new-gui/toolkit/andlabs/spinner.go

43 lines
970 B
Go

package toolkit
import "log"
import "os"
import "github.com/andlabs/ui"
import _ "github.com/andlabs/ui/winmanifest"
import "github.com/davecgh/go-spew/spew"
// func NewSlider(b *ui.Box, name string *Toolkit {
func (t Toolkit) NewSpinner(title string, x int, y int) *Toolkit {
// make new node here
log.Println("gui.Toolkit.NewSpinner()", x, y)
var newt Toolkit
if (t.uiBox == nil) {
log.Println("gui.ToolkitNode.NewSpinner() node.UiBox == nil. I can't add a range UI element without a place to put it")
os.Exit(0)
return nil
}
s := ui.NewSpinbox(x, y)
newt.uiSpinbox = s
newt.uiBox = t.uiBox
t.uiBox.Append(s, stretchy)
s.OnChanged(func(s *ui.Spinbox) {
i := s.Value()
if (DebugToolkit) {
log.Println("gui.Toolkit.ui.OnChanged() val =", i)
scs := spew.ConfigState{MaxDepth: 1}
scs.Dump(newt)
}
if (t.OnChanged != nil) {
log.Println("gui.Toolkit.OnChanged() entered val =", i)
newt.OnChanged(&newt)
}
})
return &newt
}