package main import ( "github.com/andlabs/ui" _ "github.com/andlabs/ui/winmanifest" ) func (p *node) newGroup(n *node) { log(debugToolkit, "NewGroup()", n.Name) t := p.tk if (t == nil) { log(debugToolkit, "NewGroup() toolkit struct == nil. name=", n.Name) listMap(debugToolkit) } newt := t.rawGroup(n.Name) n.tk = newt p.place(n) } // make new Group here func (t *andlabsT) rawGroup(title string) *andlabsT { var newt andlabsT newt.Name = title log(debugToolkit, "NewGroup() create", newt.Name) g := ui.NewGroup(newt.Name) g.SetMargined(margin) newt.uiGroup = g newt.uiControl = g return &newt }