223 lines
5.8 KiB
Go
223 lines
5.8 KiB
Go
package main
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import (
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"github.com/andlabs/ui"
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_ "github.com/andlabs/ui/winmanifest"
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"git.wit.org/wit/gui/toolkit"
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)
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func actionDump(b bool, a *toolkit.Action) {
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log(b, "actionDump() Widget.Type =", a.ActionType)
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log(b, "actionDump() Widget.S =", a.S)
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log(b, "actionDump() Widget.I =", a.I)
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log(b, "actionDump() WidgetId =", a.WidgetId)
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log(b, "actionDump() ParentId =", a.ParentId)
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}
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func add(a toolkit.Action) {
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if (andlabs[a.WidgetId] != nil) {
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log(debugError, "add() error. can't make a widget that already exists. id =", a.WidgetId)
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actionDump(debugError, &a)
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return
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}
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if (a.WidgetType == toolkit.Root) {
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rootNode = addWidget(&a, nil)
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return
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}
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n := addWidget(&a, nil)
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p := n.parent
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switch n.WidgetType {
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case toolkit.Window:
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newWindow(n)
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return
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case toolkit.Tab:
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p.newTab(n)
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return
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case toolkit.Label:
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newLabel(&a)
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return
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case toolkit.Button:
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p.newButton(n)
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return
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case toolkit.Grid:
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p.newGrid(n)
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return
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case toolkit.Checkbox:
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p.newCheckbox(n)
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return
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case toolkit.Spinner:
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newSpinner(&a)
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return
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case toolkit.Slider:
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newSlider(&a)
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return
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case toolkit.Dropdown:
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newDropdown(&a)
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return
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case toolkit.Combobox:
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newCombobox(&a)
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return
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case toolkit.Textbox:
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newTextbox(&a)
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return
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case toolkit.Group:
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p.newGroup(n)
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return
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case toolkit.Box:
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p.newBox(n)
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return
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case toolkit.Image:
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newImage(&a)
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return
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default:
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log(debugError, "add() error TODO: ", n.WidgetType, n.Name)
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}
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}
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// This routine is very specific to this toolkit
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// It's annoying and has to be copied to each widget when there are changes
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// it could be 'simplfied' maybe or made to be more generic, but this is as far as I've gotten
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// it's probably not worth working much more on this toolkit, the andlabs/ui has been great and got me here!
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// but it's time to write direct GTK, QT, macos and windows toolkit plugins
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// -- jcarr 2023/03/09
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// Grid numbering examples by (X,Y)
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// ---------
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// -- (1) --
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// -- (2) --
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// ---------
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//
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// -----------------------------
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// -- (1,1) -- (1,2) -- (1,3) --
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// -- (2,1) -- (2,2) -- (2,3) --
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// -----------------------------
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// internally for andlabs/ui
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// (x&y flipped and start at zero)
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// -----------------------------
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// -- (0,0) -- (1,0) -- (1,0) --
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// -- (0,1) -- (1,1) -- (1,1) --
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// -----------------------------
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func place(a *toolkit.Action, t *andlabsT, newt *andlabsT) bool {
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log(debugAction, "place() START", a.WidgetType, a.Name)
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// add the structure to the array
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if (andlabs[a.WidgetId] == nil) {
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log(logInfo, "place() MAPPED", a.WidgetId, a.ParentId)
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andlabs[a.WidgetId] = newt
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newt.WidgetType = a.WidgetType
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} else {
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log(debugError, "place() DO WHAT?", a.WidgetId, a.ParentId)
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log(debugError, "place() THIS IS BAD")
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}
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log(logInfo, "place() DONE MAPPED", a.WidgetId, a.ParentId)
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if (newt.uiControl == nil) {
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log(debugError, "place() ERROR uiControl == nil", a.ParentId)
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return false
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}
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where := andlabs[a.ParentId]
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if (where == nil) {
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log(debugError, "place() ERROR where == nil", a.ParentId)
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return false
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}
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log(logInfo, "place() switch", where.WidgetType)
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switch where.WidgetType {
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case toolkit.Grid:
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log(debugGrid, "place() Grid try at Parent X,Y =", a.X, a.Y)
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newt.gridX = a.X
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newt.gridY = a.Y
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log(debugGrid, "place() Grid try at gridX,gridY", newt.gridX, newt.gridY)
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// at the very end, subtract 1 from X & Y since andlabs/ui starts counting at zero
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t.uiGrid.Append(newt.uiControl,
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newt.gridY - 1, newt.gridX - 1, 1, 1,
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false, ui.AlignFill, false, ui.AlignFill)
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return true
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case toolkit.Group:
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if (t.uiBox == nil) {
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t.uiGroup.SetChild(newt.uiControl)
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log(debugGrid, "place() hack Group to use this as the box?", a.Name, a.WidgetType)
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t.uiBox = newt.uiBox
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} else {
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t.uiBox.Append(newt.uiControl, stretchy)
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}
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return true
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case toolkit.Tab:
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t.uiTab.Append(a.Text, newt.uiControl)
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t.boxC += 1
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return true
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case toolkit.Box:
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log(logInfo, "place() uiBox =", t.uiBox)
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log(logInfo, "place() uiControl =", newt.uiControl)
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t.uiBox.Append(newt.uiControl, stretchy)
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t.boxC += 1
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return true
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case toolkit.Window:
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t.uiWindow.SetChild(newt.uiControl)
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return true
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default:
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log(debugError, "place() how?", a.ParentId)
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}
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return false
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}
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func (p *node) place(n *node) bool {
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log(logInfo, "place() START", n.WidgetType, n.Name)
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if (p.tk == nil) {
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log(logError, "p.tk == nil", p.Name, p.ParentId, p.WidgetType, p.tk)
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log(logError, "n = ", n.Name, n.ParentId, n.WidgetType, n.tk)
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panic("p.tk == nil")
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}
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log(logInfo, "place() switch", p.WidgetType)
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switch p.WidgetType {
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case toolkit.Grid:
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log(debugGrid, "place() Grid try at Parent X,Y =", n.X, n.Y)
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n.tk.gridX = n.X
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n.tk.gridY = n.Y
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log(debugGrid, "place() Grid try at gridX,gridY", n.tk.gridX, n.tk.gridY)
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// at the very end, subtract 1 from X & Y since andlabs/ui starts counting at zero
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p.tk.uiGrid.Append(n.tk.uiControl,
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n.tk.gridY - 1, n.tk.gridX - 1, 1, 1,
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false, ui.AlignFill, false, ui.AlignFill)
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return true
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case toolkit.Group:
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if (p.tk.uiBox == nil) {
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p.tk.uiGroup.SetChild(n.tk.uiControl)
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log(debugGrid, "place() hack Group to use this as the box?", n.Name, n.WidgetType)
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p.tk.uiBox = n.tk.uiBox
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} else {
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p.tk.uiBox.Append(n.tk.uiControl, stretchy)
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}
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return true
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case toolkit.Tab:
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if (p.tk.uiTab == nil) {
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log(logError, "p.tk.uiTab == nil", p.tk)
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panic("p.tk.uiTab == nil")
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}
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if (n.tk.uiControl == nil) {
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log(logError, "n.tk.uiControl == nil", n.tk)
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panic("n.tk.uiControl == nil")
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}
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p.tk.uiTab.Append(n.Text, n.tk.uiControl)
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p.tk.boxC += 1
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return true
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case toolkit.Box:
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log(logInfo, "place() uiBox =", p.tk.uiBox)
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log(logInfo, "place() uiControl =", n.tk.uiControl)
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p.tk.uiBox.Append(n.tk.uiControl, stretchy)
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p.tk.boxC += 1
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return true
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case toolkit.Window:
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p.tk.uiWindow.SetChild(n.tk.uiControl)
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return true
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default:
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log(debugError, "place() how? Parent =", p.WidgetId, p.WidgetType)
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}
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return false
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}
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