// Copyright 2014 The gocui Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package main import ( "os" "git.wit.org/wit/gui/toolkit" ) // sets defaults and establishes communication // to this toolkit from the wit/gui golang package func Init() { log(logInfo, "Init() of awesome-gocui") me.defaultWidth = 10 me.defaultHeight = 2 // this means by default one line of text in a button me.defaultBehavior = true me.horizontalPadding = 20 me.horizontalPadding = 20 me.groupPadding = 4 me.buttonPadding = 3 // the raw beginning of each window (or tab) me.rawW = 7 me.rawH = 3 me.padW = 3 me.padH = 3 me.pluginChan = make(chan toolkit.Action) log(logNow, "Init() start pluginChan") go catchActionChannel() sleep(.1) go main() // probably not needed, but in here for now under development sleep(.1) } // this sets the channel to send user events back from the plugin func Callback(guiCallback chan toolkit.Action) { me.callback = guiCallback } func PluginChannel() chan toolkit.Action { return me.pluginChan } func catchActionChannel() { log(logInfo, "catchActionChannel() START") for { log(logInfo, "catchActionChannel() infinite for() loop restarted select on channel") select { case a := <-me.pluginChan: if (me.baseGui == nil) { // something went wrong initializing the gocui log(logError,"ERROR: console did not initialize") continue } log(logNow, "catchActionChannel()", a.WidgetId, a.ActionType, a.WidgetType, a.Name) action(&a) } } } func Exit() { // TODO: what should actually happen here? me.baseGui.Close() } func main() { log(logInfo, "main() start Init()") outf, err := os.OpenFile("/tmp/witgui.log", os.O_RDWR | os.O_CREATE | os.O_APPEND, 0666) if err != nil { exit("error opening file: %v", err) } defer outf.Close() setOutput(outf) log("This is a test log entry") MouseMain() me.baseGui.Close() }