Handle empty rects in RAW decoder as well
It was overlooked in the previous commit because we couldn't feed empty data messages through the test framework.
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@ -13,6 +13,10 @@ export default class RawDecoder {
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}
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decodeRect(x, y, width, height, sock, display, depth) {
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if ((width === 0) || (height === 0)) {
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return true;
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}
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if (this._lines === 0) {
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this._lines = height;
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}
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@ -17,7 +17,13 @@ function testDecodeRect(decoder, x, y, width, height, data, display, depth) {
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decoder.decodeRect(x, y, width, height, sock, display, depth);
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});
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sock._websocket._receiveData(new Uint8Array(data));
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// Empty messages are filtered at multiple layers, so we need to
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// do a direct call
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if (data.length === 0) {
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decoder.decodeRect(x, y, width, height, sock, display, depth);
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} else {
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sock._websocket._receiveData(new Uint8Array(data));
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}
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display.flip();
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}
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@ -17,7 +17,13 @@ function testDecodeRect(decoder, x, y, width, height, data, display, depth) {
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decoder.decodeRect(x, y, width, height, sock, display, depth);
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});
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sock._websocket._receiveData(new Uint8Array(data));
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// Empty messages are filtered at multiple layers, so we need to
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// do a direct call
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if (data.length === 0) {
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decoder.decodeRect(x, y, width, height, sock, display, depth);
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} else {
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sock._websocket._receiveData(new Uint8Array(data));
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}
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display.flip();
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}
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@ -17,7 +17,13 @@ function testDecodeRect(decoder, x, y, width, height, data, display, depth) {
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decoder.decodeRect(x, y, width, height, sock, display, depth);
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});
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sock._websocket._receiveData(new Uint8Array(data));
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// Empty messages are filtered at multiple layers, so we need to
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// do a direct call
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if (data.length === 0) {
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decoder.decodeRect(x, y, width, height, sock, display, depth);
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} else {
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sock._websocket._receiveData(new Uint8Array(data));
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}
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display.flip();
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}
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@ -17,7 +17,13 @@ function testDecodeRect(decoder, x, y, width, height, data, display, depth) {
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decoder.decodeRect(x, y, width, height, sock, display, depth);
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});
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sock._websocket._receiveData(new Uint8Array(data));
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// Empty messages are filtered at multiple layers, so we need to
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// do a direct call
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if (data.length === 0) {
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decoder.decodeRect(x, y, width, height, sock, display, depth);
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} else {
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sock._websocket._receiveData(new Uint8Array(data));
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}
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display.flip();
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}
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@ -17,7 +17,13 @@ function testDecodeRect(decoder, x, y, width, height, data, display, depth) {
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decoder.decodeRect(x, y, width, height, sock, display, depth);
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});
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sock._websocket._receiveData(new Uint8Array(data));
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// Empty messages are filtered at multiple layers, so we need to
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// do a direct call
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if (data.length === 0) {
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decoder.decodeRect(x, y, width, height, sock, display, depth);
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} else {
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sock._websocket._receiveData(new Uint8Array(data));
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}
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display.flip();
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}
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@ -17,7 +17,13 @@ function testDecodeRect(decoder, x, y, width, height, data, display, depth) {
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decoder.decodeRect(x, y, width, height, sock, display, depth);
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});
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sock._websocket._receiveData(new Uint8Array(data));
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// Empty messages are filtered at multiple layers, so we need to
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// do a direct call
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if (data.length === 0) {
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decoder.decodeRect(x, y, width, height, sock, display, depth);
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} else {
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sock._websocket._receiveData(new Uint8Array(data));
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}
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display.flip();
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}
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