package gui import ( "git.wit.org/wit/gui/toolkit" ) func (n *Node) NewTextbox(name string) *Node { newNode := n.New(name, toolkit.Textbox, func() { log(debugGui, "NewTextbox changed =", name) }) var a toolkit.Action a.ActionType = toolkit.Add // a.Widget = &newNode.widget // a.Where = &n.widget // action(&a) newaction(&a, newNode, n) return newNode }