package gui import "log" import "github.com/andlabs/ui" import _ "github.com/andlabs/ui/winmanifest" import "github.com/gookit/config" import "github.com/davecgh/go-spew/spew" var mainwin *ui.Window var maintab *ui.Tab var tabcount int var Width int var Height int var allButtons []ButtonMap var internalDS GuiDS func GetDataStructures() *GuiDS { return &internalDS } // All GUI Data Structures that are external type GuiDS struct { State string MainWindow *ui.Window ButtonClick func(int, string) } type TableColumnData struct { Index int CellType string Heading string Color string } type ButtonMap struct { B *ui.Button FB *ui.FontButton onClick func (int, string) onChanged func (int, string) custom func (int, string) name string // the text on the button note string // what type of button } func setupUI() { mainwin = ui.NewWindow("Cloud Control Panel", Width, Height, false) mainwin.OnClosing(func(*ui.Window) bool { ui.Quit() return true }) ui.OnShouldQuit(func() bool { mainwin.Destroy() return true }) maintab = ui.NewTab() mainwin.SetChild(maintab) mainwin.SetMargined(true) tabcount = 0 mainwin.Show() } func AddNewTab(mytab *ui.Tab, newbox ui.Control, tabOffset int) { mytab.Append("Cloud Info", newbox) mytab.SetMargined(tabOffset, true) } func InitColumns(mh *TableData, parts []TableColumnData) { tmpBTindex := 0 humanID := 0 for key, foo := range parts { log.Println("key, foo =", key, foo) // log.Println("mh.Cells =", mh.Cells) // log.Println("mh.Human =", mh.Human) parts[key].Index = humanID humanID += 1 if (foo.CellType == "BG") { mh.generatedColumnTypes = append(mh.generatedColumnTypes, ui.TableColor{}) initRowBTcolor (mh, tmpBTindex, parts[key]) tmpBTindex += 1 } else if (foo.CellType == "BUTTON") { mh.generatedColumnTypes = append(mh.generatedColumnTypes, ui.TableString("")) initRowButtonColumn (mh, tmpBTindex, parts[key].Heading, parts[key]) tmpBTindex += 1 } else if (foo.CellType == "TEXTCOLOR") { mh.generatedColumnTypes = append(mh.generatedColumnTypes, ui.TableString("")) mh.generatedColumnTypes = append(mh.generatedColumnTypes, ui.TableColor{}) initRowTextColorColumn(mh, tmpBTindex, tmpBTindex + 1, parts[key].Heading, ui.TableColor{0.0, 0, 0.9, 1}, parts[key]) tmpBTindex += 2 } else if (foo.CellType == "TEXT") { mh.generatedColumnTypes = append(mh.generatedColumnTypes, ui.TableString("")) initRowTextColumn (mh, tmpBTindex, parts[key].Heading, parts[key]) tmpBTindex += 1 } else { panic("I don't know what this is in initColumnNames") } } } func AddTableTab(mytab *ui.Tab, mytabcount int, name string, rowcount int, parts []TableColumnData) *TableData { mh := new(TableData) mh.RowCount = rowcount mh.Rows = make([]RowData, mh.RowCount) InitColumns(mh, parts) model := ui.NewTableModel(mh) table := ui.NewTable( &ui.TableParams{ Model: model, RowBackgroundColorModelColumn: 0, // Row Background color is always index zero }) tmpBTindex := 0 for key, foo := range parts { log.Println(key, foo) if (foo.CellType == "BG") { } else if (foo.CellType == "BUTTON") { tmpBTindex += 1 table.AppendButtonColumn(foo.Heading, tmpBTindex, ui.TableModelColumnAlwaysEditable) } else if (foo.CellType == "TEXTCOLOR") { tmpBTindex += 1 table.AppendTextColumn(foo.Heading, tmpBTindex, ui.TableModelColumnAlwaysEditable, &ui.TableTextColumnOptionalParams{ ColorModelColumn: tmpBTindex + 1, }); tmpBTindex += 1 } else if (foo.CellType == "TEXT") { tmpBTindex += 1 table.AppendTextColumn(foo.Heading, tmpBTindex, ui.TableModelColumnAlwaysEditable, nil) } else { panic("I don't know what this is in initColumnNames") } } vbox := ui.NewVerticalBox() vbox.SetPadded(true) vbox.Append(table, true) mytab.Append(name, vbox) mytab.SetMargined(mytabcount, true) vbox.Append(ui.NewVerticalSeparator(), false) hbox := ui.NewHorizontalBox() hbox.SetPadded(true) myAddVM := addVmButton("Add Virtual Machine") hbox.Append(myAddVM, false) myClose := closeButton("Close", mytab) hbox.Append(myClose, false) vbox.Append(hbox, false) return mh } func DoGUI() { for { ui.Main(setupUI) log.Println("GUI exited. Not sure what to do here. os.Exit() ?") } } func defaultMouseEvent() { } func defaultButtonClick(button *ui.Button) { log.Println("defaultButtonClick() button =", button) for key, foo := range allButtons { log.Println("allButtons =", key, foo) if allButtons[key].B == button { log.Println("\tBUTTON MATCHED") if allButtons[key].custom != nil { allButtons[key].custom(42, "something foo") } } } } func defaultFontButtonClick(button *ui.FontButton) { log.Println("defaultButtonClick() button =", button) for key, foo := range allButtons { log.Println("allButtons =", key, foo) } } func CreateButton(name string, note string, custom func(int, string)) *ui.Button { newB := ui.NewButton(name) newB.OnClicked(defaultButtonClick) var newmap ButtonMap newmap.B = newB newmap.note = note newmap.name = name newmap.custom = custom allButtons = append(allButtons, newmap) return newB } func CreateFontButton(name string, note string, custom func(int, string)) *ui.FontButton { newB := ui.NewFontButton() newB.OnChanged(defaultFontButtonClick) var newmap ButtonMap newmap.FB = newB newmap.note = note newmap.name = name newmap.custom = custom allButtons = append(allButtons, newmap) return newB } func closeButtonClick(button *ui.Button) { log.Println("closeButtonClick() hostname =", config.String("hostname"), button) spew.Dump(button) } func closeButton(name string, mytab *ui.Tab) ui.Control { tmpButton := ui.NewButton(name) tmpButton.OnClicked(defaultButtonClick) return tmpButton } func addVmButtonClick(button *ui.Button) { log.Println("addVMButtonClick()") spew.Dump(button) } func addVmButton(name string) ui.Control { tmpButton := ui.NewButton(name) tmpButton.OnClicked(addVmButtonClick) return tmpButton }