137 lines
3.6 KiB
Go
137 lines
3.6 KiB
Go
package gui
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import "log"
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// import "reflect"
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import "github.com/andlabs/ui"
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import _ "github.com/andlabs/ui/winmanifest"
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// import "github.com/davecgh/go-spew/spew"
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// add(nil, newbox, "") // use this when the Window is created. Always called 'MAINBOX'
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// add(gw.BoxMap["MAINBOX"], newbox, name) // use this to add a box off the main box
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// add(gw.BoxMap["BUTTONBOX"], newbox, name) // use this to add something to the box called 'BUTTONBOX'
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// add(box, newbox, name) // add 'newbox' to 'box' and call it 'name'
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func add(box *GuiBox, newbox *GuiBox) {
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log.Println("gui.add() START box =", box)
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log.Println("gui.add() START newbox =", newbox)
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if (box == nil) {
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log.Println("\tgui.add() add to Window as MAINBOX")
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if (newbox.Window.UiTab != nil) {
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// create a new tab here
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// add the box to it as MAINBOX
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log.Println("\tgui.add() add to Window as a UiTab")
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// TODO: allow passing where to append
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// newbox.Window.UiTab.InsertAt(newbox.Name, 0, newbox.UiBox)
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newbox.Window.UiTab.Append(newbox.Name, newbox.UiBox)
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// newbox.Window.UiTab.SetMargined(0, true)
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// TODO: figure out how to make a new Tab/Window/Box here
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// window := InitGuiWindow(Data.Config, newbox.Name, gw.MakeWindow, gw.UiWindow, gw.UiTab)
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// window.UiTab.Delete(0)
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// window.MakeWindow(window)
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// newbox.Window = window
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newbox.Window.BoxMap["MAINBOX"] = newbox
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log.Println("gui.add() END")
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return
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} else {
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log.Println("\tgui.add() ERROR DONT KNOW HOW TO ADD TO A RAW WINDOW YET")
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// add this to the window
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}
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log.Println("\tgui.add() ERROR DON'T KNOW HOW TO add to Window as MAINBOX DONE")
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log.Println("gui.add() END")
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return
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}
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log.Println("\tgui.add() adding", newbox.Name, "to", box.Name)
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// copy the box settings over
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newbox.Window = box.Window
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if (box.UiBox == nil) {
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log.Println("\tgui.add() ERROR box.UiBox == nil")
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panic("crap")
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}
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if (newbox.UiBox == nil) {
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log.Println("\tgui.add() ERROR newbox.UiBox == nil")
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panic("crap")
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}
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// log.Println("\tgui.add() newbox.UiBox == ", newbox.UiBox.GetParent())
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// spew.Dump(newbox.UiBox)
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box.UiBox.Append(newbox.UiBox, false)
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// add the newbox to the Window.BoxMap[]
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box.Window.BoxMap[newbox.Name] = newbox
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log.Println("gui.add() END")
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}
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func NewBox(box *GuiBox, axis int, name string) *GuiBox {
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log.Println("VerticalBox START")
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var newbox *GuiBox
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newbox = new(GuiBox)
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newbox.Window = box.Window
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newbox.Name = name
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var uiBox *ui.Box
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if (axis == Xaxis) {
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uiBox = ui.NewHorizontalBox()
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} else {
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uiBox = ui.NewVerticalBox()
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}
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uiBox.SetPadded(true)
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newbox.UiBox = uiBox
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add(box, newbox)
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return newbox
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}
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func HardBox(gw *GuiWindow, axis int, name string) *GuiBox {
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log.Println("HardBox() START axis =", axis)
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// add a Vertical Seperator if there is already a box
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// Is this right?
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box := gw.BoxMap["MAINBOX"]
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if (box != nil) {
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if (axis == Xaxis) {
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VerticalBreak(box)
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} else {
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HorizontalBreak(box)
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}
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}
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// make the new vbox
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var uiBox *ui.Box
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if (axis == Xaxis) {
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uiBox = ui.NewHorizontalBox()
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} else {
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uiBox = ui.NewVerticalBox()
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}
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uiBox.SetPadded(true)
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// Init a new GuiBox
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newbox := new(GuiBox)
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newbox.Window = gw
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newbox.UiBox = uiBox
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newbox.Name = name
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add(gw.BoxMap["MAINBOX"], newbox)
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log.Println("HardBox END")
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return newbox
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}
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func HorizontalBreak(box *GuiBox) {
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log.Println("VerticalSeparator added to box =", box.Name)
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tmp := ui.NewHorizontalSeparator()
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if (box == nil) {
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return
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}
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if (box.UiBox == nil) {
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return
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}
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box.UiBox.Append(tmp, false)
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}
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func VerticalBreak(box *GuiBox) {
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log.Println("VerticalSeparator added to box =", box.Name)
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tmp := ui.NewVerticalSeparator()
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box.UiBox.Append(tmp, false)
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}
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