package gui import "git.wit.org/wit/gui/toolkit" func (n *Node) Checked() bool { n.Dump() return n.widget.B } func (n *Node) NewCheckbox(name string) *Node { newNode := n.New(name, toolkit.Checkbox, nil) send(n, newNode) return newNode } func (n *Node) NewThing(name string) *Node { newNode := n.New(name, toolkit.Button, nil) send(n, newNode) return newNode }