package gui import ( "git.wit.org/wit/gui/toolkit" ) func (n *Node) NewSpinner(name string, x int, y int) *Node { newNode := n.New(name, toolkit.Spinner, func() { log(debugChange, "default NewSpinner() change", name) }) var a toolkit.Action a.ActionType = toolkit.Add a.X = x a.Y = y // a.Widget = &newNode.widget // a.Where = &n.widget // action(&a) newaction(&a, newNode, n) return newNode }