new-gui/debug-window.go

194 lines
4.2 KiB
Go

package gui
import (
"log"
// "fmt"
"strconv"
"github.com/andlabs/ui"
_ "github.com/andlabs/ui/winmanifest"
// "github.com/davecgh/go-spew/spew"
)
var names = make([]string, 100)
var nodeNames = make([]string, 100)
func DebugWindow() {
Config.Title = "DebugWindow()"
node := NewWindow()
node.DebugTab("WIT GUI Debug Tab")
}
// TODO: remove this crap
// What does this actually do?
// It populates the nodeNames in a map. No, not a map, an array.
// What is the difference again? (other than one being in order and a predefined length)
func addNodeName(c *ui.Combobox, s string, id string) {
c.Append(s)
nodeNames[y] = id
y = y + 1
}
func makeWindowDebug() *ui.Box {
hbox := ui.NewHorizontalBox()
hbox.SetPadded(true)
/////////////////////////////////////////////////////
nodeBox := addGroup(hbox, "Windows:")
nodeCombo := ui.NewCombobox()
for name, node := range Data.NodeMap {
if (Config.Debug) {
log.Println("range Data.NodeMap() name =", name)
}
tmp := node.id + " (" + name + ")"
addNodeName(nodeCombo, tmp, node.id)
}
nodeCombo.SetSelected(0)
nodeBox.Append(nodeCombo, false)
nodeCombo.OnSelected(func(*ui.Combobox) {
y := nodeCombo.Selected()
log.Println("y =", y)
log.Println("nodeNames[y] =", nodeNames[y])
node := Data.findId(nodeNames[y])
if (node != nil) {
node.Dump()
}
})
/////////////////////////////////////////////////////
vbox := addGroup(hbox, "Node Debug")
n1 := addButton(vbox, "Data.DumpNodeMap()")
n1.OnClicked(func(*ui.Button) {
Data.DumpNodeMap()
})
n1 = addButton(vbox, "Data.ListChildren(false)")
n1.OnClicked(func(*ui.Button) {
Data.ListChildren(false)
})
n1 = addButton(vbox, "Data.ListChildren(true)")
n1.OnClicked(func(*ui.Button) {
Data.ListChildren(true)
})
n1 = addButton(vbox, "Node.Dump()")
n1.OnClicked(func(*ui.Button) {
y := nodeCombo.Selected()
log.Println("y =", y)
log.Println("nodeNames[y] =", nodeNames[y])
node := Data.findId(nodeNames[y])
if (node != nil) {
node.Dump()
}
})
n1 = addButton(vbox, "Node.ListChildren(false)")
n1.OnClicked(func(*ui.Button) {
y := nodeCombo.Selected()
log.Println("y =", y)
log.Println("nodeNames[y] =", nodeNames[y])
node := Data.findId(nodeNames[y])
if (node != nil) {
node.ListChildren(false)
}
})
n1 = addButton(vbox, "Node.ListChildren(true)")
n1.OnClicked(func(*ui.Button) {
y := nodeCombo.Selected()
log.Println("y =", y)
log.Println("nodeNames[y] =", nodeNames[y])
node := Data.findId(nodeNames[y])
if (node != nil) {
node.ListChildren(true)
}
})
n1 = addButton(vbox, "Node.AddDebugTab")
n1.OnClicked(func(*ui.Button) {
y := nodeCombo.Selected()
log.Println("y =", y)
log.Println("nodeNames[y] =", nodeNames[y])
node := Data.findId(nodeNames[y])
if (node != nil) {
node.DebugTab("added this DebugTab")
}
})
n1 = addButton(vbox, "Node.DemoAndlabsUiTab")
n1.OnClicked(func(*ui.Button) {
y := nodeCombo.Selected()
log.Println("y =", y)
log.Println("nodeNames[y] =", nodeNames[y])
node := Data.findId(nodeNames[y])
if (node != nil) {
node.DemoAndlabsUiTab("ran gui.AddDemoAndlabsUiTab() " + strconv.Itoa(Config.counter))
}
})
return hbox
}
// TODO: remove this crap
var x int = 0
var y int = 0
// TODO: remove this crap
func addName(c *ui.Combobox, s string) {
c.Append(s)
names[x] = s
x = x + 1
}
func addGroup(b *ui.Box, name string) *ui.Box {
group := ui.NewGroup(name)
group.SetMargined(true)
b.Append(group, true)
vbox := ui.NewVerticalBox()
vbox.SetPadded(true)
group.SetChild(vbox)
return vbox
}
func addButton(box *ui.Box, name string) *ui.Button {
button := ui.NewButton(name)
button.OnClicked(func(*ui.Button) {
log.Println("Should do something here")
})
box.Append(button, false)
return button
}
func (n *Node) DebugTab(title string) {
newNode := n.AddTab(title, makeWindowDebug())
if (Config.DebugNode) {
newNode.Dump()
}
tabSetMargined(newNode.uiTab)
}
// This sets _all_ the tabs to Margin = true
//
// TODO: do proper tab tracking (will be complicated). low priority
func tabSetMargined(tab *ui.Tab) {
if (Config.DebugTabs) {
log.Println("tabSetMargined() IGNORE THIS")
}
c := tab.NumPages()
for i := 0; i < c; i++ {
if (Config.DebugTabs) {
log.Println("tabSetMargined() i =", i)
}
tab.SetMargined(i, true)
}
}