package gui import "git.wit.org/wit/gui/toolkit" func (n *Node) Checked() bool { return n.widget.B } func (n *Node) NewCheckbox(name string) *Node { newNode := n.New(name, toolkit.Checkbox, nil) var a toolkit.Action a.ActionType = toolkit.Add a.Name = name a.Text = name newaction(&a, newNode, n) return newNode }