Only output debug colourMap table once.

This commit is contained in:
Joel Martin 2011-09-06 17:46:57 -05:00
parent 7b10dc8a48
commit 1150d0f70f
1 changed files with 1 additions and 1 deletions

View File

@ -842,9 +842,9 @@ normal_msg = function() {
//Util.Debug("red after: " + red); //Util.Debug("red after: " + red);
green = parseInt(ws.rQshift16() / 256, 10); green = parseInt(ws.rQshift16() / 256, 10);
blue = parseInt(ws.rQshift16() / 256, 10); blue = parseInt(ws.rQshift16() / 256, 10);
Util.Debug("*** colourMap: " + display.get_colourMap());
display.set_colourMap([red, green, blue], first_colour + c); display.set_colourMap([red, green, blue], first_colour + c);
} }
Util.Debug("colourMap: " + display.get_colourMap());
Util.Info("Registered " + num_colours + " colourMap entries"); Util.Info("Registered " + num_colours + " colourMap entries");
//Util.Debug("colourMap: " + display.get_colourMap()); //Util.Debug("colourMap: " + display.get_colourMap());
break; break;