275 lines
6.2 KiB
Go
275 lines
6.2 KiB
Go
package main
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import (
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"fmt"
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// "github.com/awesome-gocui/gocui"
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"git.wit.org/wit/gui/toolkit"
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)
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func (w *cuiWidget) placeBox() {
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if (w.widgetType != toolkit.Box) {
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return
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}
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w.startW = w.parent.nextW
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w.startH = w.parent.nextH
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w.nextW = w.parent.nextW
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w.nextH = w.parent.nextH
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w.realWidth = 0
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w.realHeight = 0
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var maxW int
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var maxH int
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for _, child := range w.children {
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w.showWidgetPlacement(logNow, "boxS()")
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child.placeWidgets()
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if (w.horizontal) {
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log(logVerbose, "BOX IS HORIZONTAL")
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// expand based on the child width
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w.nextW += child.realWidth
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w.realWidth += child.realWidth
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} else {
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log(logVerbose, "BOX IS VERTICAL")
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// expand based on the child height
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w.nextH += child.realHeight
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w.realHeight += child.realHeight
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}
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if (maxW < child.realWidth) {
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maxW = child.realWidth
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}
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if (maxH < child.realHeight) {
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maxH = child.realHeight
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}
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}
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if (w.horizontal) {
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w.realHeight = maxH
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} else {
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w.realWidth = maxW
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}
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w.showWidgetPlacement(logNow, "boxE()")
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}
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func (w *cuiWidget) getGroupWH() {
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p := w.parent // the parent must be a group widget
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// update parent gocuiSize
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p.realWidth = 0
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p.realHeight = 0
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p.realHeight += me.buttonPadding // pad height for the group label
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for _, child := range p.children {
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p.realWidth += child.realWidth
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p.realHeight += child.realHeight
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}
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// compute child offset
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w.startW = p.startW
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w.startH = p.startH
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for _, child := range p.children {
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w.startH += child.realHeight
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if child == w {
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return
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}
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}
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return
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}
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func (w *cuiWidget) placeWidgets() {
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if (w == nil) {
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return
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}
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if (me.rootNode == nil) {
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return
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}
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p := w.parent
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if (p == nil) {
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log(logInfo, "place()", w.id, "parent == nil")
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return
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}
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switch w.widgetType {
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case toolkit.Window:
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for _, child := range w.children {
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w.startW = me.rawW
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w.startH = me.rawH
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w.nextW = me.rawW
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w.nextH = me.rawH
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w.showWidgetPlacement(logNow, "place()")
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child.placeWidgets()
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if (w.realWidth < child.realWidth) {
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w.realWidth = child.realWidth
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}
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if (w.realHeight < child.realHeight) {
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w.realHeight = child.realHeight
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}
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w.showWidgetPlacement(logNow, "place()")
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}
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case toolkit.Tab:
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for _, child := range w.children {
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w.startW = me.rawW
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w.startH = me.rawH
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w.nextW = me.rawW
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w.nextH = me.rawH
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w.showWidgetPlacement(logNow, "place()")
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child.placeWidgets()
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if (w.realWidth < child.realWidth) {
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w.realWidth = child.realWidth
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}
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if (w.realHeight < child.realHeight) {
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w.realHeight = child.realHeight
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}
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w.showWidgetPlacement(logNow, "place()")
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}
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case toolkit.Grid:
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w.showWidgetPlacement(logNow, "place()")
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w.placeGrid()
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w.showWidgetPlacement(logNow, "place()")
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case toolkit.Box:
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w.showWidgetPlacement(logNow, "place()")
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w.placeBox()
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w.showWidgetPlacement(logNow, "place()")
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case toolkit.Group:
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w.startW = p.nextW
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w.startH = p.nextH
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w.nextW = p.nextW
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w.nextH = p.nextH
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w.moveTo(p.nextW, p.nextH)
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// set real width at the beginning
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w.realWidth = w.gocuiSize.width
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w.realHeight = w.gocuiSize.height
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// indent the widgets for a group
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w.nextW = p.nextW + 4
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w.nextH = p.nextH + 3
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w.showWidgetPlacement(logNow, "place()")
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var maxW int
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for _, child := range w.children {
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child.showWidgetPlacement(logNow, "place()")
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child.placeWidgets()
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child.showWidgetPlacement(logNow, "place()")
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// increment straight down
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w.nextH += child.realHeight
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w.realHeight += child.realHeight
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// track largest width
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if (maxW < child.realWidth) {
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maxW = child.realWidth
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}
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}
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// add real width of largest child
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w.realWidth += maxW
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w.showWidgetPlacement(logNow, "place()")
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default:
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w.startW = p.nextW
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w.startH = p.nextH
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w.nextW = p.nextW
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w.nextH = p.nextH
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w.gocuiSize.w0 = w.startW
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w.gocuiSize.h0 = w.startH
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w.gocuiSize.w1 = w.gocuiSize.w0 + w.gocuiSize.width
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w.gocuiSize.h1 = w.gocuiSize.h0 + w.gocuiSize.height
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if (w.realWidth < w.gocuiSize.width) {
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w.realWidth = w.gocuiSize.width
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}
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if (w.realHeight < w.gocuiSize.height) {
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w.realHeight = w.gocuiSize.height
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}
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w.showWidgetPlacement(logNow, "place()")
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}
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}
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func (w *cuiWidget) setWH() {
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w.gocuiSize.w1 = w.gocuiSize.w0 + w.gocuiSize.width
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w.gocuiSize.h1 = w.gocuiSize.h0 + w.gocuiSize.height
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}
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func (w *cuiWidget) moveTo(leftW int, topH int) {
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if (w.isFake) {
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return
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}
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w.gocuiSize.w0 = leftW
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w.gocuiSize.h0 = topH
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w.gocuiSize.w1 = w.gocuiSize.w0 + w.gocuiSize.width
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w.gocuiSize.h1 = w.gocuiSize.h0 + w.gocuiSize.height
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w.showWidgetPlacement(logInfo, "moveTo()")
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}
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func (w *cuiWidget) placeGrid() {
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w.showWidgetPlacement(logNow, "grid0:")
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if (w.widgetType != toolkit.Grid) {
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return
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}
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w.startW = w.parent.nextW
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w.startH = w.parent.nextH
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w.nextW = w.parent.nextW
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w.nextH = w.parent.nextH
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var wCount int = 0
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var hCount int = 0
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for _, child := range w.children {
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// increment for the next child
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w.nextW = w.startW + wCount * 20
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w.nextH = w.startH + hCount * 2
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// set the child's realWidth, and grid offset
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child.parentH = hCount
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child.parentW = wCount
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if (w.widths[wCount] < child.realWidth) {
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w.widths[wCount] = child.realWidth
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}
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if (w.heights[hCount] < child.realHeight) {
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w.heights[hCount] = child.realHeight
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}
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log(logVerbose, "grid1: (w,h count)", wCount, hCount, "(X,Y)", w.x, w.y, w.name)
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child.showWidgetPlacement(logNow, "grid1: " + fmt.Sprintf("next()=(%2d,%2d)", w.nextW, w.nextH))
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if ((wCount + 1) < w.y) {
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wCount += 1
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} else {
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wCount = 0
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hCount += 1
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}
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}
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// reset the size of the whole grid
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w.realWidth = 0
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w.realHeight = 0
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for _, val := range w.widths {
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w.realWidth += val
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}
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for _, val := range w.heights {
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w.realHeight += val
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}
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for _, child := range w.children {
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child.showWidgetPlacement(logVerbose, "grid2:")
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var totalW, totalH int
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for i, val := range w.widths {
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if (i < child.parentW) {
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log(logVerbose, "grid2: (w, widths[])", i, val)
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totalW += w.widths[i]
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}
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}
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for i, h := range w.heights {
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if (i < child.parentH) {
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totalH += h
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}
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}
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// the new corner to move the child to
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w.nextW = w.startW + totalW
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w.nextH = w.startH + totalH
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child.placeWidgets()
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child.showWidgetPlacement(logInfo, "grid2:")
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log(logInfo)
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}
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// w.updateLogicalSizes()
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w.showWidgetPlacement(logNow, "grid3:")
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}
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func (w *cuiWidget) setRealSize() {
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}
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