package gui import "git.wit.org/wit/gui/toolkit" func (n *Node) Checked() bool { return n.widget.B } func (n *Node) NewCheckbox(name string) *Node { newNode := n.New(name, toolkit.Checkbox, nil) var a toolkit.Action a.Type = toolkit.Add // a.Widget = &newNode.widget // a.Where = &n.widget // action(&a, newNode, n) newaction(&a, newNode, n) return newNode }