new-gui/grid.go

67 lines
1.2 KiB
Go

package gui
import (
"git.wit.org/wit/gui/toolkit"
)
// Grid numbering examples (H) or (W,H)
// -----------------------
// -- (1) -- (2) -- (3) -- (X)
// -----------------------
//
// (Y)
// ---------
// -- (1) --
// -- (2) --
// ---------
//
// (X,Y)
// -----------------------------
// -- (1,1) -- (2,1) -- (3,1) --
// -- (1,2) -- (2,2) -- (3,2) --
// -- (1,3) -- -- (3,3) --
// -----------------------------
func (n *Node) NewGrid(name string, w int, h int) *Node {
newNode := n.newNode(name, toolkit.Grid, func() {
log(debugChange, "click() NewGrid not defined =", name)
})
var a toolkit.Action
a.ActionType = toolkit.Add
a.Name = name
a.Text = name
a.X = w
a.Y = h
newNode.X = w
newNode.Y = h
newNode.NextX = 1
newNode.NextY = 1
/*
// fix values here if they are invalid. Index starts at 1
if (where.NextX < 1) {
where.NextX = 1
}
if (where.NextY < 1) {
where.NextY = 1
}
//
a.X = where.NextX
a.Y = where.NextY
*/
newaction(&a, newNode, n)
/*
where.NextY += 1
if (where.NextY > where.Y) {
where.NextX += 1
where.NextY = 1
}
log(logInfo, "Action() END size (X,Y)", where.X, where.Y, "put next thing at (X,Y) =", where.NextX, where.NextY)
*/
return newNode
}