90 lines
1.7 KiB
Go
90 lines
1.7 KiB
Go
package main
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import (
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"git.wit.org/wit/gui/toolkit"
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"github.com/andlabs/ui"
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_ "github.com/andlabs/ui/winmanifest"
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)
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func (t *andlabsT) newCheckbox(w *toolkit.Widget) *andlabsT {
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log(debugToolkit, "newCheckbox()", w.Name, w.Type)
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var newt andlabsT
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newt.tw = w
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if t.broken() {
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return nil
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}
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newt.uiCheckbox = ui.NewCheckbox(w.Name)
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newt.uiBox = t.uiBox
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// t.doAppend(&newt, *newt.uiCheckbox)
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t.uiBox.Append(newt.uiCheckbox, stretchy)
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newt.uiCheckbox.OnToggled(func(spin *ui.Checkbox) {
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newt.tw.B = newt.checked()
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log(debugChange, "val =", newt.tw.B)
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newt.commonChange(newt.tw)
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})
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return &newt
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}
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func (t *andlabsT) checked() bool {
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if t.broken() {
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return false
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}
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return t.uiCheckbox.Checked()
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}
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func newCheckbox(parentW *toolkit.Widget, w *toolkit.Widget) {
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log(debugToolkit, "newCheckbox()", w.Name)
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t := mapToolkits[parentW]
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if (t == nil) {
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listMap(debugError)
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return
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}
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newt := t.newCheckbox(w)
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mapWidgetsToolkits(w, newt)
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}
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func doCheckbox(p *toolkit.Widget, c *toolkit.Widget) {
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if broken(c) {
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return
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}
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if (c.Action == "New") {
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newCheckbox(p, c)
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return
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}
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ct := mapToolkits[c]
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if (ct == nil) {
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log(true, "Trying to do something on a widget that doesn't work or doesn't exist or something", c)
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return
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}
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if ct.broken() {
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log(true, "checkbox() ct.broken", ct)
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return
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}
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if (ct.uiCheckbox == nil) {
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log(true, "checkbox() uiCheckbox == nil", ct)
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return
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}
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log(true, "Going to attempt:", c.Action)
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switch c.Action {
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case "Enable":
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ct.uiCheckbox.Enable()
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case "Disable":
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ct.uiCheckbox.Disable()
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case "Show":
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ct.uiCheckbox.Show()
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case "Hide":
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ct.uiCheckbox.Hide()
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case "Set":
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ct.uiCheckbox.SetText(c.S)
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ct.uiCheckbox.SetChecked(c.B)
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default:
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log(true, "Can't do", c.Action, "to a checkbox")
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}
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}
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