Make getCanvasLimit more efficient by only calling getPosition once.
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@ -255,8 +255,9 @@ var UI;
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// Hide the scrollbars until the size is calculated
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container.style.overflow = "hidden";
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var w = Util.getPosition(container).width;
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var h = Util.getPosition(container).height;
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var pos = Util.getPosition(container);
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var w = pos.width;
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var h = pos.height;
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container.style.overflow = "visible";
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