package gui import "log" import "github.com/andlabs/ui" import _ "github.com/andlabs/ui/winmanifest" import "github.com/gookit/config" import "github.com/davecgh/go-spew/spew" // // All GUI Data Structures and functions that are external // If you need cross platform support, these might only // be the safe way to interact with the GUI // var Data GuiDataStructure type GuiDataStructure struct { State string MainWindow *ui.Window Width int Height int ButtonClick func(int, string) ButtonClickNew func(*ButtonMap) CurrentVM string MyArea *ui.Area Version string GitCommit string GoVersion string // stuff for the splash screen / setup tabs cloudWindow *ui.Window cloudTab *ui.Tab cloudBox *ui.Box smallBox *ui.Box mainwin *ui.Window maintab *ui.Tab tabcount int allButtons []ButtonMap // stuff for the 'area' fontButton *ui.FontButton attrstr *ui.AttributedString splashArea *ui.Area } type TableColumnData struct { Index int CellType string Heading string Color string } type ButtonMap struct { B *ui.Button FB *ui.FontButton onClick func (int, string) onChanged func (int, string) custom func (int, string) Name string // the text on the button Note string // what type of button } /* func AddNewTab(mytab *ui.Tab, newbox ui.Control, tabOffset int) { mytab.Append("Cloud Info", newbox) mytab.SetMargined(tabOffset, true) } */ func InitColumns(mh *TableData, parts []TableColumnData) { tmpBTindex := 0 humanID := 0 for key, foo := range parts { log.Println("key, foo =", key, foo) // log.Println("mh.Cells =", mh.Cells) // log.Println("mh.Human =", mh.Human) parts[key].Index = humanID humanID += 1 if (foo.CellType == "BG") { mh.generatedColumnTypes = append(mh.generatedColumnTypes, ui.TableColor{}) initRowBTcolor (mh, tmpBTindex, parts[key]) tmpBTindex += 1 } else if (foo.CellType == "BUTTON") { mh.generatedColumnTypes = append(mh.generatedColumnTypes, ui.TableString("")) initRowButtonColumn (mh, tmpBTindex, parts[key].Heading, parts[key]) tmpBTindex += 1 } else if (foo.CellType == "TEXTCOLOR") { mh.generatedColumnTypes = append(mh.generatedColumnTypes, ui.TableString("")) mh.generatedColumnTypes = append(mh.generatedColumnTypes, ui.TableColor{}) initRowTextColorColumn(mh, tmpBTindex, tmpBTindex + 1, parts[key].Heading, ui.TableColor{0.0, 0, 0.9, 1}, parts[key]) tmpBTindex += 2 } else if (foo.CellType == "TEXT") { mh.generatedColumnTypes = append(mh.generatedColumnTypes, ui.TableString("")) initRowTextColumn (mh, tmpBTindex, parts[key].Heading, parts[key]) tmpBTindex += 1 } else { panic("I don't know what this is in initColumnNames") } } } func AddTableTab(mytab *ui.Tab, mytabcount int, name string, rowcount int, parts []TableColumnData) *TableData { mh := new(TableData) mh.RowCount = rowcount mh.Rows = make([]RowData, mh.RowCount) InitColumns(mh, parts) model := ui.NewTableModel(mh) table := ui.NewTable( &ui.TableParams{ Model: model, RowBackgroundColorModelColumn: 0, // Row Background color is always index zero }) tmpBTindex := 0 for key, foo := range parts { log.Println(key, foo) if (foo.CellType == "BG") { } else if (foo.CellType == "BUTTON") { tmpBTindex += 1 table.AppendButtonColumn(foo.Heading, tmpBTindex, ui.TableModelColumnAlwaysEditable) } else if (foo.CellType == "TEXTCOLOR") { tmpBTindex += 1 table.AppendTextColumn(foo.Heading, tmpBTindex, ui.TableModelColumnAlwaysEditable, &ui.TableTextColumnOptionalParams{ ColorModelColumn: tmpBTindex + 1, }); tmpBTindex += 1 } else if (foo.CellType == "TEXT") { tmpBTindex += 1 table.AppendTextColumn(foo.Heading, tmpBTindex, ui.TableModelColumnAlwaysEditable, nil) } else { panic("I don't know what this is in initColumnNames") } } vbox := ui.NewVerticalBox() vbox.SetPadded(true) vbox.Append(table, true) mytab.Append(name, vbox) mytab.SetMargined(mytabcount, true) vbox.Append(ui.NewVerticalSeparator(), false) hbox := ui.NewHorizontalBox() hbox.SetPadded(true) myAddVM := addVmButton("Add Virtual Machine") hbox.Append(myAddVM, false) myClose := closeButton("Close", mytab) hbox.Append(myClose, false) vbox.Append(hbox, false) return mh } func defaultButtonClick(button *ui.Button) { log.Println("defaultButtonClick() button =", button) for key, foo := range Data.allButtons { log.Println("Data.allButtons =", key, foo) if Data.allButtons[key].B == button { log.Println("\tBUTTON MATCHED") log.Println("\tData.allButtons[key].Name", Data.allButtons[key].Name) log.Println("\tData.allButtons[key].Note", Data.allButtons[key].Note) if (Data.ButtonClickNew != nil) { Data.ButtonClickNew( &Data.allButtons[key]) } else if Data.allButtons[key].custom != nil { Data.allButtons[key].custom(42, "BUTTON DOES NOTHING") } } } } func defaultFontButtonClick(button *ui.FontButton) { log.Println("defaultButtonClick() button =", button) for key, foo := range Data.allButtons { log.Println("Data.allButtons =", key, foo) } } func CreateButton(name string, note string, custom func(int, string)) *ui.Button { newB := ui.NewButton(name) newB.OnClicked(defaultButtonClick) var newmap ButtonMap newmap.B = newB newmap.Note = note newmap.Name = name newmap.custom = custom Data.allButtons = append(Data.allButtons, newmap) return newB } func CreateFontButton(name string, note string, custom func(int, string)) *ui.FontButton { newB := ui.NewFontButton() newB.OnChanged(defaultFontButtonClick) var newmap ButtonMap newmap.FB = newB newmap.Note = note newmap.Name = name newmap.custom = custom Data.allButtons = append(Data.allButtons, newmap) return newB } func closeButtonClick(button *ui.Button) { log.Println("closeButtonClick() hostname =", config.String("hostname"), button) spew.Dump(button) } func closeButton(name string, mytab *ui.Tab) ui.Control { tmpButton := ui.NewButton(name) tmpButton.OnClicked(defaultButtonClick) return tmpButton } func addVmButtonClick(button *ui.Button) { log.Println("addVMButtonClick()") spew.Dump(button) } func addVmButton(name string) ui.Control { tmpButton := ui.NewButton(name) tmpButton.OnClicked(addVmButtonClick) return tmpButton }