package gui func (n *Node) NewSlider(name string, x int, y int) *Node { newNode := n.New(name, "Slider") newNode.Widget.X = x newNode.Widget.Y = y newNode.Widget.Custom = func() { log(debugGui, "even newer clicker() name in NewSlider", newNode.Widget) } for _, aplug := range allPlugins { log(debugGui, "gui.NewSlider() aplug =", aplug.name, "name =", newNode.Widget.Name) if (aplug.NewSlider == nil) { log(debugGui, "\tgui.NewSlider() aplug.NewSlider = nil", aplug.name) continue } aplug.NewSlider(&n.Widget, &newNode.Widget) } return newNode }