147 lines
3.7 KiB
Go
147 lines
3.7 KiB
Go
package gui
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import "log"
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import "github.com/andlabs/ui"
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import _ "github.com/andlabs/ui/winmanifest"
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var mainwin *ui.Window
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var maintab *ui.Tab
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var tabcount int
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var Width int
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var Height int
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type InputData struct {
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Index int
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CellType string
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Heading string
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Color string
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}
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func setupUI() {
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mainwin = ui.NewWindow("Cloud Control Panel", Width, Height, false)
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mainwin.OnClosing(func(*ui.Window) bool {
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ui.Quit()
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return true
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})
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ui.OnShouldQuit(func() bool {
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mainwin.Destroy()
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return true
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})
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maintab = ui.NewTab()
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mainwin.SetChild(maintab)
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mainwin.SetMargined(true)
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tabcount = 0
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mainwin.Show()
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}
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func AddNewTab(mytab *ui.Tab, newbox ui.Control, tabOffset int) {
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mytab.Append("Cloud Info", newbox)
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mytab.SetMargined(tabOffset, true)
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}
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func initColumnNames(mh *TableData, cellJWC string, junk string) {
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if (cellJWC == "BG") {
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mh.generatedColumnTypes = append(mh.generatedColumnTypes, ui.TableColor{})
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} else if (cellJWC == "BUTTON") {
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mh.generatedColumnTypes = append(mh.generatedColumnTypes, ui.TableString(""))
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} else if (cellJWC == "TEXTCOLOR") {
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mh.generatedColumnTypes = append(mh.generatedColumnTypes, ui.TableString(""))
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mh.generatedColumnTypes = append(mh.generatedColumnTypes, ui.TableColor{})
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} else if (cellJWC == "TEXT") {
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mh.generatedColumnTypes = append(mh.generatedColumnTypes, ui.TableString(""))
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} else {
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panic("I don't know what this is in initColumnNames")
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}
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}
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func initRow(mh *TableData, row int, parts []InputData) {
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tmpBTindex := 0
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humanID := 0
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for key, foo := range parts {
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log.Println(key, foo)
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parts[key].Index = humanID
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humanID += 1
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if (foo.CellType == "BG") {
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initRowBTcolor (mh, row, tmpBTindex, parts[key])
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tmpBTindex += 1
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} else if (foo.CellType == "BUTTON") {
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initRowButtonColumn (mh, row, tmpBTindex, parts[key].Heading, parts[key])
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tmpBTindex += 1
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} else if (foo.CellType == "TEXTCOLOR") {
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initRowTextColorColumn(mh, row, tmpBTindex, tmpBTindex + 1, parts[key].Heading, ui.TableColor{0.0, 0, 0.9, 1}, parts[key])
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tmpBTindex += 2
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} else if (foo.CellType == "TEXT") {
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initRowTextColumn (mh, row, tmpBTindex, parts[key].Heading, parts[key])
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tmpBTindex += 1
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} else {
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panic("I don't know what this is in initColumnNames")
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}
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}
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}
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func AddTableTab(mytab *ui.Tab, mytabcount int, name string, rowcount int, parts []InputData) *TableData {
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mh := new(TableData)
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mh.RowCount = rowcount
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mh.Rows = make([]RowData, mh.RowCount)
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// This is the standard callback function from libUI when the user does something
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mh.libUIevent = defaultSetCellValue
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tmpBTindex := 0
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for key, foo := range parts {
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log.Println(key, foo)
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initColumnNames(mh, foo.CellType, foo.Heading)
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}
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for row := 0; row < mh.RowCount; row++ {
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initRow(mh, row, parts)
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}
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log.Println(mh)
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model := ui.NewTableModel(mh)
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table := ui.NewTable(
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&ui.TableParams{
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Model: model,
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RowBackgroundColorModelColumn: tmpBTindex,
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})
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for key, foo := range parts {
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log.Println(key, foo)
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initColumnNames(mh, foo.CellType, foo.Heading)
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if (foo.CellType == "BG") {
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} else if (foo.CellType == "BUTTON") {
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tmpBTindex += 1
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table.AppendButtonColumn(foo.Heading, tmpBTindex, ui.TableModelColumnAlwaysEditable)
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} else if (foo.CellType == "TEXTCOLOR") {
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tmpBTindex += 1
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appendTextColorColumn (mh, table, tmpBTindex, tmpBTindex + 1, foo.Heading)
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tmpBTindex += 1
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} else if (foo.CellType == "TEXT") {
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tmpBTindex += 1
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appendTextColumn (mh, table, tmpBTindex, foo.Heading)
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} else {
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panic("I don't know what this is in initColumnNames")
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}
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}
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mytab.Append(name, table)
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mytab.SetMargined(mytabcount, true)
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return mh
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}
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func DoGUI() {
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for {
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ui.Main(setupUI)
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log.Println("GUI exited. Not sure what to do here. os.Exit() ?")
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}
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}
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