package gui import ( "git.wit.org/wit/gui/toolkit" ) func (parent *Node) NewSpinner(name string, x int, y int) *Node { newNode := parent.newNode(name, toolkit.Spinner) newNode.Custom = func() { log(debugChange, "default NewSpinner() change", name) } newNode.X = x newNode.Y = y a := newAction(newNode, toolkit.Add) sendAction(a) return newNode }