package gui import "log" import "github.com/andlabs/ui" import _ "github.com/andlabs/ui/winmanifest" import "github.com/davecgh/go-spew/spew" // make this button just to get the default font (but don't display the button) // There should be another way to do this (?) func (n *Node) makeGenericArea(newText *ui.AttributedString, custom func(*Node)) { newNode := n.CreateFontButton("AREA") newNode.custom = custom area := new(GuiArea) newNode.uiArea = ui.NewArea(area) newNode.uiAttrstr = newText } func AreaAppendText(newText *ui.AttributedString, what string, attrs ...ui.Attribute) { start := len(newText.String()) end := start + len(what) newText.AppendUnattributed(what) for _, a := range attrs { newText.SetAttribute(a, start, end) } } func appendWithAttributes(newText *ui.AttributedString, what string, attrs ...ui.Attribute) { start := len(newText.String()) end := start + len(what) newText.AppendUnattributed(what) for _, a := range attrs { newText.SetAttribute(a, start, end) } } func (ah GuiArea) Draw(a *ui.Area, p *ui.AreaDrawParams) { tl := ui.DrawNewTextLayout(&ui.DrawTextLayoutParams{ String: ah.UiAttrstr, DefaultFont: ah.N.uiFontButton.Font(), Width: p.AreaWidth, Align: ui.DrawTextAlign(1), }) p.Context.Text(tl, 0, 0) defer tl.Free() } func (ah GuiArea) MouseEvent(a *ui.Area, me *ui.AreaMouseEvent) { /* if (Config.Debug) { log.Println("GOT MouseEvent() ah.Button =", ah.Button) spew.Dump(me) } if (me.Down == 1) { log.Println("GOT MOUSE DOWN") log.Println("GOT MOUSE DOWN ah.Button =", ah.Button) log.Println("GOT MOUSE UP ah.Button.FB =", ah.Button.FB) } if (me.Up == 1) { log.Println("GOT MOUSE UP") log.Println("GOT MOUSE UP ah.Button =", ah.Button) log.Println("GOT MOUSE UP ah.Button.FB =", ah.Button.FB) if (ah.Button.Custom != nil) { ah.Button.Custom(ah.Button) } else if (Data.MouseClick != nil) { Data.MouseClick(ah.Button) } } */ } func (ah GuiArea) MouseCrossed(a *ui.Area, left bool) { log.Println("GOT MouseCrossed()") } func (ah GuiArea) DragBroken(a *ui.Area) { log.Println("GOT DragBroken()") } // TODO: fix KeyEvents func (ah GuiArea) KeyEvent(a *ui.Area, ke *ui.AreaKeyEvent) (handled bool) { log.Println("GOT KeyEvent()") if (ke.Key == 10) { log.Println("GOT ENTER") log.Println("GOT ENTER") log.Println("GOT ENTER") } if (ke.Key == 32) { log.Println("GOT ENTER") log.Println("GOT ENTER") log.Println("GOT ENTER") } spew.Dump(ke) return false } func (n *Node) ShowTextBox(newText *ui.AttributedString, custom func(*Node), name string) { log.Println("ShowTextBox() START") // TODO: allow padded & axis here n.uiBox.SetPadded(true) // add(gw.BoxMap["MAINBOX"], newbox) n.makeGenericArea(newText, custom) n.uiBox.Append(n.area.UiArea, true) }