A GO GUI package
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Jeff Carr de771dbe98 tabs, windows + gocui dropdown menu (almost)
dropdown menu figures out what text was clicked
    dropdown menu movement changes line colors
    dropdown menus force user to select a response
    accidentally committed a binary
    tab selection works
    tab and window views almost working
    tabs and windows almost working
    window widgets selection works
    better color handling
    using gocui view.Visable flag
    removal of old color setting code
    still need an artificial delay for andlabs SetText()
    catching more 'nil' errors
    fixed the stupid duplicate tab problem in andlabs
    figured out how andlabs had a tab/box mess
    works on more than one domain
    builds and runs again
    debugging double tabs in andlabs gui
    GO111MODULE compile notes
    code reorg
    further improvements
    example cloudflare app does first successful dns update
    add NewEntryLine() for single line entry boxes

Signed-off-by: Jeff Carr <jcarr@wit.com>
2023-12-14 10:36:56 -06:00
debian Squashed commit of the following: 2023-03-23 12:35:12 -05:00
examples tabs, windows + gocui dropdown menu (almost) 2023-12-14 10:36:56 -06:00
log gocui plugin refactor to a *node binary tree 2023-12-02 19:02:51 -06:00
toolkit tabs, windows + gocui dropdown menu (almost) 2023-12-14 10:36:56 -06:00
.gitignore tabs, windows + gocui dropdown menu (almost) 2023-12-14 10:36:56 -06:00
LICENSE The debugging window is finally useful 2023-02-25 14:05:25 -06:00
Makefile tabs, windows + gocui dropdown menu (almost) 2023-12-14 10:36:56 -06:00
README.md clean and rename examples 2023-12-03 16:59:57 -06:00
box.go more code cleanups 2023-05-09 20:25:37 -05:00
button.go tabs, windows + gocui dropdown menu (almost) 2023-12-14 10:36:56 -06:00
chan.go tabs, windows + gocui dropdown menu (almost) 2023-12-14 10:36:56 -06:00
checkbox.go more code cleanups 2023-05-09 20:25:37 -05:00
common.go clean and rename examples 2023-12-03 16:59:57 -06:00
debug.go tabs, windows + gocui dropdown menu (almost) 2023-12-14 10:36:56 -06:00
debugFlags.go s/Config/me/ to remove direct access to anything 2023-04-28 10:35:57 -05:00
debugGochan.go s/Config/me/ to remove direct access to anything 2023-04-28 10:35:57 -05:00
debugGolang.go s/Config/me/ to remove direct access to anything 2023-04-28 10:35:57 -05:00
debugWidget.go getting pretty clean at this point 2023-05-09 19:24:37 -05:00
debugWindow.go s/Config/me/ to remove direct access to anything 2023-04-28 10:35:57 -05:00
direct.go lots cleaner code between the plugin 2023-03-01 11:35:36 -06:00
doc.go clean and rename examples 2023-12-03 16:59:57 -06:00
dropdown.go more code cleanups 2023-05-09 20:25:37 -05:00
go.mod clean and rename examples 2023-12-03 16:59:57 -06:00
go.sum clean and rename examples 2023-12-03 16:59:57 -06:00
grid.go andlabs: debugging flags working again 2023-05-10 14:28:30 -05:00
group.go more code cleanups 2023-05-09 20:25:37 -05:00
image.go more code cleanups 2023-05-09 20:25:37 -05:00
int.go Squashed commit of the following: 2023-03-23 12:35:12 -05:00
label.go more code cleanups 2023-05-09 20:25:37 -05:00
log.go add semi-working gocui 2023-03-29 23:03:04 -05:00
main.go tabs, windows + gocui dropdown menu (almost) 2023-12-14 10:36:56 -06:00
node.go more code cleanups 2023-05-09 20:25:37 -05:00
plugin.go tabs, windows + gocui dropdown menu (almost) 2023-12-14 10:36:56 -06:00
redraw.go andlabs: grid w,h work again kinda 2023-05-09 20:37:21 -05:00
slider.go more code cleanups 2023-05-09 20:25:37 -05:00
spinner.go more code cleanups 2023-05-09 20:25:37 -05:00
structs.go gocui plugin refactor to a *node binary tree 2023-12-02 19:02:51 -06:00
tab.go tabs, windows + gocui dropdown menu (almost) 2023-12-14 10:36:56 -06:00
textbox.go tabs, windows + gocui dropdown menu (almost) 2023-12-14 10:36:56 -06:00
watchdog.go s/Config/me/ to remove direct access to anything 2023-04-28 10:35:57 -05:00
window.go more code cleanups 2023-05-09 20:25:37 -05:00

README.md

gui

Package gui implements a abstraction layer for Go visual elements.

Definitions:

* Toolkit: the underlying GUI library (MacOS gui, Windows gui, gtk, qt, etc)
* Node: A binary tree of all the underlying widgets

Principles:

* Make code using this package simple to use
* Hide complexity internally here
* Isolate the GUI toolkit
* Widget names should try to match [Wikipedia Graphical widget]
* When in doubt, search upward in the binary tree
* It's ok to guess. Try to do something sensible.

Debian Build

This worked on debian sid (mate-desktop) on 2023/12/03 I didn't record the dependances needed (gtk-dev)

export GO111MODULE="off"
make

Hello World Example

// This creates a simple hello world window
package main

import 	(
	"log"
	"git.wit.org/wit/gui"
)

var window *gui.Node // This is the beginning of the binary tree of widgets

// go will sit here until the window exits
func main() {
	gui.Init()
	gui.Main(helloworld)
}

// This initializes the first window and 2 tabs
func helloworld() {
	gui.Config.Title = "Hello World golang wit/gui Window"
	gui.Config.Width = 640
	gui.Config.Height = 480

	window := gui.NewWindow()
	addTab(window, "A Simple Tab Demo")
	addTab(window, "A Second Tab")
}

func addTab(w *gui.Node, title string) {
	tab := w.NewTab(title)

	group := tab.NewGroup("foo bar")
	group.NewButton("hello", func() {
		log.Println("world")
	})
}

External Toolkits

* andlabs - [https://github.com/andlabs/ui](https://github.com/andlabs/ui)
* gocui - [https://github.com/awesome-gocui/gocui](https://github.com/awesome-gocui/gocui)

The next step is to allow this to work against go-gtk and go-qt.

TODO: Add Fyne, WASM, native macos & windows, android and hopefully also things like libSDL, faiface/pixel, slint

Bugs

"The author's idea of friendly may differ to that of many other people."

-- quote from the minimalistic window manager 'evilwm'

References

Useful links and other external things which might be useful

* [Wikipedia Graphical widget]
* [Github mirror]
* [Federated git pull]
* [GO Style Guide]

Functions

func DebugWidgetWindow

func DebugWidgetWindow(w *Node)

func DebugWindow

func DebugWindow()

Creates a window helpful for debugging this package

func ExampleCatcher

func ExampleCatcher(f func())

func Indent

func Indent(b bool, a ...interface{})

func SetDebug

func SetDebug(s bool)

func SetFlag

func SetFlag(s string, b bool)

func ShowDebugValues

func ShowDebugValues()

func StandardExit

func StandardExit()

The window is destroyed and the application exits TODO: properly exit the plugin since Quit() doesn't do it

func Watchdog

func Watchdog()

This program sits here. If you exit here, the whole thing will os.Exit() TODO: use Ticker

This goroutine can be used like a watchdog timer

Types

type GuiArgs

type GuiArgs struct { ... }

This struct can be used with the go-arg package

Variables

var GuiArg GuiArgs

type Node

type Node struct { ... }

The Node is a binary tree. This is how all GUI elements are stored simply the name and the size of whatever GUI element exists

func New

func New() *Node

There should only be one of these per application This is due to restrictions by being cross platform some toolkit's on some operating systems don't support more than one Keep things simple. Do the default expected thing whenever possible

type Symbol

type Symbol any

Sub Packages


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