Update web-socket-js binary build and README.md

Brings it up to date with the most recent web-socket-js event handling
fixes.
This commit is contained in:
Joel Martin 2010-07-01 12:04:26 -05:00
parent bc8e3d4db7
commit 2b71a4db58
2 changed files with 5 additions and 4 deletions

View File

@ -86,12 +86,13 @@ I only currently test under Linux. Here are the current results:
* Chrome 5.0.375.29 beta: Works great. Native WebSockets support. Very * Chrome 5.0.375.29 beta: Works great. Native WebSockets support. Very
fast. fast.
* firefox 3.5, 3.7: Works. Uses flash WebSockets emulator. Large * firefox 3.5, 3.7: Works well. Large full-color images are slow
full-color images are slow. mostly due to flash WebSockets emulator overhead.
* Opera 10.60: Works. Rendering performance between firefox 3.5 and
Chrome. However, flash WebSockets emulator interaction causes
inconsistence overall performance and occasional hangs.
* Arora 0.50: Works. Broken putImageData so large full-color images * Arora 0.50: Works. Broken putImageData so large full-color images
are slow. are slow.
* Opera 10.60: Works. Uses flash WebSockets emulator. Large full-color
images are slow.
* Konqueror 4.2.2: Broken: flash WebSockets emulator never connects. * Konqueror 4.2.2: Broken: flash WebSockets emulator never connects.