package gui import ( "fmt" "log" "time" // "github.com/davecgh/go-spew/spew" ) // WatchGUI() opens a goroutine // // From that goroutine, it dumps out debugging information every 4 seconds /* TODO: add configuration triggers on what to dump out TODO: allow this to be sent to /var/log, syslogd, systemd's journalctl, etc */ func WatchGUI() { count := 0 for { if count > 20 { log.Println("Sleep() in watchGUI()") if Config.Debug { // DumpBoxes() } count = 0 } count += 1 time.Sleep(200 * time.Millisecond) } } func addTableTab() { var parts []TableColumnData for key, foo := range []string{"BG", "TEXTCOLOR", "BUTTON", "TEXTCOLOR", "TEXTCOLOR", "TEXT", "BUTTON", "TEXT", "BUTTON"} { log.Println(key, foo) var b TableColumnData b.CellType = foo b.Heading = fmt.Sprintf("heading%d", key) parts = append(parts, b) } log.Println("Sleep for 1 second, then try to add new tabs") time.Sleep(1 * time.Second) } func (dn *GuiData) DumpNodeMap() { log.Println("DebugDataNodeMap():") for name, node := range dn.NodeMap { log.Println("\tNode =", node.id, node.Width, node.Height, name) if (node.children == nil) { log.Println("\t\tNo children") } else { log.Println("\t\tHas children:", node.children) } // node.SetName("yahoo") // log.Println("\tData.NodeMap node =", node) } } func (dn *GuiData) ListChildren(dump bool) { if Data.NodeMap == nil { log.Println("gui.Data.ListChildren() Data.NodeMap == nil") return } log.Println("gui.Data.ListChildren() Data.NodeMap:") for name, node := range Data.NodeMap { listChildrenDepth = 0 if (dump == true) { log.Println("tgui.Data.ListChildren() node =", node.id, node.Width, node.Height, name) node.Dump() } node.ListChildren(dump) } }