new-gui/toolkit/andlabs/group.go

98 lines
2.2 KiB
Go

package main
import (
"git.wit.org/wit/gui/toolkit"
"github.com/andlabs/ui"
_ "github.com/andlabs/ui/winmanifest"
)
func newGroup(parentW *toolkit.Widget, w *toolkit.Widget) {
log(debugToolkit, "NewGroup()", w.Name)
t := mapToolkits[parentW]
if (t == nil) {
log(debugToolkit, "NewGroup() toolkit struct == nil. name=", parentW.Name, w.Name)
listMap(debugToolkit)
}
newt := t.rawGroup(w.Name)
mapWidgetsToolkits(w, newt)
}
// make new Group here
func (t *andlabsT) rawGroup(title string) *andlabsT {
var newt andlabsT
newt.Name = title
log(debugToolkit, "NewGroup() create", newt.Name)
g := ui.NewGroup(newt.Name)
g.SetMargined(margin)
newt.uiGroup = g
t.doAppend(toolkit.Group, &newt, nil)
hbox := ui.NewVerticalBox()
hbox.SetPadded(padded)
g.SetChild(hbox)
newt.uiBox = hbox
newt.uiWindow = t.uiWindow
newt.uiTab = t.uiTab
return &newt
}
// This routine is very specific to this toolkit
// It's annoying and has to be copied to each widget when there are changes
// it could be 'simplfied' maybe or made to be more generic, but this is as far as I've gotten
// it's probably not worth working much more on this toolkit, the andlabs/ui has been great and got me here!
// but it's time to write direct GTK, QT, macos and windows toolkit plugins
// -- jcarr 2023/03/09
func doGroup(p *toolkit.Widget, c *toolkit.Widget) {
if broken(c) {
return
}
log(debugChange, "Going to attempt:", c.Action)
if (c.Action == "New") {
newGroup(p, c)
return
}
ct := mapToolkits[c]
if (ct == nil) {
log(debugError, "Trying to do something on a widget that doesn't work or doesn't exist or something", c)
return
}
if ct.broken() {
log(debugError, "Group() ct.broken", ct)
return
}
if (ct.uiGroup == nil) {
log(debugError, "Label() uiGroup == nil", ct)
return
}
switch c.Action {
case "Enable":
ct.uiGroup.Enable()
case "Disable":
ct.uiGroup.Disable()
case "Show":
ct.uiGroup.Show()
case "Hide":
ct.uiGroup.Hide()
case "Get":
c.S = ct.uiGroup.Title()
case "Set":
ct.uiGroup.SetTitle(c.S)
case "SetText":
ct.uiGroup.SetTitle(c.S)
case "SetMargin":
ct.uiGroup.SetMargined(c.B)
case "Destroy":
ct.uiGroup.Destroy()
default:
log(debugError, "Can't do", c.Action, "to a Group")
}
}