371 lines
8.2 KiB
Go
371 lines
8.2 KiB
Go
package gui
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import (
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"log"
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"github.com/andlabs/ui"
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_ "github.com/andlabs/ui/winmanifest"
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"github.com/davecgh/go-spew/spew"
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)
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var names = make([]string, 100)
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var nodeNames = make([]string, 100)
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func DebugWindow() {
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log.Println("START gui.DebugWindow()")
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title := "WIT GUI Debug Window"
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node := InitWindow(nil, nil, title, 0)
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box := node.box
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window := box.Window
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log.Println("box =", box)
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log.Println("window =", window)
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node.AddDebugTab("WIT GUI Debug Tab")
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window.UiWindow.Show()
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}
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// TODO: remove this crap
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// What does this actually do?
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// It populates the nodeNames in a map. No, not a map, an array. What is the difference again?
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func addNodeName(c *ui.Combobox, s string) {
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c.Append(s)
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nodeNames[y] = s
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y = y + 1
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}
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func makeWindowDebug() ui.Control {
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hbox := ui.NewHorizontalBox()
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hbox.SetPadded(true)
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/////////////////////////////////////////////////////
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vbox := addGroup(hbox, "range Data.WindowMap")
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cbox := ui.NewCombobox()
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for name, _ := range Data.WindowMap {
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log.Println("range Data.WindowMap() name =", name)
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addName(cbox, name)
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}
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cbox.SetSelected(0)
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vbox.Append(cbox, false)
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cbox.OnSelected(func(*ui.Combobox) {
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x := cbox.Selected()
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log.Println("x =", x)
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log.Println("names[x] =", names[x])
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dumpBox(names[x])
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})
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/////////////////////////////////////////////////////
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vbox = addGroup(hbox, "Debug Window")
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b1 := addButton(vbox, "dumpBox(window)")
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b1.OnClicked(func(*ui.Button) {
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x := cbox.Selected()
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log.Println("x =", x)
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log.Println("names[x] =", names[x])
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dumpBox(names[x])
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})
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b2 := addButton(vbox, "SetMargined(tab)")
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b2.OnClicked(func(*ui.Button) {
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x := cbox.Selected()
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log.Println("x =", x)
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log.Println("FindWindow; names[x] =", names[x])
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gw := FindWindow(names[x])
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if gw == nil {
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return
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}
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if gw.UiTab == nil {
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return
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}
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if gw.TabNumber == nil {
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return
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}
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scs := spew.ConfigState{MaxDepth: 1}
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scs.Dump(gw)
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log.Println("gui.DumpBoxes()\tWindow.UiTab =", gw.UiTab)
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log.Println("gui.DumpBoxes()\tWindow.TabNumber =", *gw.TabNumber)
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gw.UiTab.SetMargined(*gw.TabNumber, true)
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})
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b3 := addButton(vbox, "Hide(tab)")
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b3.OnClicked(func(*ui.Button) {
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x := cbox.Selected()
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log.Println("x =", x)
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log.Println("FindWindow; names[x] =", names[x])
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gw := FindWindow(names[x])
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if gw == nil {
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return
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}
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if gw.UiTab == nil {
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return
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}
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gw.UiTab.Hide()
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})
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b4 := addButton(vbox, "Show(tab)")
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b4.OnClicked(func(*ui.Button) {
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x := cbox.Selected()
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log.Println("x =", x)
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log.Println("FindWindow; names[x] =", names[x])
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gw := FindWindow(names[x])
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if gw == nil {
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return
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}
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if gw.UiTab == nil {
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return
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}
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gw.UiTab.Show()
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})
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b5 := addButton(vbox, "Delete(tab)")
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b5.OnClicked(func(*ui.Button) {
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x := cbox.Selected()
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log.Println("x =", x)
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log.Println("FindWindow; names[x] =", names[x])
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gw := FindWindow(names[x])
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if gw == nil {
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return
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}
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if gw.UiTab == nil {
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return
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}
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if gw.TabNumber == nil {
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return
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}
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gw.UiTab.Delete(*gw.TabNumber)
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})
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/////////////////////////////////////////////////////
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vbox = addGroup(hbox, "Global Debug")
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dump3 := addButton(vbox, "Dump Windows")
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dump3.OnClicked(func(*ui.Button) {
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DumpWindows()
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})
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dump2 := addButton(vbox, "Dump Boxes")
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dump2.OnClicked(func(*ui.Button) {
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DumpBoxes()
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})
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dump1 := addButton(vbox, "Dump MAP")
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dump1.OnClicked(func(*ui.Button) {
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DumpMap()
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})
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/////////////////////////////////////////////////////
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nodeBox := addGroup(hbox, "range Data.NodeMap")
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nodeCombo := ui.NewCombobox()
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for name, node := range Data.NodeMap {
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log.Println("range Data.NodeMap() name =", name)
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addNodeName(nodeCombo, node.id)
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}
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nodeCombo.SetSelected(0)
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nodeBox.Append(nodeCombo, false)
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nodeCombo.OnSelected(func(*ui.Combobox) {
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y := nodeCombo.Selected()
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log.Println("y =", y)
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log.Println("nodeNames[y] =", nodeNames[y])
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node := Data.findId(nodeNames[y])
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if (node != nil) {
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node.Dump()
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}
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})
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/////////////////////////////////////////////////////
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vbox = addGroup(hbox, "Node Debug")
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n1 := addButton(vbox, "Data.DumpNodeMap()")
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n1.OnClicked(func(*ui.Button) {
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Data.DumpNodeMap()
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})
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/*
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n1 = addButton(vbox, "DebugDataNodeChildren()")
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n1.OnClicked(func(*ui.Button) {
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DebugDataNodeChildren()
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})
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*/
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n1 = addButton(vbox, "Data.ListChildren(false)")
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n1.OnClicked(func(*ui.Button) {
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Data.ListChildren(false)
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})
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n1 = addButton(vbox, "Data.ListChildren(true)")
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n1.OnClicked(func(*ui.Button) {
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Data.ListChildren(true)
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})
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n1 = addButton(vbox, "Node.Dump()")
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n1.OnClicked(func(*ui.Button) {
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y := nodeCombo.Selected()
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log.Println("y =", y)
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log.Println("nodeNames[y] =", nodeNames[y])
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node := Data.findId(nodeNames[y])
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if (node != nil) {
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node.Dump()
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}
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})
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n1 = addButton(vbox, "Node.ListChildren(false)")
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n1.OnClicked(func(*ui.Button) {
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y := nodeCombo.Selected()
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log.Println("y =", y)
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log.Println("nodeNames[y] =", nodeNames[y])
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node := Data.findId(nodeNames[y])
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if (node != nil) {
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node.ListChildren(false)
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}
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})
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n1 = addButton(vbox, "Node.ListChildren(true)")
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n1.OnClicked(func(*ui.Button) {
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y := nodeCombo.Selected()
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log.Println("y =", y)
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log.Println("nodeNames[y] =", nodeNames[y])
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node := Data.findId(nodeNames[y])
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if (node != nil) {
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node.ListChildren(true)
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}
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})
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n1 = addButton(vbox, "Node.AddDebugTab")
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n1.OnClicked(func(*ui.Button) {
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y := nodeCombo.Selected()
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log.Println("y =", y)
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log.Println("nodeNames[y] =", nodeNames[y])
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node := Data.findId(nodeNames[y])
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if (node != nil) {
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node.AddDebugTab("added this DebugTab")
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}
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})
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n1 = addButton(vbox, "Node.DemoTab")
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n1.OnClicked(func(*ui.Button) {
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y := nodeCombo.Selected()
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log.Println("y =", y)
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log.Println("nodeNames[y] =", nodeNames[y])
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node := Data.findId(nodeNames[y])
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if (node != nil) {
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node.AddDemoTab("added this DemoTab")
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}
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})
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/*
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/////////////////////////////////////////////////////
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vbox = addGroup(hbox, "Numbers")
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pbar := ui.NewProgressBar()
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vbox.Append(pbar, false)
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*/
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return hbox
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}
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// TODO: remove this crap
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var x int = 0
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var y int = 0
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// TODO: remove this crap
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func addName(c *ui.Combobox, s string) {
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c.Append(s)
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names[x] = s
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x = x + 1
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}
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func addGroup(b *ui.Box, name string) *ui.Box {
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group := ui.NewGroup(name)
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group.SetMargined(true)
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b.Append(group, true)
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vbox := ui.NewVerticalBox()
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vbox.SetPadded(true)
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group.SetChild(vbox)
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return vbox
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}
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func dumpBox(s string) {
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var name string
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var window *GuiWindow
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for name, window = range Data.WindowMap {
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if name != s {
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continue
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}
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log.Println("gui.DumpBoxes() MAP: ", name)
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if window.TabNumber == nil {
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log.Println("gui.DumpBoxes() \tWindows.TabNumber = nil")
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} else {
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log.Println("gui.DumpBoxes() \tWindows.TabNumber =", *window.TabNumber)
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}
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log.Println("gui.DumpBoxes()\tWindow.name =", window.Name)
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// log.Println("gui.DumpBoxes()\tWindow.UiWindow type =", reflect.TypeOf(window.UiWindow))
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log.Println("gui.DumpBoxes()\tWindow.UiWindow =", window.UiWindow)
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log.Println("gui.DumpBoxes()\tWindow.UiTab =", window.UiTab)
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log.Println("gui.dumpBox() BoxMap START")
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for name, abox := range window.BoxMap {
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log.Printf("gui.DumpBoxes() \tBOX mapname=%-12s abox.Name=%-12s", name, abox.Name)
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abox.Dump()
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if name == "MAINBOX" {
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if Config.Debug {
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scs := spew.ConfigState{MaxDepth: 1}
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scs.Dump(abox.UiBox)
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}
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}
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}
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log.Println("gui.dumpBox() BoxMap END")
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if window.UiTab != nil {
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pages := window.UiTab.NumPages()
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log.Println("gui.DumpBoxes()\tWindow.UiTab.NumPages() =", pages)
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tabSetMargined(window.UiTab)
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if Config.Debug {
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scs := spew.ConfigState{MaxDepth: 2}
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scs.Dump(window.UiTab)
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}
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}
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}
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}
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func addButton(box *ui.Box, name string) *ui.Button {
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button := ui.NewButton(name)
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button.OnClicked(func(*ui.Button) {
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log.Println("Should do something here")
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})
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box.Append(button, false)
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return button
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}
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func (n *Node) AddDebugTab(title string) {
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newNode := n.AddTab(title, makeWindowDebug())
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if (Config.DebugNode) {
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newNode.Dump()
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}
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tabSetMargined(newNode.uiTab)
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}
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// This sets _all_ the tabs to Margin = true
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//
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// TODO: do proper tab tracking (will be complicated). low priority
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func tabSetMargined(tab *ui.Tab) {
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if (Config.DebugTabs) {
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log.Println("tabSetMargined() IGNORE THIS")
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}
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c := tab.NumPages()
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for i := 0; i < c; i++ {
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if (Config.DebugTabs) {
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log.Println("tabSetMargined() i =", i)
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}
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tab.SetMargined(i, true)
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}
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}
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