Remove unused inflate argument
The value true was an invalid flush argument so it was in practice unused.
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@ -160,7 +160,7 @@ export default class TightDecoder {
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return false;
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}
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data = this._zlibs[streamId].inflate(data, true, uncompressedSize);
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data = this._zlibs[streamId].inflate(data, uncompressedSize);
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if (data.length != uncompressedSize) {
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throw new Error("Incomplete zlib block");
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}
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@ -208,7 +208,7 @@ export default class TightDecoder {
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return false;
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}
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data = this._zlibs[streamId].inflate(data, true, uncompressedSize);
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data = this._zlibs[streamId].inflate(data, uncompressedSize);
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if (data.length != uncompressedSize) {
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throw new Error("Incomplete zlib block");
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}
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@ -11,7 +11,7 @@ export default class Inflate {
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inflateInit(this.strm, this.windowBits);
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}
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inflate(data, flush, expected) {
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inflate(data, expected) {
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this.strm.input = data;
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this.strm.avail_in = this.strm.input.length;
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this.strm.next_in = 0;
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@ -27,7 +27,7 @@ export default class Inflate {
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this.strm.avail_out = this.chunkSize;
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inflate(this.strm, flush);
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inflate(this.strm, 0); // Flush argument not used.
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return new Uint8Array(this.strm.output.buffer, 0, this.strm.next_out);
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}
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