package main import ( "github.com/andlabs/ui" _ "github.com/andlabs/ui/winmanifest" "git.wit.org/wit/gui/toolkit" ) func (t *andlabsT) newCombobox(w *toolkit.Widget) *andlabsT { var newt andlabsT log(debugToolkit, "newCombobox() START", w.Name) newt.tw = w s := ui.NewEditableCombobox() newt.uiEditableCombobox = s newt.uiControl = s // initialize the index newt.c = 0 newt.val = make(map[int]string) s.OnChanged(func(spin *ui.EditableCombobox) { newt.tw.S = spin.Text() newt.commonChange(newt.tw) }) return &newt } func (t *andlabsT) AddComboboxName(title string) { t.uiEditableCombobox.Append(title) if (t.val == nil) { log(debugToolkit, "make map didn't work") return } t.val[t.c] = title // If this is the first menu added, set the dropdown to it // if (t.c == 0) { // } t.c = t.c + 1 } func newCombobox(a *toolkit.Action) { w := a.Widget parentW := a.Where log(debugToolkit, "newCombobox()", w.Name) t := mapToolkits[parentW] if (t == nil) { log(debugToolkit, "newCombobox() toolkit struct == nil. name=", parentW.Name, w.Name) listMap(debugToolkit) return } newt := t.newCombobox(w) place(a, t, newt) mapWidgetsToolkits(a, newt) }