new-gui/toolkit/andlabs/common.go

62 lines
1.7 KiB
Go

package toolkit
import "log"
func init() {
if (DebugToolkit) {
log.Println("gui/toolkit init() Setting defaultBehavior = true")
}
setDefaultBehavior(true)
}
func (t Toolkit) commonChange(widget string) {
s := t.String()
if (DebugToolkit) {
log.Println("gui.Toolkit.ui.OnChanged() =", s)
}
if (t.OnChanged != nil) {
if (DebugToolkit) {
log.Println("gui.Toolkit.OnChanged() trying to run toolkit.OnChanged() entered val =", s)
}
t.OnChanged(&t)
return
}
if (t.Custom != nil) {
if (DebugToolkit) {
log.Println("gui.Toolkit.OnChanged() Running toolkit.Custom()")
t.Dump()
}
t.Custom()
return
}
if (DebugToolkit) {
log.Println("gui.Toolkit.OnChanged() ENDED without finding any callback")
}
}
// does some sanity checks on the internal structs of the binary tree
// TODO: probably this should not panic unless it's running in devel mode (?)
func (t *Toolkit) broken() bool {
if (t.uiBox == nil) {
if (t.uiWindow != nil) {
if (DebugToolkit) {
log.Println("gui.Toolkit.UiBox == nil. This is an empty window. Try to add a box")
}
t.NewBox()
return false
}
log.Println("gui.Toolkit.UiBox == nil. I can't add a widget without a place to put it")
// log.Println("probably could just make a box here?")
// corruption or something horrible?
panic("wit/gui toolkit/andlabs func broken() invalid goroutine access into this toolkit?")
panic("wit/gui toolkit/andlabs func broken() this probably should not cause the app to panic here (?)")
return true
}
if (t.uiWindow == nil) {
log.Println("gui.Toolkit.UiWindow == nil. I can't add a widget without a place to put it (IGNORING FOR NOW)")
forceDump(t)
return false
}
return false
}