new-gui/splash.go

67 lines
1.3 KiB
Go

package gui
// import "github.com/davecgh/go-spew/spew"
// import "time"
// import "fmt"
// import "log"
import "runtime"
import "github.com/andlabs/ui"
import _ "github.com/andlabs/ui/winmanifest"
var MyArea *ui.Area
func ShowSplash() *ui.Window {
splashWin := ui.NewWindow("", 640, 480, true)
splashWin.SetBorderless(true)
splashWin.OnClosing(func(*ui.Window) bool {
ui.Quit()
return true
})
ui.OnShouldQuit(func() bool {
splashWin.Destroy()
return true
})
vbox := ui.NewVerticalBox()
vbox.SetPadded(true)
splashWin.SetChild(vbox)
splashWin.SetMargined(true)
// This displays the window
// splashWin.Show()
ShowSplashBox(vbox, nil, nil)
return splashWin
}
func ShowSplashBox(vbox *ui.Box, atest chan int, custom func(int, string)) *ui.Box {
newbox := ui.NewVerticalBox()
newbox.SetPadded(true)
makeAttributedString()
MyArea = makeSplashArea(custom)
newbox.Append(MyArea, true)
if runtime.GOOS == "linux" {
newbox.Append(ui.NewLabel("OS: Linux"), false)
} else if runtime.GOOS == "windows" {
newbox.Append(ui.NewLabel("OS: Windows"), false)
} else {
newbox.Append(ui.NewLabel("OS: " + runtime.GOOS), false)
}
newbox.Append(ui.NewLabel("Version: v0.3"), false)
okButton := CreateButton("OK", "CLOSE", custom)
newbox.Append(okButton, false)
if (vbox != nil) {
vbox.Append(newbox, true)
}
return newbox
}