package toolkit import ( "log" "time" "github.com/andlabs/ui" _ "github.com/andlabs/ui/winmanifest" ) /* This adds a tab andlabs/ui is goofy in the sense that you have to determine if the ui.Window already has a tab in it. If it does, then you need to add this tab and not run SetChild() on the window or instead it replaces the existing tab with the new one I work around this by always sending a Toolkit that is a tab once there is one. If you send a Window here, it will replace any existing tabs rather than adding a new one */ func (t *Toolkit) AddTab(name string) *Toolkit { // var w *ui.Window var newt *Toolkit log.Println("gui.toolkit.AddTab() sleep 3") if (t.uiWindow == nil) { log.Println("gui.Toolkit.UiWindow == nil. I can't add a toolbar without window") return nil } if (t.uiTab == nil) { // this means you have to make a new tab log.Println("gui.toolkit.NewTab() GOOD. This should be the first tab:", name) newt = newTab(t.uiWindow, name) t.uiTab = newt.uiTab } else { // this means you have to append a tab log.Println("gui.toolkit.NewTab() GOOD. This should be an additional tab:", name) newt = t.appendTab(name) } newt.Name = name if (DebugToolkit) { log.Println("t:") t.Dump() log.Println("newt:") newt.Dump() } return newt } // This sets _all_ the tabs to Margin = true // // TODO: do proper tab tracking (will be complicated). low priority func tabSetMargined(tab *ui.Tab) { c := tab.NumPages() for i := 0; i < c; i++ { if (DebugToolkit) { log.Println("SetMargined", i, margin) } tab.SetMargined(i, margin) } } func newTab(w *ui.Window, name string) *Toolkit { var t Toolkit if (DebugToolkit) { log.Println("gui.toolkit.NewTab() ADD", name) } if (w == nil) { log.Println("gui.toolkit.NewTab() node.UiWindow == nil. I can't add a tab without a window") log.Println("gui.toolkit.NewTab() node.UiWindow == nil. I can't add a tab without a window") log.Println("gui.toolkit.NewTab() node.UiWindow == nil. I can't add a tab without a window") time.Sleep(1 * time.Second) return nil } if (DebugToolkit) { log.Println("gui.toolkit.AddTab() START name =", name) } tab := ui.NewTab() w.SetMargined(margin) hbox := ui.NewHorizontalBox() // this makes everything go along the horizon hbox.SetPadded(padded) tab.Append(name, hbox) tabSetMargined(tab) // TODO: run this in the right place(?) w.SetChild(tab) t.uiWindow = w t.uiTab = tab t.uiBox = hbox return &t } func (t *Toolkit) appendTab(name string) *Toolkit { var newT Toolkit if (DebugToolkit) { log.Println("gui.toolkit.NewTab() ADD", name) } if (t.uiTab == nil) { log.Println("gui.Toolkit.UiWindow == nil. I can't add a widget without a place to put it") panic("should never have happened. wit/gui/toolkit has ui.Tab == nil") } if (DebugToolkit) { log.Println("gui.toolkit.AddTab() START name =", name) } var hbox *ui.Box if (defaultBehavior) { hbox = ui.NewHorizontalBox() } else { if (bookshelf) { hbox = ui.NewHorizontalBox() } else { hbox = ui.NewVerticalBox() } } hbox.SetPadded(padded) t.uiTab.Append(name, hbox) newT.uiWindow = t.uiWindow newT.uiTab = t.uiTab newT.uiBox = hbox return &newT }