new-gui/toolkit/andlabs-direct/structs.go

250 lines
5.9 KiB
Go

package toolkit
import "log"
import "github.com/andlabs/ui"
import _ "github.com/andlabs/ui/winmanifest"
import "github.com/davecgh/go-spew/spew"
var defaultBehavior bool = true
var bookshelf bool // do you want things arranged in the box like a bookshelf or a stack?
var canvas bool // if set to true, the windows are a raw canvas
var menubar bool // for windows
var stretchy bool // expand things like buttons to the maximum size
var padded bool // add space between things like buttons
var margin bool // add space around the frames of windows
var DebugToolkit bool
func setDefaultBehavior(s bool) {
defaultBehavior = s
if (defaultBehavior) {
if (DebugToolkit) {
log.Println("Setting this toolkit to use the default behavior.")
log.Println("This is the 'guessing' part as defined by the wit/gui 'Principles'. Refer to the docs.")
}
stretchy = false
padded = true
menubar = true
margin = true
canvas = false
bookshelf = true // 99% of the time, things make a vertical stack of objects
DebugToolkit = false
} else {
log.Println("This toolkit is set to ignore the default behavior.")
}
}
func SetDebugToolkit (s bool) {
DebugToolkit = s
}
func GetDebugToolkit () bool {
return DebugToolkit
}
// stores the raw toolkit internals
type Toolkit struct {
id string
Name string
Width int
Height int
OnChanged func(*Toolkit)
OnExit func(*Toolkit)
Custom func()
uiBox *ui.Box
uiBox2 *ui.Box // temporary hack while implementing tabs
uiButton *ui.Button
uiControl *ui.Control
uiCombobox *ui.Combobox
uiCheckbox *ui.Checkbox
uiEntry *ui.Entry
uiMultilineEntry *ui.MultilineEntry
uiGroup *ui.Group
uiLabel *ui.Label
uiSlider *ui.Slider
uiSpinbox *ui.Spinbox
uiTab *ui.Tab
uiText *ui.EditableCombobox
uiWindow *ui.Window
UiWindowBad *ui.Window
// used as a counter to work around limitations of widgets like combobox
// this is probably fucked up and in many ways wrong because of unsafe goroutine threading
// but it's working for now due to the need for need for a correct interaction layer betten toolkits
c int
val map[int]string
text string
}
func (t *Toolkit) String() string {
return t.GetText()
}
func forceDump(t *Toolkit) {
tmp := DebugToolkit
DebugToolkit = true
t.Dump()
DebugToolkit = tmp
}
func (t *Toolkit) GetText() string {
t.Dump()
if (DebugToolkit) {
log.Println("gui.Toolkit.Text() Enter")
scs := spew.ConfigState{MaxDepth: 1}
scs.Dump(t)
}
if (t.uiEntry != nil) {
if (DebugToolkit) {
log.Println("gui.Toolkit.Value() =", t.uiEntry.Text())
}
return t.uiEntry.Text()
}
if (t.uiMultilineEntry != nil) {
if (DebugToolkit) {
log.Println("gui.Toolkit.Value() =", t.uiMultilineEntry.Text())
}
text := t.uiMultilineEntry.Text()
if (DebugToolkit) {
log.Println("gui.Toolkit.Value() text =", text)
}
t.text = text
return text
}
if (t.uiCombobox != nil) {
if (DebugToolkit) {
log.Println("gui.Toolkit.GetText() =", t.text)
}
return t.text
}
return ""
}
func (t *Toolkit) SetText(s string) bool {
if (DebugToolkit) {
log.Println("gui.Toolkit.Text() Enter")
scs := spew.ConfigState{MaxDepth: 1}
scs.Dump(t)
}
if (t.uiEntry != nil) {
if (DebugToolkit) {
log.Println("gui.Toolkit.Value() =", t.uiEntry.Text)
}
t.uiEntry.SetText(s)
return true
}
if (t.uiMultilineEntry != nil) {
if (DebugToolkit) {
log.Println("gui.Toolkit.Value() =", t.uiMultilineEntry.Text)
}
t.uiMultilineEntry.SetText(s)
return true
}
return false
}
func sanity(t *Toolkit) bool {
if (DebugToolkit) {
log.Println("gui.Toolkit.Value() Enter")
scs := spew.ConfigState{MaxDepth: 1}
scs.Dump(t)
}
if (t.uiEntry == nil) {
if (DebugToolkit) {
log.Println("gui.Toolkit.Value() =", t.uiEntry.Text)
}
return false
}
return true
}
func (t *Toolkit) SetValue(i int) bool {
log.Println("gui.Toolkit.SetValue() START")
if (sanity(t)) {
return false
}
t.Dump()
// panic("got to toolkit.SetValue")
return true
}
func (t *Toolkit) Value() int {
if (DebugToolkit) {
log.Println("gui.Toolkit.Value() Enter")
scs := spew.ConfigState{MaxDepth: 1}
scs.Dump(t)
}
if (t == nil) {
log.Println("gui.Toolkit.Value() can not get value t == nil")
return 0
}
if (t.uiSlider != nil) {
if (DebugToolkit) {
log.Println("gui.Toolkit.Value() =", t.uiSlider.Value)
}
return t.uiSlider.Value()
}
if (t.uiSpinbox != nil) {
if (DebugToolkit) {
log.Println("gui.Toolkit.Value() =", t.uiSpinbox.Value)
}
return t.uiSpinbox.Value()
}
log.Println("gui.Toolkit.Value() Could not find a ui element to get a value from")
return 0
}
func (t *Toolkit) Dump() {
if ! DebugToolkit {
return
}
log.Println("gui.Toolkit.Dump() Name = ", t.Name, t.Width, t.Height)
if (t.uiBox != nil) {
log.Println("gui.Toolkit.Dump() uiBox =", t.uiBox)
}
if (t.uiButton != nil) {
log.Println("gui.Toolkit.Dump() uiButton =", t.uiButton)
}
if (t.uiCombobox != nil) {
log.Println("gui.Toolkit.Dump() uiCombobox =", t.uiCombobox)
}
if (t.uiWindow != nil) {
log.Println("gui.Toolkit.Dump() uiWindow =", t.uiWindow)
}
if (t.uiTab != nil) {
log.Println("gui.Toolkit.Dump() uiTab =", t.uiTab)
}
if (t.uiGroup != nil) {
log.Println("gui.Toolkit.Dump() uiGroup =", t.uiGroup)
}
if (t.uiEntry != nil) {
log.Println("gui.Toolkit.Dump() uiEntry =", t.uiEntry)
}
if (t.uiMultilineEntry != nil) {
log.Println("gui.Toolkit.Dump() uiMultilineEntry =", t.uiMultilineEntry)
}
if (t.uiSlider != nil) {
log.Println("gui.Toolkit.Dump() uiSlider =", t.uiSlider)
}
if (t.uiCheckbox != nil) {
log.Println("gui.Toolkit.Dump() uiCheckbox =", t.uiCheckbox)
}
if (t.OnExit != nil) {
log.Println("gui.Toolkit.Dump() OnExit =", t.OnExit)
}
if (t.Custom != nil) {
log.Println("gui.Toolkit.Dump() Custom =", t.Custom)
}
log.Println("gui.Toolkit.Dump() c =", t.c)
log.Println("gui.Toolkit.Dump() val =", t.val)
log.Println("gui.Toolkit.Dump() text =", t.text)
}