package gui func (n *Node) NewTextbox(name string) *Node { newNode := n.New(name, "Textbox") newNode.Widget.Custom = func() { log(debugGui, "wit/gui clicker()NewTextBox BUT IS EMPTY. FIXME", newNode.Widget) } for _, aplug := range allPlugins { log(debugGui, "gui.NewTextbox() aplug =", aplug.name, "name =", newNode.Widget.Name) if (aplug.NewTextbox == nil) { log(debugGui, "\tgui.NewTextbox() aplug.NewTextbox = nil", aplug.name) continue } aplug.NewTextbox(&n.Widget, &newNode.Widget) } return newNode }