new-gui/toolkit/andlabs/common.go

202 lines
5.1 KiB
Go

package main
import (
"git.wit.org/wit/gui/toolkit"
"github.com/davecgh/go-spew/spew"
)
// This is important. This sets the defaults for the gui. Without this, there isn't correct padding, etc
func init() {
// Can you pass values to a plugin init() ? Otherwise, there is no way to safely print
// log(debugToolkit, "gui/toolkit init() Setting defaultBehavior = true")
setDefaultBehavior(true)
}
func (t *andlabsT) commonChange(tw *toolkit.Widget) {
log(debugChange, "commonChange() START widget =", t.Name, t.Type)
if (tw == nil) {
log(true, "commonChange() What the fuck. there is no widget t.tw == nil")
return
}
if (tw.Custom == nil) {
log(debugChange, "commonChange() END Widget.Custom() = nil", t.tw.Name, t.tw.Type)
return
}
tw.Custom()
log(debugChange, "commonChange() END Widget.Custom()", t.tw.Name, t.tw.Type)
}
// does some sanity checks on the internal structs of the binary tree
// TODO: probably this should not panic unless it's running in devel mode (?)
// TODO: redo this now that WidgetType is used and send() is used to package plugins
func (t *andlabsT) broken() bool {
if (t.parent != nil) {
return false
}
if (t.uiBox == nil) {
if (t.uiWindow != nil) {
log(debugToolkit, "UiBox == nil. This is an empty window. Try to add a box")
t.newBox()
return false
}
log(true, "UiBox == nil. I can't add a widget without a place to put it")
// log(debugToolkit, "probably could just make a box here?")
// corruption or something horrible?
t.Dump(true)
panic("wit/gui toolkit/andlabs func broken() invalid goroutine access into this toolkit?")
panic("wit/gui toolkit/andlabs func broken() this probably should not cause the app to panic here (?)")
return true
}
if (t.uiWindow == nil) {
log(debugToolkit, "UiWindow == nil. I can't add a widget without a place to put it (IGNORING FOR NOW)")
t.Dump(debugToolkit)
return false
}
return false
}
func broken(w *toolkit.Widget) bool {
if (w == nil) {
log(true, "widget == nil. I can't do anything widget")
return true
}
return false
}
func dump(p *toolkit.Widget, c *toolkit.Widget, b bool) {
log(b, "Parent:")
pt := mapToolkits[p]
if (pt == nil) {
log(b, "Trying to do something on a widget that doesn't work or doesn't exist or something", c)
return
}
pt.Dump(b)
log(b, "Child:")
ct := mapToolkits[c]
if (ct == nil) {
log(b, "Trying to do something on a widget that doesn't work or doesn't exist or something", c)
return
}
ct.Dump(b)
}
func setMarginNew(w *toolkit.Widget, b bool) {
wt := mapToolkits[w]
log(true, "START setMarginNew", w.Name)
if (wt == nil) {
return
}
if (wt.uiGroup != nil) {
log(true, "uiGroup.SetMargined(true)")
wt.uiGroup.SetMargined(b)
}
if (wt.uiTab != nil) {
i := wt.uiTab.NumPages()
log(true, "tab.NumPages() =", i)
for i > 0 {
i -= 1
log(true, "uiTab.SetMargined(true) for i =", i)
wt.uiTab.SetMargined(i, b)
}
} else {
log(true, "no uitab")
}
if (wt.uiWindow != nil) {
log(true, "uiWindow.SetMargined(true)")
wt.uiWindow.SetMargined(b)
}
log(true, "END setMarginNew", w.Name)
}
func setMargin(p *toolkit.Widget, c *toolkit.Widget, b bool) {
log(true, "Starting to implement SetMargin here")
dump(p, c, true)
setMarginNew(c, b)
setMarginNew(p, b)
}
func (t *andlabsT) String() string {
return t.GetText()
}
func (t *andlabsT) GetText() string {
log(debugToolkit, "GetText() Enter debugToolkit=", debugToolkit)
if (t.uiEntry != nil) {
log(debugToolkit, "uiEntry.Text() =", t.uiEntry.Text())
return t.uiEntry.Text()
}
if (t.uiMultilineEntry != nil) {
log(debugToolkit, "uiMultilineEntry.Text() =", t.uiMultilineEntry.Text())
text := t.uiMultilineEntry.Text()
log(debugToolkit, "uiMultilineEntry.Text() =", text)
t.text = text
return text
}
if (t.uiCombobox != nil) {
log(debugToolkit, "uiCombobox() =", t.text)
return t.text
}
return ""
}
func (t *andlabsT) SetText(s string) bool {
log(debugToolkit, "Text() SetText() Enter")
if (t.uiEntry != nil) {
log(debugToolkit, "Value() =", t.uiEntry.Text)
t.uiEntry.SetText(s)
return true
}
if (t.uiMultilineEntry != nil) {
log(debugToolkit, "Value() =", t.uiMultilineEntry.Text)
t.uiMultilineEntry.SetText(s)
return true
}
return false
}
func sanity(t *andlabsT) bool {
if (debugToolkit) {
log(debugToolkit, "Value() Enter")
scs := spew.ConfigState{MaxDepth: 1}
scs.Dump(t)
}
if (t.uiEntry == nil) {
log(debugToolkit, "Value() =", t.uiEntry.Text)
return false
}
return true
}
func (t *andlabsT) SetValue(i int) bool {
log(debugToolkit, "SetValue() START")
if (sanity(t)) {
return false
}
t.Dump(debugToolkit)
// panic("got to toolkit.SetValue")
return true
}
func (t *andlabsT) Value() int {
if (debugToolkit) {
log(debugToolkit, "Value() Enter")
scs := spew.ConfigState{MaxDepth: 1}
scs.Dump(t)
}
if (t == nil) {
log(debugToolkit, "Value() can not get value t == nil")
return 0
}
if (t.uiSlider != nil) {
log(debugToolkit, "Value() =", t.uiSlider.Value)
return t.uiSlider.Value()
}
if (t.uiSpinbox != nil) {
log(debugToolkit, "Value() =", t.uiSpinbox.Value)
return t.uiSpinbox.Value()
}
log(debugToolkit, "Value() Could not find a ui element to get a value from")
return 0
}