package main import ( "git.wit.org/wit/gui/toolkit" "github.com/andlabs/ui" _ "github.com/andlabs/ui/winmanifest" ) func (t *andlabsT) newSlider(a *toolkit.Action) *andlabsT { var newt andlabsT w := a.Widget // log(debugToolkit, w.Name, w.Type, w.X, w.Y) s := ui.NewSlider(a.X, a.Y) newt.uiSlider = s newt.uiControl = s newt.tw = w newt.Type = toolkit.Slider newt.wId = a.WidgetId s.OnChanged(func(spin *ui.Slider) { newt.tw.I = newt.uiSlider.Value() newt.commonChange(newt.tw, a.WidgetId) }) return &newt } func newSlider(a *toolkit.Action) { var newt *andlabsT w := a.Widget log(debugToolkit, "newSlider()", w.Name) t := andlabs[a.ParentId] if (t == nil) { log(debugError, "newSlider() ERROR toolkit struct == nil. name=", w.Name) return } // w.X = a.X // w.Y = a.Y newt = t.newSlider(a) place(a, t, newt) }