Fix focus/clipboard related to mouse/keyboard refactor.
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@ -37,7 +37,6 @@ cdef('cursor_uri', 'raw', null, 'Can we render cursor using data URI');
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cdef('target', 'dom', null, 'Canvas element for VNC viewport');
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cdef('target', 'dom', null, 'Canvas element for VNC viewport');
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cdef('focusContainer', 'dom', document, 'DOM element that traps keyboard input');
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cdef('focusContainer', 'dom', document, 'DOM element that traps keyboard input');
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cdef('true_color', 'bool', true, 'Request true color pixel data');
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cdef('true_color', 'bool', true, 'Request true color pixel data');
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cdef('focused', 'bool', true, 'Capture and send key strokes');
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cdef('colourMap', 'raw', [], 'Colour map array (not true color)');
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cdef('colourMap', 'raw', [], 'Colour map array (not true color)');
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cdef('scale', 'float', 1, 'VNC viewport scale factor');
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cdef('scale', 'float', 1, 'VNC viewport scale factor');
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@ -204,8 +203,6 @@ function constructor() {
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conf.cursor_uri = false;
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conf.cursor_uri = false;
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}
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}
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conf.focused = true;
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Util.Debug("<< Canvas.init");
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Util.Debug("<< Canvas.init");
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return that ;
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return that ;
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}
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}
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@ -165,6 +165,13 @@ that.set_local_cursor = function(cursor) {
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that.get_canvas = function() {
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that.get_canvas = function() {
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return canvas;
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return canvas;
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};
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};
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that.get_keyboard = function() {
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return keyboard;
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};
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that.get_mouse = function() {
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return mouse;
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};
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@ -145,8 +145,8 @@ load: function(target) {
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// Unfocus clipboard when over the VNC area
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// Unfocus clipboard when over the VNC area
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$D('VNC_screen').onmousemove = function () {
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$D('VNC_screen').onmousemove = function () {
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var canvas = UI.rfb.get_canvas();
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var keyboard = UI.rfb.get_keyboard();
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if ((! canvas) || (! canvas.get_focused())) {
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if ((! keyboard) || (! keyboard.get_focused())) {
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$D('VNC_clipboard_text').blur();
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$D('VNC_clipboard_text').blur();
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}
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}
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};
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};
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@ -399,11 +399,13 @@ disconnect: function() {
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},
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},
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canvasBlur: function() {
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canvasBlur: function() {
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UI.rfb.get_canvas().set_focused(false);
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UI.rfb.get_keyboard().set_focused(false);
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UI.rfb.get_mouse().set_focused(false);
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},
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},
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canvasFocus: function() {
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canvasFocus: function() {
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UI.rfb.get_canvas().set_focused(true);
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UI.rfb.get_keyboard().set_focused(true);
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UI.rfb.get_mouse().set_focused(true);
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},
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},
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clipClear: function() {
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clipClear: function() {
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