new-gui/toolkit/andlabs/slider.go

39 lines
855 B
Go

package toolkit
import "log"
import "github.com/andlabs/ui"
import _ "github.com/andlabs/ui/winmanifest"
import "github.com/davecgh/go-spew/spew"
func NewSlider(b *ui.Box, name string, x int, y int) *Toolkit {
// make new node here
log.Println("gui.Toolbox.NewSpinbox()", x, y)
var t Toolkit
if (b == nil) {
log.Println("gui.ToolboxNode.NewSpinbox() node.UiBox == nil. I can't add a range UI element without a place to put it")
return &t
}
s := ui.NewSlider(x, y)
t.uiSlider = s
t.uiBox = b
t.uiBox.Append(s, false)
s.OnChanged(func(spin *ui.Slider) {
i := spin.Value()
if (DebugToolkit) {
log.Println("gui.Toolbox.ui.OnChanged() val =", i)
scs := spew.ConfigState{MaxDepth: 1}
scs.Dump(t)
}
if (t.OnChanged != nil) {
log.Println("gui.Toolbox.OnChanged() entered val =", i)
t.OnChanged(&t)
}
})
return &t
}