47 lines
1.1 KiB
Go
47 lines
1.1 KiB
Go
package gui
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import "git.wit.org/wit/gui/toolkit"
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/*
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generic function to create a new node on the binary tree
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*/
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func (n *Node) New(title string, t toolkit.WidgetType, custom func()) *Node {
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var newN *Node
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newN = addNode(title)
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newN.widget.Type = t
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newN.widget.Action = "New"
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newN.Custom = custom
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// TODO: This should not be defined for each widget. This has to be stupid
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// or wait a second, is this where I send something to a channel?
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newN.widget.Custom = func() {
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if (newN.Custom == nil) {
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log(debugChange, "newT.Custom() == nil. Not doing anything. SEND SOMETHING TO THE CHANNEL")
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return
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}
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log(debugChange, "newT.Custom() START SEND SOMETHING TO THE CHANNEL widget.Name =", newN.widget.Name)
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// send something to the channel here????
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newN.Custom()
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log(debugChange, "newT.Custom() END SEND SOMETHING TO THE CHANNEL widget.Name =", newN.widget.Name)
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}
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n.Append(newN)
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newN.parent = n
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return newN
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}
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/*
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raw create function for a new node struct
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*/
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func addNode(title string) *Node {
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n := new(Node)
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n.Name = title
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n.widget.Name = title
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n.id = Config.counter
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Config.counter += 1
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return n
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}
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