73 lines
2.0 KiB
Go
73 lines
2.0 KiB
Go
/*
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Package wit/gui implements a abstraction layer for Go visual elements in
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a cross platform way. Right now, this abstraction is built on top of
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the GUI toolkit 'andlabs/ui' which does the cross platform support.
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A quick overview of the features, some general design guidelines
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and principles for how this package should generally work:
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* GUI elements are stored in a tree of nodes
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* When in doubt, it's ok to guess. We will return something close.
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* It tries to make your code simple
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Quick Start
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This section demonstrates how to quickly get started with spew. See the
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sections below for further details on formatting and configuration options.
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To dump a variable with full newlines, indentation, type, and pointer
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information use Dump, Fdump, or Sdump:
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package main
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import (
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"git.wit.org/wit/gui"
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)
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func main() {
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gui.Main(initGUI)
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}
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// This initializes the first window
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func initGUI() {
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gui.Config.Title = "WIT GUI Window 1"
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gui.Config.Width = 640
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gui.Config.Height = 480
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node1 := gui.NewWindow()
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addDemoTab(node1, "A Simple Tab Demo")
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}
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func addDemoTab(n *gui.Node, title string) {
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newNode := n.AddTab(title, nil)
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groupNode1 := newNode.AddGroup("group 1")
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groupNode1.AddComboBox("demoCombo2", "more 1", "more 2", "more 3")
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}
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Configuration Options
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Configuration of the GUI is handled by fields in the ConfigType type. For
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convenience, all of the top-level functions use a global state available
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via the gui.Config global.
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The following configuration options are available:
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* Width
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When creating a new window, this is the width
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* Height
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When creating a new window, this is the height
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* Debug
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When 'true' log more output
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GUI Usage
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Errors
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Since it is possible for custom Stringer/error interfaces to panic, spew
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detects them and handles them internally by printing the panic information
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inline with the output. Since spew is intended to provide deep pretty printing
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capabilities on structures, it intentionally does not return any errors.
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*/
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package gui
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