package gui import ( "log" // "time" // "github.com/davecgh/go-spew/spew" "github.com/andlabs/ui" _ "github.com/andlabs/ui/winmanifest" ) type Element int // https://ieftimov.com/post/golang-datastructures-trees/ const ( Unknown Element = iota Window Tab Box Label Combo ) func (s Element) String() string { switch s { case Window: return "window" case Tab: return "tab" case Box: return "box" case Label: return "label" case Combo: return "combo" } return "unknown" } type Node struct { id string Name string Width int Height int parent *Node children []*Node window *GuiWindow box *GuiBox uiControl *ui.Control uiWindow *ui.Window uiTab *ui.Tab uiBox *ui.Box } func (n *Node) Parent() *Node { return n.parent } func (n *Node) Window() *Node { return n.parent } func (n *Node) Dump() { log.Println("gui.Node.Dump() id = ", n.id) log.Println("gui.Node.Dump() Name = ", n.Name) log.Println("gui.Node.Dump() Width = ", n.Width) log.Println("gui.Node.Dump() Height = ", n.Height) log.Println("gui.Node.Dump() parent = ", n.parent) log.Println("gui.Node.Dump() children = ", n.children) log.Println("gui.Node.Dump() window = ", n.window) log.Println("gui.Node.Dump() box = ", n.box) log.Println("gui.Node.Dump() uiWindow = ", n.uiWindow) log.Println("gui.Node.Dump() uiTab = ", n.uiTab) log.Println("gui.Node.Dump() uiBox = ", n.uiBox) log.Println("gui.Node.Dump() uiControl = ", n.uiControl) if (n.id == "") { panic("gui.Node.Dump() id == nil") } } func (n *Node) SetName(name string) { // n.uiType.SetName(name) if (n.uiWindow != nil) { log.Println("node is a window. setting title =", name) n.uiWindow.SetTitle(name) return } log.Println("*ui.Control =", n.uiControl) return } func (n *Node) FindTab() *ui.Tab { return n.uiTab } func (n *Node) FindControl() *ui.Control { return n.uiControl } func (n *Node) FindBox() *GuiBox { return n.box } func (n *Node) FindWindowBox() *GuiBox { if (n.box == nil) { panic("SERIOUS ERROR n.box == nil in FindWindowBox()") } return n.box } func (n *Node) Append(child *Node) { // if (n.UiBox == nil) { // return // } n.children = append(n.children, child) log.Println("child node:") child.Dump() log.Println("parent node:") n.Dump() // time.Sleep(3 * time.Second) } func (n *Node) List() { findByIdDFS(n, "test") } func (n *Node) ListChildren(dump bool) { log.Println("\tListChildren() node =", n.id, n.Name, n.Width, n.Height) if (dump == true) { n.Dump() } if len(n.children) == 0 { if (n.parent != nil) { log.Println("\t\t\tparent =",n.parent.id) } log.Println("\t\t", n.id, "has no children") return } for _, child := range n.children { log.Println("\t\tListChildren() child =",child.id, child.Name, child.Width, child.Height) if (child.parent != nil) { log.Println("\t\t\tparent =",child.parent.id) } else { log.Println("\t\t\tno parent") panic("no parent") } if (dump == true) { child.Dump() } if (child.children == nil) { log.Println("\t\t", child.id, "has no children") } else { log.Println("\t\t\tHas children:", child.children) } child.ListChildren(dump) } return } func findByIdDFS(node *Node, id string) *Node { log.Println("findByIdDFS()", id, node) node.Dump() if node.id == id { log.Println("Found node id =", id, node) return node } if len(node.children) > 0 { for _, child := range node.children { newNode := findByIdDFS(child, id) if (newNode != nil) { return newNode } } } return nil } func findByName(node *Node, name string) *Node { log.Println("findByName()", name, node) node.Dump() if node.Name == name { log.Println("findByName() Found node name =", name, node) return node } if len(node.children) > 0 { for _, child := range node.children { newNode := findByName(child, name) if (newNode != nil) { return newNode } } } return nil } func (parent *Node) AddTab(title string) *Node { if parent.uiWindow == nil { parent.Dump() panic("gui.AddTab() ERROR ui.Window == nil") } if parent.box == nil { parent.Dump() panic("gui.AddTab() ERROR box == nil") } if parent.uiTab == nil { inittab := ui.NewTab() // no, not that 'inittab' parent.uiWindow.SetChild(inittab) parent.uiWindow.SetMargined(true) parent.uiTab = inittab parent.Dump() // panic("gui.AddTab() ERROR uiTab == nil") } tab := parent.uiTab parent.uiWindow.SetMargined(true) tab.Append(title, initBlankWindow()) tab.SetMargined(0, true) newNode := parent.makeNode(title, 555, 600 + Config.counter) newNode.uiTab = tab return newNode }