202 lines
5.1 KiB
Go
202 lines
5.1 KiB
Go
package main
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import (
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"git.wit.org/wit/gui/toolkit"
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"github.com/davecgh/go-spew/spew"
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)
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// This is important. This sets the defaults for the gui. Without this, there isn't correct padding, etc
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func init() {
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// Can you pass values to a plugin init() ? Otherwise, there is no way to safely print
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// log(debugToolkit, "gui/toolkit init() Setting defaultBehavior = true")
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setDefaultBehavior(true)
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}
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func (t *andlabsT) commonChange(tw *toolkit.Widget) {
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log(debugChange, "commonChange() START widget =", t.Name, t.Type)
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if (tw == nil) {
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log(true, "commonChange() What the fuck. there is no widget t.tw == nil")
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return
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}
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if (tw.Custom == nil) {
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log(debugChange, "commonChange() END Widget.Custom() = nil", t.tw.Name, t.tw.Type)
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return
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}
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tw.Custom()
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log(debugChange, "commonChange() END Widget.Custom()", t.tw.Name, t.tw.Type)
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}
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// does some sanity checks on the internal structs of the binary tree
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// TODO: probably this should not panic unless it's running in devel mode (?)
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// TODO: redo this now that WidgetType is used and send() is used to package plugins
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func (t *andlabsT) broken() bool {
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if (t.parent != nil) {
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return false
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}
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if (t.uiBox == nil) {
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if (t.uiWindow != nil) {
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log(debugToolkit, "UiBox == nil. This is an empty window. Try to add a box")
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t.newBox()
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return false
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}
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log(true, "UiBox == nil. I can't add a widget without a place to put it")
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// log(debugToolkit, "probably could just make a box here?")
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// corruption or something horrible?
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t.Dump(true)
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panic("wit/gui toolkit/andlabs func broken() invalid goroutine access into this toolkit?")
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panic("wit/gui toolkit/andlabs func broken() this probably should not cause the app to panic here (?)")
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return true
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}
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if (t.uiWindow == nil) {
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log(debugToolkit, "UiWindow == nil. I can't add a widget without a place to put it (IGNORING FOR NOW)")
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t.Dump(debugToolkit)
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return false
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}
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return false
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}
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func broken(w *toolkit.Widget) bool {
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if (w == nil) {
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log(true, "widget == nil. I can't do anything widget")
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return true
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}
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return false
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}
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func dump(p *toolkit.Widget, c *toolkit.Widget, b bool) {
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log(b, "Parent:")
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pt := mapToolkits[p]
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if (pt == nil) {
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log(b, "Trying to do something on a widget that doesn't work or doesn't exist or something", c)
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return
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}
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pt.Dump(b)
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log(b, "Child:")
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ct := mapToolkits[c]
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if (ct == nil) {
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log(b, "Trying to do something on a widget that doesn't work or doesn't exist or something", c)
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return
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}
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ct.Dump(b)
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}
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func setMarginNew(w *toolkit.Widget, b bool) {
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wt := mapToolkits[w]
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log(true, "START setMarginNew", w.Name)
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if (wt == nil) {
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return
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}
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if (wt.uiGroup != nil) {
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log(true, "uiGroup.SetMargined(true)")
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wt.uiGroup.SetMargined(b)
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}
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if (wt.uiTab != nil) {
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i := wt.uiTab.NumPages()
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log(true, "tab.NumPages() =", i)
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for i > 0 {
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i -= 1
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log(true, "uiTab.SetMargined(true) for i =", i)
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wt.uiTab.SetMargined(i, b)
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}
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} else {
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log(true, "no uitab")
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}
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if (wt.uiWindow != nil) {
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log(true, "uiWindow.SetMargined(true)")
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wt.uiWindow.SetMargined(b)
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}
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log(true, "END setMarginNew", w.Name)
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}
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func setMargin(p *toolkit.Widget, c *toolkit.Widget, b bool) {
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log(true, "Starting to implement SetMargin here")
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dump(p, c, true)
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setMarginNew(c, b)
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setMarginNew(p, b)
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}
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func (t *andlabsT) String() string {
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return t.GetText()
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}
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func (t *andlabsT) GetText() string {
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log(debugToolkit, "GetText() Enter debugToolkit=", debugToolkit)
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if (t.uiEntry != nil) {
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log(debugToolkit, "uiEntry.Text() =", t.uiEntry.Text())
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return t.uiEntry.Text()
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}
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if (t.uiMultilineEntry != nil) {
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log(debugToolkit, "uiMultilineEntry.Text() =", t.uiMultilineEntry.Text())
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text := t.uiMultilineEntry.Text()
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log(debugToolkit, "uiMultilineEntry.Text() =", text)
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t.text = text
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return text
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}
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if (t.uiCombobox != nil) {
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log(debugToolkit, "uiCombobox() =", t.text)
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return t.text
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}
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return ""
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}
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func (t *andlabsT) SetText(s string) bool {
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log(debugToolkit, "Text() SetText() Enter")
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if (t.uiEntry != nil) {
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log(debugToolkit, "Value() =", t.uiEntry.Text)
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t.uiEntry.SetText(s)
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return true
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}
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if (t.uiMultilineEntry != nil) {
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log(debugToolkit, "Value() =", t.uiMultilineEntry.Text)
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t.uiMultilineEntry.SetText(s)
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return true
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}
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return false
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}
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func sanity(t *andlabsT) bool {
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if (debugToolkit) {
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log(debugToolkit, "Value() Enter")
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scs := spew.ConfigState{MaxDepth: 1}
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scs.Dump(t)
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}
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if (t.uiEntry == nil) {
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log(debugToolkit, "Value() =", t.uiEntry.Text)
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return false
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}
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return true
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}
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func (t *andlabsT) SetValue(i int) bool {
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log(debugToolkit, "SetValue() START")
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if (sanity(t)) {
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return false
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}
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t.Dump(debugToolkit)
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// panic("got to toolkit.SetValue")
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return true
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}
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func (t *andlabsT) Value() int {
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if (debugToolkit) {
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log(debugToolkit, "Value() Enter")
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scs := spew.ConfigState{MaxDepth: 1}
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scs.Dump(t)
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}
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if (t == nil) {
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log(debugToolkit, "Value() can not get value t == nil")
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return 0
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}
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if (t.uiSlider != nil) {
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log(debugToolkit, "Value() =", t.uiSlider.Value)
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return t.uiSlider.Value()
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}
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if (t.uiSpinbox != nil) {
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log(debugToolkit, "Value() =", t.uiSpinbox.Value)
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return t.uiSpinbox.Value()
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}
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log(debugToolkit, "Value() Could not find a ui element to get a value from")
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return 0
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}
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