrackKeyState(function(evt) {
|
||||
switch (times_called++) {
|
||||
case 2:
|
||||
expect(evt).to.be.deep.equal({type: 'keyup', code: 'Unidentified', keysym: 0x41});
|
||||
break;
|
||||
case 3:
|
||||
expect(evt).to.be.deep.equal({type: 'keyup', code: 'Unidentified', keysym: 0x42});
|
||||
break;
|
||||
}
|
||||
});
|
||||
obj({type: 'keydown', code: 'KeyA', keysym: 0x41});
|
||||
obj({type: 'keydown', code: 'KeyB', keysym: 0x42});
|
||||
expect(times_called).to.be.equal(2);
|
||||
obj({type: 'releaseall'});
|
||||
expect(times_called).to.be.equal(4);
|
||||
obj({type: 'releaseall'});
|
||||
expect(times_called).to.be.equal(4);
|
||||
});
|
||||
});
|
||||
|
||||
});
|
||||
|
||||
describe('Escape Modifiers', function() {
|
||||
describe('Keydown', function() {
|
||||
it('should pass through when a char modifier is not down', function() {
|
||||
var times_called = 0;
|
||||
KeyboardUtil.EscapeModifiers(function(evt) {
|
||||
expect(times_called).to.be.equal(0);
|
||||
++times_called;
|
||||
expect(evt).to.be.deep.equal({type: 'keydown', code: 'KeyA', keysym: 0x42});
|
||||
})({type: 'keydown', code: 'KeyA', keysym: 0x42});
|
||||
expect(times_called).to.be.equal(1);
|
||||
});
|
||||
it('should generate fake undo/redo events when a char modifier is down', function() {
|
||||
var times_called = 0;
|
||||
KeyboardUtil.EscapeModifiers(function(evt) {
|
||||
switch(times_called++) {
|
||||
case 0:
|
||||
expect(evt).to.be.deep.equal({type: 'keyup', code: 'Unidentified', keysym: 0xffe9});
|
||||
break;
|
||||
case 1:
|
||||
expect(evt).to.be.deep.equal({type: 'keyup', code: 'Unidentified', keysym: 0xffe3});
|
||||
break;
|
||||
case 2:
|
||||
expect(evt).to.be.deep.equal({type: 'keydown', code: 'KeyA', keysym: 0x42, escape: [0xffe9, 0xffe3]});
|
||||
break;
|
||||
case 3:
|
||||
expect(evt).to.be.deep.equal({type: 'keydown', code: 'Unidentified', keysym: 0xffe9});
|
||||
break;
|
||||
case 4:
|
||||
expect(evt).to.be.deep.equal({type: 'keydown', code: 'Unidentified', keysym: 0xffe3});
|
||||
break;
|
||||
}
|
||||
})({type: 'keydown', code: 'KeyA', keysym: 0x42, escape: [0xffe9, 0xffe3]});
|
||||
expect(times_called).to.be.equal(5);
|
||||
});
|
||||
var origNavigator;
|
||||
beforeEach(function () {
|
||||
// window.navigator is a protected read-only property in many
|
||||
// environments, so we need to redefine it whilst running these
|
||||
// tests.
|
||||
origNavigator = Object.getOwnPropertyDescriptor(window, "navigator");
|
||||
if (origNavigator === undefined) {
|
||||
// Object.getOwnPropertyDescriptor() doesn't work
|
||||
// properly in any version of IE
|
||||
this.skip();
|
||||
}
|
||||
|
||||
Object.defineProperty(window, "navigator", {value: {}});
|
||||
if (window.navigator.platform !== undefined) {
|
||||
// Object.defineProperty() doesn't work properly in old
|
||||
// versions of Chrome
|
||||
this.skip();
|
||||
}
|
||||
|
||||
window.navigator.platform = "Windows x86_64";
|
||||
});
|
||||
describe('Keyup', function() {
|
||||
it('should pass through when a char modifier is down', function() {
|
||||
var times_called = 0;
|
||||
KeyboardUtil.EscapeModifiers(function(evt) {
|
||||
expect(times_called).to.be.equal(0);
|
||||
++times_called;
|
||||
expect(evt).to.be.deep.equal({type: 'keyup', code: 'KeyA', keysym: 0x42, escape: [0xfe03]});
|
||||
})({type: 'keyup', code: 'KeyA', keysym: 0x42, escape: [0xfe03]});
|
||||
expect(times_called).to.be.equal(1);
|
||||
});
|
||||
it('should pass through when a char modifier is not down', function() {
|
||||
var times_called = 0;
|
||||
KeyboardUtil.EscapeModifiers(function(evt) {
|
||||
expect(times_called).to.be.equal(0);
|
||||
++times_called;
|
||||
expect(evt).to.be.deep.equal({type: 'keyup', code: 'KeyA', keysym: 0x42});
|
||||
})({type: 'keyup', code: 'KeyA', keysym: 0x42});
|
||||
expect(times_called).to.be.equal(1);
|
||||
});
|
||||
afterEach(function () {
|
||||
Object.defineProperty(window, "navigator", origNavigator);
|
||||
});
|
||||
|
||||
it('should generate fake undo/redo events on press when a char modifier is down', function() {
|
||||
var times_called = 0;
|
||||
var kbd = new Keyboard({
|
||||
onKeyEvent: function(keysym, code, down) {
|
||||
switch(times_called++) {
|
||||
case 0:
|
||||
expect(keysym).to.be.equal(0xFFE3);
|
||||
expect(code).to.be.equal('ControlLeft');
|
||||
expect(down).to.be.equal(true);
|
||||
break;
|
||||
case 1:
|
||||
expect(keysym).to.be.equal(0xFFE9);
|
||||
expect(code).to.be.equal('AltLeft');
|
||||
expect(down).to.be.equal(true);
|
||||
break;
|
||||
case 2:
|
||||
expect(keysym).to.be.equal(0xFFE9);
|
||||
expect(code).to.be.equal('Unidentified');
|
||||
expect(down).to.be.equal(false);
|
||||
break;
|
||||
case 3:
|
||||
expect(keysym).to.be.equal(0xFFE3);
|
||||
expect(code).to.be.equal('Unidentified');
|
||||
expect(down).to.be.equal(false);
|
||||
break;
|
||||
case 4:
|
||||
expect(keysym).to.be.equal(0x61);
|
||||
expect(code).to.be.equal('KeyA');
|
||||
expect(down).to.be.equal(true);
|
||||
break;
|
||||
case 5:
|
||||
expect(keysym).to.be.equal(0xFFE9);
|
||||
expect(code).to.be.equal('Unidentified');
|
||||
expect(down).to.be.equal(true);
|
||||
break;
|
||||
case 6:
|
||||
expect(keysym).to.be.equal(0xFFE3);
|
||||
expect(code).to.be.equal('Unidentified');
|
||||
expect(down).to.be.equal(true);
|
||||
break;
|
||||
}
|
||||
}});
|
||||
// First the modifier combo
|
||||
kbd._handleKeyDown(keyevent('keydown', {code: 'ControlLeft', key: 'Control'}));
|
||||
kbd._handleKeyDown(keyevent('keydown', {code: 'AltLeft', key: 'Alt'}));
|
||||
// Next a normal character
|
||||
kbd._handleKeyDown(keyevent('keydown', {code: 'KeyA', key: 'a'}));
|
||||
expect(times_called).to.be.equal(7);
|
||||
});
|
||||
it('should no do anything on key release', function() {
|
||||
var times_called = 0;
|
||||
var kbd = new Keyboard({
|
||||
onKeyEvent: function(keysym, code, down) {
|
||||
switch(times_called++) {
|
||||
case 7:
|
||||
expect(keysym).to.be.equal(0x61);
|
||||
expect(code).to.be.equal('KeyA');
|
||||
expect(down).to.be.equal(false);
|
||||
break;
|
||||
}
|
||||
}});
|
||||
// First the modifier combo
|
||||
kbd._handleKeyDown(keyevent('keydown', {code: 'ControlLeft', key: 'Control'}));
|
||||
kbd._handleKeyDown(keyevent('keydown', {code: 'AltLeft', key: 'Alt'}));
|
||||
// Next a normal character
|
||||
kbd._handleKeyDown(keyevent('keydown', {code: 'KeyA', key: 'a'}));
|
||||
kbd._handleKeyUp(keyevent('keyup', {code: 'KeyA', key: 'a'}));
|
||||
expect(times_called).to.be.equal(8);
|
||||
});
|
||||
it('should not consider a char modifier to be down on the modifier key itself', function() {
|
||||
var times_called = 0;
|
||||
var kbd = new Keyboard({
|
||||
onKeyEvent: function(keysym, code, down) {
|
||||
switch(times_called++) {
|
||||
case 0:
|
||||
expect(keysym).to.be.equal(0xFFE3);
|
||||
expect(code).to.be.equal('ControlLeft');
|
||||
expect(down).to.be.equal(true);
|
||||
break;
|
||||
case 1:
|
||||
expect(keysym).to.be.equal(0xFFE9);
|
||||
expect(code).to.be.equal('AltLeft');
|
||||
expect(down).to.be.equal(true);
|
||||
break;
|
||||
case 2:
|
||||
expect(keysym).to.be.equal(0xFFE3);
|
||||
expect(code).to.be.equal('ControlLeft');
|
||||
expect(down).to.be.equal(true);
|
||||
break;
|
||||
}
|
||||
}});
|
||||
// First the modifier combo
|
||||
kbd._handleKeyDown(keyevent('keydown', {code: 'ControlLeft', key: 'Control'}));
|
||||
kbd._handleKeyDown(keyevent('keydown', {code: 'AltLeft', key: 'Alt'}));
|
||||
// Then one of the keys again
|
||||
kbd._handleKeyDown(keyevent('keydown', {code: 'ControlLeft', key: 'Control'}));
|
||||
expect(times_called).to.be.equal(3);
|
||||
});
|
||||
});
|
||||
});
|
||||
|
|
Loading…
Reference in New Issue