package main import ( "github.com/andlabs/ui" _ "github.com/andlabs/ui/winmanifest" "git.wit.org/wit/gui/toolkit" ) func newButton(a *toolkit.Action) { var t, newt *andlabsT var b *ui.Button log(debugToolkit, "newButton()", a.Name) t = andlabs[a.ParentId] if (t == nil) { log(debugToolkit, "newButton() toolkit struct == nil. name=", a.Name) return } newt = new(andlabsT) b = ui.NewButton(a.Text) newt.uiButton = b newt.uiControl = b newt.tw = a.Widget newt.WidgetType = a.WidgetType newt.parent = t b.OnClicked(func(*ui.Button) { newt.commonChange(newt.tw, a.WidgetId) }) place(a, t, newt) // mapWidgetsToolkits(a, newt) }