package gui import "log" func (n *Node) Checked() bool { n.Dump() return n.checked } /* This was the old code newt.Custom = func () { println("AM IN CALLBACK. SETTING NODE.checked START") if newt.Checked() { println("is checked") c.checked = true } else { println("is not checked") c.checked = false } commonCallback(c) println("AM IN CALLBACK. SETTING NODE.checked END") } */ func (n *Node) NewCheckbox(name string) *Node { newNode := n.New(name) newNode.custom = n.custom newNode.Widget.Custom = func() { log.Println("even newer clicker() name", newNode.Widget) if (n.custom != nil) { n.custom() } else { log.Println("wit/gui No callback function is defined for button name =", name) } } for _, aplug := range allPlugins { log.Println("gui.NewCheckbox() aplug =", aplug.name, "name =", newNode.Widget.Name) if (aplug.NewCheckbox == nil) { log.Println("\tgui.NewCheckbox() aplug.NewCheckbox = nil", aplug.name) continue } aplug.NewCheckbox(&n.Widget, &newNode.Widget) } return newNode }