package toolkit import ( "log" "time" "github.com/andlabs/ui" _ "github.com/andlabs/ui/winmanifest" ) /* This adds a tab andlabs/ui is goofy in the sense that you have to determine if the ui.Window already has a tab in it. If it does, then you need to add this tab and not run SetChild() on the window or instead it replaces the existing tab with the new one I work around this by always sending a Toolkit that is a tab once there is one. If you send a Window here, it will replace any existing tabs rather than adding a new one */ func (t *Toolkit) AddTab(name string) *Toolkit { var w *ui.Window var newt *Toolkit log.Println("gui.toolkit.AddTab() sleep 3") w = t.uiWindow if (w == nil) { log.Println("gui.toolkit.NewTab() node.UiWindow == nil. I can't add a tab without a window") return nil } if (t.uiTab == nil) { // this means you have to make a new tab log.Println("gui.toolkit.NewTab() GOOD. This should be the first tab:", name) newt = newTab(w, name) t.uiTab = newt.uiTab } else { log.Println("gui.toolkit.NewTab() GOOD. This should be an additional tab:", name) newt = t.appendTab(name) // this means you have to append a tab } log.Println("t:") t.Dump() log.Println("newt:") newt.Dump() return newt } func (t *Toolkit) SetTabBox(box *ui.Box) { var tab *ui.Tab log.Println("wit/gui/toolkit SetTabBox()") t.Dump() if (t.uiTab == nil) { log.Println("wit/gui/toolkit SetTabBox() got uiTab == nil") panic("fucknuts") return } if (t.uiBox == nil) { log.Println("wit/gui/toolkit SetTabBox() got uiBox == nil. Appending a new tab here") tab = t.uiTab tab.Append(t.Name, box) tabSetMargined(tab) return } else { log.Println("wit/gui/toolkit SetTabBox() got uiBox != nil. Appending the box to the existing box strechy = true") t.uiBox.Append(box, true) // strechy == true t.uiBox2 = box // t.uiBox.Append(box, false) // strechy == false return } } // This sets _all_ the tabs to Margin = true // // TODO: do proper tab tracking (will be complicated). low priority func tabSetMargined(tab *ui.Tab) { c := tab.NumPages() for i := 0; i < c; i++ { tab.SetMargined(i, true) } } func newTab(w *ui.Window, name string) *Toolkit { log.Println("gui.toolkit.NewTab() ADD", name) var t Toolkit if (w == nil) { log.Println("gui.toolkit.NewTab() node.UiWindow == nil. I can't add a tab without a window") log.Println("gui.toolkit.NewTab() node.UiWindow == nil. I can't add a tab without a window") log.Println("gui.toolkit.NewTab() node.UiWindow == nil. I can't add a tab without a window") time.Sleep(1 * time.Second) return nil } log.Println("gui.toolkit.AddTab() START name =", name) // time.Sleep(2 * time.Second) tab := ui.NewTab() w.SetMargined(true) hbox := ui.NewHorizontalBox() // this makes everything go along the horizon // hbox := ui.NewVerticalBox() hbox.SetPadded(true) tab.Append(name, hbox) w.SetChild(tab) t.uiWindow = w t.uiTab = tab t.uiBox = hbox // tabSetMargined(newNode.uiTab) return &t } func (t *Toolkit) appendTab(name string) *Toolkit { log.Println("gui.toolkit.NewTab() ADD", name) var newT Toolkit if (t.uiWindow == nil) { log.Println("gui.toolkit.NewTab() node.UiWindow == nil. I can't add a tab without a window") log.Println("gui.toolkit.NewTab() node.UiWindow == nil. I can't add a tab without a window") log.Println("gui.toolkit.NewTab() node.UiWindow == nil. I can't add a tab without a window") time.Sleep(1 * time.Second) return nil } log.Println("gui.toolkit.AddTab() START name =", name) hbox := ui.NewHorizontalBox() // this makes everything go along the horizon // hbox := ui.NewVerticalBox() hbox.SetPadded(true) t.uiTab.Append(name, hbox) // w.SetChild(tab) newT.uiWindow = t.uiWindow newT.uiTab = t.uiTab newT.uiBox = hbox // tabSetMargined(newNode.uiTab) return &newT }