Fix scale/rescale attribute/hooks.
Still buggy so not yet activated in the UI, but the hooks are at least here.
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@ -38,7 +38,7 @@ cdef('target', 'dom', null, 'Canvas element for VNC viewport');
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cdef('focusContainer', 'dom', document, 'DOM element that traps keyboard input');
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cdef('focusContainer', 'dom', document, 'DOM element that traps keyboard input');
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cdef('true_color', 'bool', true, 'Request true color pixel data');
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cdef('true_color', 'bool', true, 'Request true color pixel data');
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cdef('colourMap', 'raw', [], 'Colour map array (not true color)');
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cdef('colourMap', 'raw', [], 'Colour map array (not true color)');
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cdef('scale', 'float', 1, 'VNC viewport scale factor');
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cdef('scale', 'float', 1.0, 'Viewport scale factor 0.0 - 1.0');
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cdef('render_mode', 'str', '', 'Canvas rendering mode (read-only)');
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cdef('render_mode', 'str', '', 'Canvas rendering mode (read-only)');
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@ -70,6 +70,9 @@ that.set_colourMap = function(val, idx) {
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that.set_render_mode = function () { throw("render_mode is read-only"); };
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that.set_render_mode = function () { throw("render_mode is read-only"); };
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that.set_scale = function(scale) { that.rescale(scale); };
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// Add some other getters/setters
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// Add some other getters/setters
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that.get_width = function() {
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that.get_width = function() {
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return c_width;
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return c_width;
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@ -460,6 +460,7 @@ function cdef(v, type, defval, desc) {
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// Capability settings, default can be overridden
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// Capability settings, default can be overridden
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cdef('target', 'dom', document, 'DOM element that grabs mouse input');
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cdef('target', 'dom', document, 'DOM element that grabs mouse input');
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cdef('focused', 'bool', true, 'Capture and send mouse clicks/movement');
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cdef('focused', 'bool', true, 'Capture and send mouse clicks/movement');
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cdef('scale', 'float', 1.0, 'Viewport scale factor 0.0 - 1.0');
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cdef('mouseButton', 'func', null, 'Handler for mouse button click/release');
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cdef('mouseButton', 'func', null, 'Handler for mouse button click/release');
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cdef('mouseMove', 'func', null, 'Handler for mouse movement');
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cdef('mouseMove', 'func', null, 'Handler for mouse movement');
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